Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BreezyBriax4
Discordia
Level 116
God Stats
10W - 8L
1,684 SR
Queue Stats
772W - 815L
1,327 Elo+
Solo
Neith
Neith
Sherminator123
Neith
Level 41
God Stats
2W - 2L
1,594 SR
Queue Stats
114W - 142L
1,345 Elo+
Solo
Ao Kuang
Ao Kuang
YossarianRival
Ao Kuang
Level 123
God Stats
2W - 2L
1,803 SR
Queue Stats
318W - 314L
1,437 Elo+
Solo
Mulan
Mulan
curlyentropy5
Mulan
Level 48
God Stats
1W - 2L
1,210 SR
Queue Stats
223W - 282L
1,294 Elo+
Solo
Team Averages
Level 87
1,558 SR
1,380 Elo+

VS

Team Averages
Level 127
1,572 SR
1,306 Elo+
Sol
Sol
Amaresu
Sol
Level 136
God Stats
11W - 5L
1,738 SR
Queue Stats
343W - 363L
1,329 Elo+
Party 1
Hercules
Hercules
DARKHUNTRESS1125
Hercules
Level 159
God Stats
4W - 1L
1,746 SR
Queue Stats
688W - 778L
1,252 Elo+
Party 1
Nu Wa
Nu Wa
NakiaNiteShade
Nu Wa
Level 97
God Stats
6W - 0L
1,532 SR
Queue Stats
170W - 183L
1,331 Elo+
Solo
Chernobog
Chernobog
Reaper_Vath
Chernobog
Level 85
God Stats
3W - 3L
1,296 SR
Queue Stats
238W - 266L
1,308 Elo+
Solo
Cthulhu
Cthulhu
billmelater
Cthulhu
Level 158
God Stats
9W - 7L
1,548 SR
Queue Stats
785W - 852L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 4 / 7
8,637
664
7,270
19,572
23,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
BreezyBriax4
Discordia
16
2 / 4 / 5
9,141
703
11,572
8,742
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 2
8,052
619
7,819
10,650
4,137
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
13
3 / 5 / 3
7,964
613
3,816
13,431
5,046
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 4
8,624
663
8,194
27,076
18,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
7 / 0 / 12
10,608
816
20,182
6,710
2,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 14
9,369
721
10,407
11,936
12,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 13
9,489
730
10,938
7,582
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Reaper_Vath
Chernobog
17
7 / 3 / 9
10,393
799
15,628
8,022
3,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
billmelater
Cthulhu
17
2 / 3 / 11
9,579
737
12,149
12,489
11,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
12
Kills
21
21
Deaths
12
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
7
1.13
W
Sol
7
0
12
13
L
Discordia
BreezyBriax4
Discordia
2
4
5
1.13
W
2
3
14
3
W
3
3
13
3.17
W
Chernobog
Reaper_Vath
Chernobog
7
3
9
3.83
L
3
4
2
1
L
Ao Kuang
3
5
3
0.9
W
Cthulhu
billmelater
Cthulhu
2
3
11
2.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,671
Damage
69,304
79,471
Taken
46,739
54,207
Mitigated
32,743
33,854
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,270
583
3,945
5,354
19,572
23,526
231
9,887
9,685
22,407
0
W
Sol
20,182
3,490
2,128
3,521
6,710
2,667
449
3,089
3,496
33,077
0
L
Discordia
BreezyBriax4
Discordia
11,572
761
2,223
1,032
8,742
3,077
20
4,093
4,649
35,101
0
W
10,407
1,266
1,400
3,906
11,936
12,202
476
5,504
5,983
0
20,410
W
10,938
4,250
377
2,098
7,582
2,562
908
3,884
3,552
21,224
0
W
Chernobog
Reaper_Vath
Chernobog
15,628
10,056
278
815
8,022
3,475
3,003
5,705
2,222
0
31,174
L
7,819
4,683
1,523
2,600
10,650
4,137
0
6,515
4,135
0
22,225
L
Ao Kuang
3,816
788
1,666
3,352
13,431
5,046
208
8,590
4,841
9,362
0
W
Cthulhu
billmelater
Cthulhu
12,149
700
573
2,051
12,489
11,837
134
4,476
7,636
28,851
0
L
8,194
1,412
1,346
10,813
27,076
18,421
23
14,184
12,892
0
21,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
49,438
151
Minions Killed
135
0
Camps Cleared
0
1,099,218
Distance Traveled
1,211,005
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,637
664
40
3
0
236,490
1
W
Sol
10,608
816
38
3
0
274,199
2
L
Discordia
9,141
703
45
3
0
206,626
0
W
Hercules
9,369
721
14
1
0
254,959
0
W
Nu Wa
9,489
730
25
2
0
211,868
3
W
Chernobog
10,393
799
34
3
0
230,440
0
L
Neith
8,052
619
34
3
0
215,057
0
L
Ao Kuang
7,964
613
16
1
0
212,232
4
W
Cthulhu
9,579
737
24
2
0
239,539
0
L
Mulan
8,624
663
16
1
0
228,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role