Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
OskiBrownie
Skadi
Level 104
God Stats
3W - 4L
1,605 SR
Queue Stats
277W - 256L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
P_s_z_i_t_o
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 114L
1,546 Elo+
Solo
Thoth
Thoth
RejectedOtter
Thoth
Level 91
God Stats
0W - 3L
1,291 SR
Queue Stats
167W - 166L
1,499 Elo+
Solo
Hercules
Hercules
Rmdkid215
Hercules
Level 100
God Stats
3W - 4L
1,741 SR
Queue Stats
202W - 188L
1,539 Elo+
Solo
Team Averages
Level 111
1,527 SR
1,522 Elo+

VS

Team Averages
Level 108
1,579 SR
1,559 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Aalejaandraa19
Sun Wukong
Level 103
God Stats
10W - 8L
1,447 SR
Queue Stats
728W - 688L
1,593 Elo+
Party 1
Osiris
Osiris
IRazeeK IVs
Osiris
Level 56
God Stats
3W - 0L
1,947 SR
Queue Stats
395W - 343L
1,650 Elo+
Party 1
Chiron
Chiron
ThisIsPatrick--
Chiron
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 4 / 6
8,568
714
10,452
11,404
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 7 / 5
7,605
634
7,759
10,870
3,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
P_s_z_i_t_o
Ao Kuang
13
2 / 6 / 4
8,048
671
4,362
10,163
6,267
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 9 / 5
8,889
741
5,784
10,641
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Rmdkid215
Hercules
18
5 / 2 / 5
9,626
802
7,833
18,118
17,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
12 / 2 / 13
11,320
943
19,936
7,146
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
 
Mercury
16
4 / 2 / 18
9,586
799
7,322
8,244
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Aalejaandraa19
Sun Wukong
16
6 / 4 / 15
10,145
845
9,552
14,841
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
16
4 / 4 / 20
9,828
819
11,929
15,522
17,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 1 / 12
9,605
800
7,840
5,203
2,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
106
12
Kills
28
28
Deaths
13
25
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
6
1.25
W
Discordia
 
Discordia
12
2
13
9.25
W
Mercury
 
Mercury
4
2
18
6.5
W
Sun Wukong
Aalejaandraa19
Sun Wukong
6
4
15
3.38
W
Osiris
4
4
20
3.5
L
0
7
5
0.36
L
Ao Kuang
P_s_z_i_t_o
Ao Kuang
2
6
4
0.67
L
3
9
5
0.61
L
Hercules
Rmdkid215
Hercules
5
2
5
3.75
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,190
Damage
56,579
61,196
Taken
50,956
36,089
Mitigated
38,928
20,691
Healing
20,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,452
766
1,082
3,275
11,404
4,875
324
2,864
8,218
24,830
0
W
Discordia
 
Discordia
19,936
796
131
2,128
7,146
2,703
1,204
3,722
3,424
35,565
0
W
Mercury
 
Mercury
7,322
496
107
1,574
8,244
3,151
1,473
3,833
4,143
0
13,498
W
Sun Wukong
Aalejaandraa19
Sun Wukong
9,552
1,455
1,218
5,842
14,841
13,911
1,085
6,122
8,719
0
20,228
W
Osiris
11,929
1,442
1,107
4,371
15,522
17,136
398
4,726
9,322
6,279
11,873
L
7,759
2,305
1,352
1,144
10,870
3,844
130
5,086
5,454
0
15,748
L
Ao Kuang
P_s_z_i_t_o
Ao Kuang
4,362
872
896
1,322
10,163
6,267
726
4,399
5,492
7,379
0
L
5,784
361
218
642
10,641
3,842
457
4,865
5,474
19,042
0
L
Hercules
Rmdkid215
Hercules
7,833
1,182
1,134
9,626
18,118
17,261
231
4,947
12,114
0
21,151
W
7,840
2,755
2,158
2,289
5,203
2,027
1,697
2,195
3,008
0
31,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
50,484
103
Minions Killed
127
0
Camps Cleared
0
1,089,224
Distance Traveled
1,245,198
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,568
714
32
3
0
208,639
1
W
Discordia
11,320
943
30
3
0
242,871
1
W
Mercury
9,586
799
12
1
0
280,221
1
W
Sun Wukong
10,145
845
25
2
0
234,799
0
W
Osiris
9,828
819
13
1
0
254,377
0
L
Skadi
7,605
634
16
1
0
203,656
5
L
Ao Kuang
8,048
671
10
1
0
208,841
2
L
Thoth
8,889
741
27
2
0
206,403
1
L
Hercules
9,626
802
18
2
0
261,685
2
W
Chiron
9,605
800
47
4
0
232,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role