Player Matchup

Sol
Sol
Dikei636
Sol
Level 34
God Stats
9W - 12L
1,434 SR
Queue Stats
82W - 94L
1,276 Elo+
Party 3
Serqet
Serqet
Dregen yur
Serqet
Level 27
God Stats
1W - 0L
1,870 SR
Queue Stats
50W - 28L
1,344 Elo+
Solo
Cthulhu
Cthulhu
I_Henry4k_I
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 15L
1,528 Elo+
Solo
Artemis
Artemis
Mr_Monkyman
Artemis
Level 18
God Stats
7W - 2L
1,462 SR
Queue Stats
121W - 158L
1,258 Elo+
Solo
Izanami
Izanami
q_pllaza
Izanami
Level 25
God Stats
42W - 46L
1,407 SR
Queue Stats
94W - 107L
1,307 Elo+
Party 3
Team Averages
Level 24
1,535 SR
1,343 Elo+

VS

Team Averages
Level 16
1,459 SR
1,286 Elo+
Vulcan
Vulcan
Cuts_killa
Vulcan
Level 15
God Stats
3W - 7L
1,411 SR
Queue Stats
6W - 13L
1,282 Elo+
Solo
Olorun
Olorun
DoG_GrOmA
Olorun
Level 7
God Stats
0W - 1L
1,728 SR
Queue Stats
2W - 2L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
NRGPANAGIOTIS
Danzaburou
Level 11
God Stats
1W - 5L
1,158 SR
Queue Stats
17W - 27L
1,119 Elo+
Party 1
Da Ji
Da Ji
OG_SeiKoN1
Da Ji
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 36L
1,230 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
frugal_razor5
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 35L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 8
14,006
539
17,361
26,801
9,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Dregen yur
Serqet
18
5 / 9 / 6
12,878
495
10,411
20,554
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
I_Henry4k_I
Cthulhu
20
11 / 3 / 13
14,851
571
17,976
25,730
28,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Mr_Monkyman
Artemis
20
11 / 8 / 6
14,677
565
24,380
20,125
7,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
q_pllaza
Izanami
20
12 / 7 / 5
15,424
593
18,800
21,969
8,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cuts_killa
Vulcan
19
6 / 8 / 9
12,961
499
20,499
16,717
6,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
DoG_GrOmA
Olorun
16
2 / 12 / 4
10,897
419
8,249
19,698
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NRGPANAGIOTIS
Danzaburou
15
1 / 12 / 7
9,901
381
14,337
28,145
20,724
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
20
19 / 8 / 2
16,067
618
23,637
23,138
12,178
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
frugal_razor5
Morgan Le Fay
18
2 / 11 / 11
11,706
450
15,263
20,920
14,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
51
Kills
30
32
Deaths
51
38
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Cuts_killa
Vulcan
6
8
9
1.31
W
12
5
8
3.2
L
Olorun
DoG_GrOmA
Olorun
2
12
4
0.33
W
Serqet
Dregen yur
Serqet
5
9
6
0.89
W
Cthulhu
I_Henry4k_I
Cthulhu
11
3
13
5.83
W
Artemis
Mr_Monkyman
Artemis
11
8
6
1.75
L
Danzaburou
NRGPANAGIOTIS
Danzaburou
1
12
7
0.38
L
Da Ji
19
8
2
2.5
L
Morgan Le Fay
frugal_razor5
Morgan Le Fay
2
11
11
0.68
W
Izanami
q_pllaza
Izanami
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,928
Damage
81,985
115,179
Taken
108,618
61,246
Mitigated
61,435
39,366
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Cuts_killa
Vulcan
20,499
8,839
0
2,008
16,717
6,533
444
5,231
11,486
77,491
0
W
17,361
5,837
0
14,423
26,801
9,116
2,447
16,288
9,435
75,574
0
L
Olorun
DoG_GrOmA
Olorun
8,249
3,725
0
1,105
19,698
7,932
122
6,818
12,385
55,395
5,691
W
Serqet
Dregen yur
Serqet
10,411
1,422
0
3,906
20,554
7,276
1,188
3,749
16,615
0
61,423
W
Cthulhu
I_Henry4k_I
Cthulhu
17,976
1,398
1,165
7,894
25,730
28,527
387
8,130
16,972
76,935
0
W
Artemis
Mr_Monkyman
Artemis
24,380
17,369
479
4,600
20,125
7,849
4,152
7,730
12,155
0
83,960
L
Danzaburou
NRGPANAGIOTIS
Danzaburou
14,337
5,425
0
2,097
28,145
20,724
643
7,522
20,623
0
47,938
L
Da Ji
23,637
7,412
0
3,262
23,138
12,178
192
6,316
15,598
0
58,829
L
Morgan Le Fay
frugal_razor5
Morgan Le Fay
15,263
1,494
0
2,685
20,920
14,068
168
9,633
10,957
53,175
0
W
Izanami
q_pllaza
Izanami
18,800
12,159
142
6,757
21,969
8,478
6,620
5,096
16,777
0
122,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,836
Gold Earned
61,532
595
Minions Killed
407
0
Camps Cleared
0
2,167,729
Distance Traveled
1,996,166
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,961
499
122
5
0
386,987
1
W
Sol
14,006
539
114
4
0
424,565
1
L
Olorun
10,897
419
105
4
0
356,283
2
W
Serqet
12,878
495
87
3
0
442,855
0
W
Cthulhu
14,851
571
73
3
0
451,651
2
W
Artemis
14,677
565
139
5
0
415,515
1
L
Danzaburou
9,901
381
59
2
0
387,919
0
L
Da Ji
16,067
618
69
3
0
451,751
2
L
Morgan Le Fay
11,706
450
52
2
0
413,226
3
W
Izanami
15,424
593
182
7
0
433,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role