Player Matchup

Morgan Le Fay
Morgan Le Fay
FlurpSlooper
Morgan Le Fay
Level 62
God Stats
13W - 7L
1,637 SR
Queue Stats
306W - 193L
1,650 Elo+
Party 2
Ymir
Ymir
LuckyRogelio
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,726 Elo+
Solo
Medusa
Medusa
MYSTERYHAWK
Medusa
Level 23
God Stats
40W - 17L
1,667 SR
Queue Stats
131W - 74L
1,637 Elo+
Party 2
Team Averages
Level 38
1,601 SR
1,671 Elo+

VS

Team Averages
Level 54
1,463 SR
1,392 Elo+
Skadi
Skadi
BigBad1004
Skadi
Level 29
God Stats
0W - 1L
1,357 SR
Queue Stats
22W - 30L
1,455 Elo+
Solo
Chaac
Chaac
Glongros
Chaac
Level 119
God Stats
3W - 4L
1,533 SR
Queue Stats
29W - 29L
1,460 Elo+
Party 1
Sol
Sol
SlothKing16
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FlurpSlooper
Morgan Le Fay
16
6 / 0 / 15
10,996
733
19,725
16,989
8,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 15
11,067
738
4,027
9,979
10,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
11 / 4 / 9
11,397
760
16,026
14,338
5,360
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 9 / 2
7,992
533
7,081
15,774
8,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Glongros
Chaac
12
0 / 10 / 3
8,642
576
11,809
19,554
16,512
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 5 / 0
10,248
683
9,574
9,263
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
24
Kills
4
4
Deaths
24
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
9
2
0.11
W
Morgan Le Fay
FlurpSlooper
Morgan Le Fay
6
0
15
13.5
L
Chaac
Glongros
Chaac
0
10
3
0.15
W
7
0
15
14.5
W
Medusa
11
4
9
3.88
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
28,464
41,306
Taken
44,591
25,021
Mitigated
28,007
15,147
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,081
1,723
265
2,644
15,774
8,224
22
10,642
5,132
0
20,454
W
Morgan Le Fay
FlurpSlooper
Morgan Le Fay
19,725
3,287
928
7,621
16,989
8,986
1,160
2,969
14,020
67,393
0
L
Chaac
Glongros
Chaac
11,809
1,273
0
2,909
19,554
16,512
0
7,954
11,600
0
35,524
W
4,027
639
747
1,110
9,979
10,675
354
1,644
8,335
17,929
0
W
Medusa
16,026
7,833
0
4,741
14,338
5,360
1,245
4,961
9,377
0
37,972
L
9,574
1,849
0
2,311
9,263
3,271
0
5,156
4,107
31,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
26,882
145
Minions Killed
122
0
Camps Cleared
0
785,410
Distance Traveled
704,726
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,992
533
31
2
0
225,188
1
W
Morgan Le Fay
10,996
733
83
6
0
259,961
2
L
Chaac
8,642
576
37
2
0
251,229
4
W
Ymir
11,067
738
18
1
0
252,095
1
W
Medusa
11,397
760
44
3
0
273,354
1
L
Sol
10,248
683
54
4
0
228,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role