Player Matchup

Hera
Hera
FuchsiaFurey
Hera
Level 12
God Stats
10W - 23L
1,327 SR
Queue Stats
14W - 28L
1,280 Elo+
Solo
Fenrir
Fenrir
Gaster_Blaster53
Fenrir
Level 7
God Stats
3W - 19L
1,212 SR
Queue Stats
24W - 34L
1,241 Elo+
Solo
Chaac
Chaac
MisterFanana
Chaac
Level 8
God Stats
46W - 48L
1,321 SR
Queue Stats
49W - 60L
1,207 Elo+
Solo
Zeus
Zeus
callofduty1234
Zeus
Level 17
God Stats
1W - 4L
1,171 SR
Queue Stats
73W - 89L
1,323 Elo+
Solo
Neith
Neith
heitorspartan
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 10
1,306 SR
1,310 Elo+

VS

Team Averages
Level 15
1,301 SR
1,281 Elo+
Chaac
Chaac
FullGesualdo
Chaac
Level 17
God Stats
2W - 3L
1,279 SR
Queue Stats
71W - 95L
1,311 Elo+
Party 1
Da Ji
Da Ji
Nedac7002K
Da Ji
Level 16
God Stats
3W - 3L
1,199 SR
Queue Stats
14W - 18L
1,309 Elo+
Solo
Thor
Thor
PhantomBoi22
Thor
Level 6
God Stats
4W - 2L
1,537 SR
Queue Stats
11W - 11L
1,363 Elo+
Solo
Scylla
Scylla
XxGr33N IcExX
Scylla
Level 29
God Stats
15W - 13L
1,432 SR
Queue Stats
243W - 275L
1,376 Elo+
Solo
Olorun
Olorun
lokito996es
Olorun
Level 6
God Stats
5W - 6L
1,058 SR
Queue Stats
18W - 29L
1,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
8,699
870
5,441
14,551
5,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 14 / 1
10,534
1,053
13,723
20,877
9,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 4
10,278
1,028
13,973
27,327
20,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 8 / 3
9,410
941
12,530
15,541
5,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 2
7,995
800
1,234
3,543
1,031
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

70

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 27
10,755
1,076
14,104
17,165
13,557
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
19
23 / 2 / 9
14,084
1,408
28,202
12,417
5,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
9 / 0 / 13
11,008
1,101
9,205
8,150
3,988
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 2 / 20
11,785
1,179
16,202
8,122
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
17
3 / 1 / 15
10,295
1,030
7,717
6,849
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
127
8
Kills
43
43
Deaths
8
12
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
0
3
27
4.5
L
6
14
1
0.46
L
1
8
4
0.38
W
Da Ji
23
2
9
13.75
W
9
0
13
15.5
W
8
2
20
9
L
1
8
3
0.31
L
0
4
2
0.25
W
Olorun
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,901
Damage
75,430
81,839
Taken
52,703
41,326
Mitigated
28,362
7,995
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,441
2,078
0
0
14,551
5,191
0
4,134
10,417
22,473
0
W
14,104
5,902
546
4,635
17,165
13,557
0
7,397
9,768
0
28,131
L
13,723
3,509
0
0
20,877
9,197
0
7,283
13,594
0
16,714
L
13,973
3,803
0
7,911
27,327
20,743
0
6,803
20,524
0
36,383
W
Da Ji
28,202
7,126
0
2,426
12,417
5,454
0
3,416
9,001
0
36,251
W
9,205
2,110
0
0
8,150
3,988
0
3,579
4,571
0
14,117
W
16,202
2,438
0
0
8,122
2,626
0
1,669
6,453
31,057
0
L
12,530
3,091
0
0
15,541
5,164
0
4,412
11,129
33,061
0
L
1,234
715
0
84
3,543
1,031
0
1,287
2,256
0
2,818
W
Olorun
7,717
3,234
1,196
2,412
6,849
2,737
0
1,910
4,939
21,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
57,927
131
Minions Killed
141
1
Camps Cleared
1
709,648
Distance Traveled
909,746
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,699
870
40
4
0
150,123
1
W
Chaac
10,755
1,076
36
4
0
189,360
0
L
Fenrir
10,534
1,053
7
1
1
190,820
0
L
Chaac
10,278
1,028
62
6
0
164,790
0
W
Da Ji
14,084
1,408
22
2
0
175,376
0
W
Thor
11,008
1,101
12
1
0
199,516
0
W
Scylla
11,785
1,179
44
4
1
182,952
0
L
Zeus
9,410
941
21
2
0
154,746
0
L
Neith
7,995
800
1
0
0
49,169
0
W
Olorun
10,295
1,030
27
3
0
162,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role