Player Matchup

Set
Set
Platinum I
 
Set
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum II
SparklingFoot57
Chang'e
Platinum II
Level 160
God Stats
12W - 12L
1,604 SR
Queue Stats
436W - 429L
1,894 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Technip
Heimdallr
Platinum I
Level 156
God Stats
25W - 28L
1,639 SR
Queue Stats
505W - 499L
1,933 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
reallyhavin500
Kuzenbo
Platinum I
Level 142
God Stats
1W - 3L
1,246 SR
Queue Stats
410W - 405L
1,847 MMR
Solo
Nike
Nike
Platinum I
x3ropheonix
Nike
Platinum I
Level 102
God Stats
15W - 7L
1,832 SR
Queue Stats
241W - 241L
1,892 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,564 SR
1,813 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,621 SR
1,716 MMR
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum III
 
Eset
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
QuiTip
Ullr
Diamond V
Level 158
God Stats
13W - 11L
1,631 SR
Queue Stats
182W - 165L
1,842 MMR
Solo
Xing Tian
Xing Tian
Diamond V
markusgub
Xing Tian
Diamond V
Level 108
God Stats
8W - 7L
1,722 SR
Queue Stats
162W - 156L
1,891 MMR
Solo
Hercules
Hercules
Diamond IV
w3bbi3r
Hercules
Diamond IV
Level 149
God Stats
8W - 8L
1,752 SR
Queue Stats
325W - 319L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 4 / 0
7,502
500
2,525
9,567
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 0
6,963
464
2,384
8,305
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Technip
Heimdallr
12
2 / 4 / 1
7,305
487
6,660
8,016
2,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 0
6,605
440
2,799
6,638
5,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 6 / 1
6,275
418
5,640
18,790
6,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
Morgan Le FayAthenaTiamatArtemisGilgamesh

VS

Bans
SolTyrTsukuyomiChironDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 0 / 6
9,904
660
12,389
7,295
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
 
Eset
14
3 / 1 / 9
8,811
587
4,418
9,000
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
QuiTip
Ullr
13
5 / 3 / 4
8,345
556
8,437
11,113
4,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
markusgub
Xing Tian
12
3 / 0 / 8
7,670
511
4,127
10,570
7,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
w3bbi3r
Hercules
16
2 / 0 / 0
9,322
621
4,874
7,982
5,265
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
20
20
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
0
0.25
W
Janus
 
Janus
7
0
6
10
W
Eset
 
Eset
3
1
9
7.5
W
Ullr
QuiTip
Ullr
5
3
4
2.33
L
0
4
0
0
L
Heimdallr
Technip
Heimdallr
2
4
1
0.63
W
Xing Tian
markusgub
Xing Tian
3
0
8
7
L
0
2
0
0
W
Hercules
w3bbi3r
Hercules
2
0
0
2
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
34,245
51,316
Taken
45,960
20,717
Mitigated
23,548
10,481
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,525
1,027
0
306
9,567
3,624
0
3,720
5,847
0
56,641
W
Janus
 
Janus
12,389
1,383
346
2,175
7,295
2,529
1,237
1,349
5,736
69,714
0
W
Eset
 
Eset
4,418
1,084
282
2,339
9,000
3,820
805
557
8,367
53,000
6,929
W
Ullr
QuiTip
Ullr
8,437
2,441
0
1,737
11,113
4,295
2,216
0
11,113
0
52,439
L
2,384
112
301
1,772
8,305
2,403
0
4,932
3,373
35,112
0
L
Heimdallr
Technip
Heimdallr
6,660
1,889
0
1,682
8,016
2,720
0
2,860
5,156
0
40,422
W
Xing Tian
markusgub
Xing Tian
4,127
737
0
1,440
10,570
7,639
318
152
10,378
12,163
0
L
2,799
967
0
2,000
6,638
5,218
343
0
6,638
30,163
0
W
Hercules
w3bbi3r
Hercules
4,874
2,320
0
5,211
7,982
5,265
685
2,570
5,183
0
54,620
L
5,640
617
139
4,281
18,790
6,752
9
9,171
9,619
0
29,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
44,052
361
Minions Killed
461
0
Camps Cleared
0
1,286,756
Distance Traveled
1,501,254
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,502
500
106
7
0
296,413
0
W
Janus
9,904
660
137
9
0
336,343
0
W
Eset
8,811
587
97
6
0
279,661
5
W
Ullr
8,345
556
77
5
0
272,046
0
L
Chang'e
6,963
464
85
6
0
244,788
0
L
Heimdallr
7,305
487
81
5
0
256,353
1
W
Xing Tian
7,670
511
14
1
0
335,885
1
L
Kuzenbo
6,605
440
54
4
0
207,320
0
W
Hercules
9,322
621
136
9
0
277,319
1
L
Nike
6,275
418
35
2
0
281,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role