Player Matchup

Medusa
Medusa
At_McDonalds
Medusa
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
12W - 7L
1,077 Elo+
Solo
Loki
Loki
BobbyMOJO0814
Loki
Level 17
God Stats
45W - 62L
1,662 SR
Queue Stats
361W - 428L
1,351 Elo+
Party 2
Anubis
Anubis
DOWxTechN9ne
Anubis
Level 21
God Stats
23W - 18L
1,527 SR
Queue Stats
339W - 390L
1,366 Elo+
Party 2
Bellona
Bellona
Trendkil01
Bellona
Level 29
God Stats
12W - 17L
1,360 SR
Queue Stats
68W - 100L
1,298 Elo+
Solo
Sun Wukong
Sun Wukong
sconni
Sun Wukong
Level 13
God Stats
6W - 7L
1,526 SR
Queue Stats
213W - 269L
1,305 Elo+
Party 2
Team Averages
Level 16
1,515 SR
1,279 Elo+

VS

Team Averages
Level 23
1,505 SR
1,348 Elo+
Bastet
Bastet
Crumptonitis
Bastet
Level 42
God Stats
8W - 14L
1,476 SR
Queue Stats
143W - 175L
1,326 Elo+
Party 3
Artio
Artio
ImStillStanden
Artio
Level 29
God Stats
6W - 5L
1,664 SR
Queue Stats
128W - 129L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Lad Like Rad
Danzaburou
Level 28
God Stats
42W - 29L
1,564 SR
Queue Stats
244W - 285L
1,385 Elo+
Party 1
Poseidon
Poseidon
Olepitpat
Poseidon
Level 8
God Stats
0W - 4L
1,318 SR
Queue Stats
10W - 28L
1,452 Elo+
Party 3
Odin
Odin
soululxity
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 2 / 4
7,886
563
10,488
9,483
3,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 3
7,169
512
2,966
5,474
1,543
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
19 / 1 / 2
9,728
695
14,966
5,191
2,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Trendkil01
Bellona
10
2 / 2 / 0
6,233
445
1,415
6,912
4,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
sconni
Sun Wukong
11
3 / 3 / 2
6,984
499
1,911
6,931
3,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
2 / 3 / 1
6,558
468
2,944
8,717
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 4 / 5
6,730
481
3,952
9,961
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Lad Like Rad
Danzaburou
11
5 / 5 / 1
7,325
523
7,207
9,963
2,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Olepitpat
Poseidon
8
0 / 6 / 0
5,561
397
898
6,782
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 11 / 2
5,678
406
1,624
10,091
2,006
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
29
Kills
9
9
Deaths
29
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
4
2.5
W
2
1
3
3.5
L
Bastet
2
3
1
0.83
W
Anubis
19
1
2
20
L
1
4
5
0.88
L
Danzaburou
Lad Like Rad
Danzaburou
5
5
1
1.1
L
Poseidon
Olepitpat
Poseidon
0
6
0
0
W
Bellona
Trendkil01
Bellona
2
2
0
1
W
Sun Wukong
sconni
Sun Wukong
3
3
2
1.33
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,746
Damage
16,625
33,991
Taken
45,514
14,804
Mitigated
18,264
9,404
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,488
5,060
0
2,939
9,483
3,106
905
1,388
8,095
0
62,085
W
2,966
598
0
1,110
5,474
1,543
208
0
5,474
0
38,116
L
Bastet
2,944
1,009
0
1,955
8,717
1,774
263
2,646
6,071
0
28,402
W
Anubis
14,966
833
0
2,960
5,191
2,360
600
1,402
3,617
45,289
0
L
3,952
596
338
1,671
9,961
11,070
0
1,345
8,616
23,259
0
L
Danzaburou
Lad Like Rad
Danzaburou
7,207
3,681
64
1,708
9,963
2,962
0
1,458
8,505
0
33,337
L
Poseidon
Olepitpat
Poseidon
898
243
0
248
6,782
452
0
5,993
789
18,825
0
W
Bellona
Trendkil01
Bellona
1,415
594
110
1,960
6,912
4,570
276
1,703
5,209
0
23,647
W
Sun Wukong
sconni
Sun Wukong
1,911
1,055
0
325
6,931
3,225
239
306
6,585
0
25,310
L
1,624
946
0
0
10,091
2,006
35
3,524
6,567
0
12,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
31,852
319
Minions Killed
219
0
Camps Cleared
0
1,277,686
Distance Traveled
1,139,072
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,886
563
92
7
0
229,786
0
W
Loki
7,169
512
64
5
0
273,617
0
L
Bastet
6,558
468
55
4
0
227,125
1
W
Anubis
9,728
695
65
5
0
226,759
3
L
Artio
6,730
481
40
3
0
254,908
2
L
Danzaburou
7,325
523
57
4
0
242,517
1
L
Poseidon
5,561
397
47
3
0
193,934
5
W
Bellona
6,233
445
44
3
0
268,694
0
W
Sun Wukong
6,984
499
54
4
0
278,830
0
L
Odin
5,678
406
20
1
0
220,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role