Player Matchup

King Arthur
King Arthur
DrunkleJ
King Arthur
Level 81
God Stats
1W - 4L
1,348 SR
Queue Stats
42W - 42L
1,576 Elo+
Party 2
Sobek
Sobek
MurlokMayhem
Sobek
Level 88
God Stats
3W - 4L
1,767 SR
Queue Stats
172W - 162L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
Mykelthegoon
Danzaburou
Level 124
God Stats
7W - 1L
1,837 SR
Queue Stats
274W - 252L
1,552 Elo+
Party 2
Vulcan
Vulcan
Rhinocesaurus
Vulcan
Level 119
God Stats
7W - 0L
1,500 SR
Queue Stats
194W - 170L
1,559 Elo+
Party 2
Nemesis
Nemesis
dolar1
Nemesis
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 47L
1,614 Elo+
Party 2
Team Averages
Level 85
1,590 SR
1,577 Elo+

VS

Team Averages
Level 51
1,490 SR
1,384 Elo+
Fenrir
Fenrir
BlurXxEclipse
Fenrir
Level 62
God Stats
0W - 2L
1,240 SR
Queue Stats
46W - 63L
1,431 Elo+
Party 1
Thoth
Thoth
GeneralQuick30
Thoth
Level 83
God Stats
2W - 7L
1,558 SR
Queue Stats
105W - 111L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
Maaviri
Cernunnos
Level 67
God Stats
4W - 2L
1,654 SR
Queue Stats
60W - 81L
1,361 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NumbNuts12
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,299 Elo+
Party 1
Chiron
Chiron
PishEizen
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 99L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrunkleJ
King Arthur
10
1 / 3 / 3
5,939
540
4,765
7,853
4,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 4 / 4
5,663
515
2,364
10,465
5,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Mykelthegoon
Danzaburou
11
5 / 1 / 2
6,810
619
6,591
6,739
1,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 1 / 3
6,925
630
5,619
3,458
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
dolar1
Nemesis
11
6 / 1 / 2
6,949
632
5,420
6,687
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,235
567
3,128
7,863
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 3 / 1
5,777
525
1,651
7,170
2,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Maaviri
Cernunnos
9
0 / 3 / 3
5,454
496
4,178
7,016
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
NumbNuts12
Cu Chulainn
10
3 / 3 / 0
5,996
545
5,309
9,390
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
PishEizen
Chiron
10
4 / 3 / 0
6,264
569
5,202
5,513
1,355
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
10
10
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
King Arthur
DrunkleJ
King Arthur
1
3
3
0.83
L
0
3
1
0.17
L
Cernunnos
Maaviri
Cernunnos
0
3
3
0.5
W
1
4
4
0.75
W
Danzaburou
Mykelthegoon
Danzaburou
5
1
2
6
L
Cu Chulainn
NumbNuts12
Cu Chulainn
3
3
0
1
L
Chiron
PishEizen
Chiron
4
3
0
1.33
W
2
1
3
3.5
W
Nemesis
dolar1
Nemesis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,759
Damage
19,468
35,202
Taken
36,952
15,751
Mitigated
14,545
8,831
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,128
767
0
3,319
7,863
2,363
0
1,463
6,400
0
30,496
W
King Arthur
DrunkleJ
King Arthur
4,765
576
0
1,217
7,853
4,728
0
834
6,342
0
27,283
L
1,651
251
0
2,949
7,170
2,303
0
5,264
1,906
34,967
0
L
Cernunnos
Maaviri
Cernunnos
4,178
1,858
113
1,790
7,016
1,740
0
876
6,140
0
23,347
W
2,364
324
55
2,357
10,465
5,862
14
630
9,835
13,592
0
W
Danzaburou
Mykelthegoon
Danzaburou
6,591
2,944
0
3,119
6,739
1,592
235
0
6,739
0
39,466
L
Cu Chulainn
NumbNuts12
Cu Chulainn
5,309
846
0
3,095
9,390
6,784
0
0
9,390
4,616
19,759
L
Chiron
PishEizen
Chiron
5,202
1,474
578
1,245
5,513
1,355
0
380
5,119
0
23,097
W
5,619
2,433
0
526
3,458
1,092
0
1,075
2,383
43,041
0
W
Nemesis
dolar1
Nemesis
5,420
2,361
0
1,557
6,687
2,477
58
189
6,370
0
40,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
29,726
310
Minions Killed
279
0
Camps Cleared
0
1,084,565
Distance Traveled
970,927
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,235
567
61
6
0
205,892
0
W
King Arthur
5,939
540
42
4
0
224,542
0
L
Thoth
5,777
525
69
6
0
189,894
2
L
Cernunnos
5,454
496
49
4
0
192,188
4
W
Sobek
5,663
515
16
1
0
202,099
2
W
Danzaburou
6,810
619
78
7
0
199,752
2
L
Cu Chulainn
5,996
545
54
5
0
185,693
1
L
Chiron
6,264
569
46
4
0
197,260
2
W
Vulcan
6,925
630
95
9
0
221,624
3
W
Nemesis
6,949
632
79
7
0
236,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role