Player Matchup

Janus
Janus
AhtisticMonkey
Janus
Level 129
God Stats
1W - 1L
1,594 SR
Queue Stats
112W - 120L
1,548 Elo+
Party 1
Discordia
Discordia
BloodeyFarts
Discordia
Level 128
God Stats
10W - 2L
1,876 SR
Queue Stats
406W - 454L
1,532 Elo+
Solo
Bastet
Bastet
LadyxNinmah
Bastet
Level 160
God Stats
4W - 7L
1,631 SR
Queue Stats
448W - 455L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
Support Main739
Sun Wukong
Level 145
God Stats
3W - 5L
1,469 SR
Queue Stats
243W - 260L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
kevin18
Aphrodite
Level 148
God Stats
2W - 2L
1,378 SR
Queue Stats
276W - 323L
1,511 Elo+
Solo
Team Averages
Level 142
1,589 SR
1,540 Elo+

VS

Team Averages
Level 123
1,475 SR
1,620 Elo+
Jing Wei
Jing Wei
Fuzzlle
Jing Wei
Level 147
God Stats
6W - 4L
1,532 SR
Queue Stats
219W - 211L
1,571 Elo+
Party 2
Nike
Nike
Javi_nacho23
Nike
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 290L
1,557 Elo+
Solo
Yemoja
Yemoja
Jenna
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,717 Elo+
Party 2
Skadi
Skadi
NotoriousV2²
Skadi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,612 Elo+
Party 2
Tiamat
Tiamat
Skyroo
Tiamat
Level 107
God Stats
0W - 1L
1,345 SR
Queue Stats
73W - 58L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 14
15,897
611
24,316
21,034
10,839
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
BloodeyFarts
Discordia
20
1 / 7 / 14
14,701
565
18,259
22,543
11,452
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
20
19 / 5 / 13
18,249
702
53,152
27,311
14,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Support Main739
Sun Wukong
20
4 / 5 / 21
17,068
656
32,256
56,103
111,247
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
kevin18
Aphrodite
20
4 / 4 / 15
14,953
575
15,010
28,523
29,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fuzzlle
Jing Wei
20
8 / 10 / 6
16,548
636
40,700
41,093
15,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 5 / 14
14,705
566
20,924
32,253
43,093
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Jenna
Yemoja
20
1 / 3 / 14
16,127
620
7,639
29,310
33,621
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 9 / 4
14,762
568
24,701
25,328
8,692
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Skyroo
Tiamat
20
6 / 7 / 8
15,376
591
32,640
29,055
20,155
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
69
34
Kills
23
27
Deaths
34
77
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
6
14
2.17
W
Discordia
BloodeyFarts
Discordia
1
7
14
1.14
L
Jing Wei
Fuzzlle
Jing Wei
8
10
6
1.1
L
3
5
14
2
L
Yemoja
Jenna
Yemoja
1
3
14
2.67
W
Bastet
19
5
13
5.1
L
5
9
4
0.78
L
Tiamat
Skyroo
Tiamat
6
7
8
1.43
W
Sun Wukong
Support Main739
Sun Wukong
4
5
21
2.9
W
Aphrodite
kevin18
Aphrodite
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,993
Damage
126,604
155,514
Taken
157,039
177,799
Mitigated
121,494
64,835
Healing
74,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,316
1,107
430
1,994
21,034
10,839
554
3,559
16,755
59,870
0
W
Discordia
BloodeyFarts
Discordia
18,259
939
1,757
4,635
22,543
11,452
1,377
6,304
16,239
57,502
0
L
Jing Wei
Fuzzlle
Jing Wei
40,700
37,573
251
16,083
41,093
15,933
1,874
14,296
25,904
0
86,025
L
20,924
1,280
4,343
8,118
32,253
43,093
67
12,832
18,016
0
39,315
L
Yemoja
Jenna
Yemoja
7,639
2,278
24,340
11,674
29,310
33,621
918
13,350
14,013
18,128
0
W
Bastet
53,152
8,034
532
1,430
27,311
14,428
504
6,399
20,912
0
69,185
L
24,701
10,873
825
768
25,328
8,692
1,275
6,387
18,653
0
49,565
L
Tiamat
Skyroo
Tiamat
32,640
2,388
2,603
5,292
29,055
20,155
666
11,168
17,001
68,997
0
W
Sun Wukong
Support Main739
Sun Wukong
32,256
4,034
2,576
17,319
56,103
111,247
375
12,846
42,535
490
60,716
W
Aphrodite
kevin18
Aphrodite
15,010
611
18,886
15,276
28,523
29,833
1,882
11,171
17,352
35,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,868
Gold Earned
77,518
280
Minions Killed
310
0
Camps Cleared
0
2,463,118
Distance Traveled
2,254,695
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,897
611
80
3
0
461,764
0
W
Discordia
14,701
565
71
3
0
436,857
6
L
Jing Wei
16,548
636
110
4
0
402,078
3
L
Nike
14,705
566
33
1
0
496,874
0
L
Yemoja
16,127
620
23
1
0
520,635
1
W
Bastet
18,249
702
34
1
0
528,433
4
L
Skadi
14,762
568
53
2
0
387,675
0
L
Tiamat
15,376
591
91
4
0
447,433
1
W
Sun Wukong
17,068
656
47
2
0
554,817
4
W
Aphrodite
14,953
575
48
2
0
481,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role