Player Matchup

Aphrodite
Aphrodite
EUC4IO
Aphrodite
Level 6
God Stats
0W - 3L
1,181 SR
Queue Stats
10W - 13L
1,136 Elo+
Solo
Chronos
Chronos
Lu7420
Chronos
Level 15
God Stats
7W - 6L
1,761 SR
Queue Stats
52W - 71L
1,379 Elo+
Solo
Hera
Hera
PorquinhoPink
Hera
Level 6
God Stats
3W - 6L
1,366 SR
Queue Stats
3W - 10L
1,280 Elo+
Solo
Nu Wa
Nu Wa
RubsBFN
Nu Wa
Level 8
God Stats
23W - 17L
1,170 SR
Queue Stats
26W - 26L
1,049 Elo+
Solo
Thor
Thor
TDM Bright
Thor
Level 17
God Stats
0W - 2L
1,305 SR
Queue Stats
38W - 43L
1,336 Elo+
Solo
Team Averages
Level 10
1,357 SR
1,236 Elo+

VS

Team Averages
Level 11
1,459 SR
1,313 Elo+
Tsukuyomi
Tsukuyomi
SungJinKelvin
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,374 Elo+
Party 1
Ra
Ra
acantora
Ra
Level 10
God Stats
1W - 1L
1,295 SR
Queue Stats
5W - 12L
1,239 Elo+
Solo
Sobek
Sobek
caralegal609
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
sheeepx
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,319 Elo+
Party 1
Nemesis
Nemesis
yNoturno-_-
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EUC4IO
Aphrodite
20
7 / 5 / 19
16,483
1,099
23,391
25,124
23,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Lu7420
Chronos
20
1 / 11 / 15
13,277
885
6,176
39,908
25,323
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
0 / 6 / 10
11,980
799
3,023
9,040
9,218
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
RubsBFN
Nu Wa
20
13 / 6 / 16
18,142
1,209
53,733
22,126
9,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 9 / 13
16,691
1,113
17,163
24,712
10,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SungJinKelvin
Tsukuyomi
20
11 / 10 / 16
15,859
1,057
33,370
20,794
6,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 11 / 14
14,103
940
12,595
21,982
6,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 5 / 23
14,069
938
18,783
25,909
26,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
sheeepx
Sun Wukong
20
14 / 2 / 13
17,449
1,163
28,589
27,339
29,197
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
yNoturno-_-
Nemesis
20
7 / 6 / 22
15,415
1,028
20,778
18,592
5,643
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
125
34
Kills
37
37
Deaths
34
73
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
EUC4IO
Aphrodite
7
5
19
3.3
L
Chronos
Lu7420
Chronos
1
11
15
0.77
L
0
6
10
0.83
L
Nu Wa
RubsBFN
Nu Wa
13
6
16
3.5
W
Tsukuyomi
SungJinKelvin
Tsukuyomi
11
10
16
1.9
L
13
9
13
2.17
W
3
11
14
0.91
W
2
5
23
2.7
W
Sun Wukong
sheeepx
Sun Wukong
14
2
13
10.25
W
Nemesis
yNoturno-_-
Nemesis
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,486
Damage
114,115
120,910
Taken
114,616
78,094
Mitigated
74,518
22,680
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
EUC4IO
Aphrodite
23,391
1,589
6,322
12,002
25,124
23,909
0
9,030
16,094
43,412
0
L
Chronos
Lu7420
Chronos
6,176
3,023
0
3,703
39,908
25,323
0
5,837
34,071
10,754
0
L
3,023
1,491
0
0
9,040
9,218
0
2,103
6,937
12,066
0
L
Nu Wa
RubsBFN
Nu Wa
53,733
8,560
0
653
22,126
9,103
0
6,252
15,874
109,813
0
W
Tsukuyomi
SungJinKelvin
Tsukuyomi
33,370
9,070
0
394
20,794
6,792
0
16,386
4,408
0
71,327
L
17,163
2,176
0
0
24,712
10,541
0
8,156
16,556
0
45,434
W
12,595
2,414
3,004
2,031
21,982
6,331
0
11,836
10,146
60,762
0
W
18,783
1,272
0
1,675
25,909
26,555
0
22,172
3,737
39,186
0
W
Sun Wukong
sheeepx
Sun Wukong
28,589
5,750
0
675
27,339
29,197
0
19,629
7,710
0
72,998
W
Nemesis
yNoturno-_-
Nemesis
20,778
10,463
0
109
18,592
5,643
0
16,300
2,292
0
38,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,573
Gold Earned
76,895
232
Minions Killed
325
5
Camps Cleared
6
1,180,443
Distance Traveled
1,471,665
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
16,483
1,099
36
2
0
315,923
0
L
Chronos
13,277
885
5
0
0
219,325
0
L
Hera
11,980
799
14
1
0
122,213
0
L
Nu Wa
18,142
1,209
128
9
2
255,879
1
W
Tsukuyomi
15,859
1,057
74
5
1
271,263
2
L
Thor
16,691
1,113
49
3
3
267,103
0
W
Ra
14,103
940
94
6
0
213,603
3
W
Sobek
14,069
938
32
2
0
298,828
0
W
Sun Wukong
17,449
1,163
84
6
2
348,850
1
W
Nemesis
15,415
1,028
41
3
3
339,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role