Player Matchup

Heimdallr
Heimdallr
Clean_Vibez_
Heimdallr
Level 18
God Stats
2W - 8L
1,291 SR
Queue Stats
14W - 29L
1,415 Elo+
Solo
Fenrir
Fenrir
Cudi_DaKid
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,318 Elo+
Party 1
Ra
Ra
Kovu_TheKid
Ra
Level 18
God Stats
15W - 9L
1,500 SR
Queue Stats
57W - 72L
1,318 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NSG Chills
Tsukuyomi
Level 29
God Stats
7W - 8L
1,594 SR
Queue Stats
17W - 20L
1,435 Elo+
Solo
Izanami
Izanami
xXasylumkidXx
Izanami
Level 10
God Stats
26W - 24L
1,514 SR
Queue Stats
44W - 52L
1,318 Elo+
Party 1
Team Averages
Level 20
1,480 SR
1,361 Elo+

VS

Team Averages
Level 24
1,500 SR
1,396 Elo+
Eset
Eset
 
Eset
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
MackDaddySteve
Ra
Level 28
God Stats
45W - 43L
1,435 SR
Queue Stats
218W - 272L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
ParmeJawn8604
Sun Wukong
Level 18
God Stats
31W - 24L
1,563 SR
Queue Stats
38W - 40L
1,356 Elo+
Solo
Yemoja
Yemoja
TheSuccDragon
Yemoja
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 48L
1,410 Elo+
Party 2
Anhur
Anhur
Vybin1529
Anhur
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 258L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clean_Vibez_
Heimdallr
11
1 / 11 / 1
7,980
380
11,777
16,302
4,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Cudi_DaKid
Fenrir
14
3 / 11 / 2
9,329
444
5,894
18,069
7,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 10 / 3
8,807
419
8,678
14,978
4,824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
NSG Chills
Tsukuyomi
18
12 / 10 / 2
12,800
610
24,170
20,364
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
12
1 / 9 / 0
7,913
377
5,457
17,396
3,733
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
17 / 3 / 9
13,976
666
22,464
22,072
11,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 6 / 4
12,222
582
14,645
11,650
5,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ParmeJawn8604
Sun Wukong
15
5 / 5 / 7
10,730
511
9,734
20,048
11,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 1 / 18
10,696
509
3,118
10,009
8,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Vybin1529
Anhur
18
12 / 3 / 12
12,710
605
16,935
17,459
6,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
17
Kills
50
51
Deaths
18
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
17
3
9
7.17
L
Heimdallr
Clean_Vibez_
Heimdallr
1
11
1
0.14
L
Fenrir
Cudi_DaKid
Fenrir
3
11
2
0.36
L
0
10
3
0.15
W
13
6
4
2.5
L
Tsukuyomi
NSG Chills
Tsukuyomi
12
10
2
1.3
W
Sun Wukong
ParmeJawn8604
Sun Wukong
5
5
7
1.7
W
3
1
18
12
W
Anhur
Vybin1529
Anhur
12
3
12
6
L
Izanami
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,976
Damage
66,896
87,109
Taken
81,238
28,423
Mitigated
44,039
8,954
Healing
26,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
22,464
2,933
0
8,729
22,072
11,612
4,637
4,070
18,002
88,598
0
L
Heimdallr
Clean_Vibez_
Heimdallr
11,777
5,173
0
41
16,302
4,626
572
5,508
10,794
0
37,439
L
Fenrir
Cudi_DaKid
Fenrir
5,894
2,355
0
3,479
18,069
7,829
0
9,160
8,909
0
37,348
L
8,678
1,613
102
1,488
14,978
4,824
1,342
11,056
3,922
50,814
0
W
14,645
2,178
614
2,460
11,650
5,248
2,547
1,822
9,828
64,827
0
L
Tsukuyomi
NSG Chills
Tsukuyomi
24,170
5,895
0
2,775
20,364
7,411
262
7,619
12,745
0
69,718
W
Sun Wukong
ParmeJawn8604
Sun Wukong
9,734
2,068
0
5,001
20,048
11,423
1,094
1,757
18,291
0
45,218
W
3,118
1,144
3,992
598
10,009
8,941
748
1,029
8,980
12,048
0
W
Anhur
Vybin1529
Anhur
16,935
8,829
0
5,548
17,459
6,815
4,491
0
17,456
0
94,957
L
Izanami
5,457
3,869
0
1,069
17,396
3,733
629
6,884
10,512
0
37,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,829
Gold Earned
60,334
368
Minions Killed
484
0
Camps Cleared
0
1,761,711
Distance Traveled
1,966,359
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,976
666
154
7
0
376,395
3
L
Heimdallr
7,980
380
59
3
0
327,478
0
L
Fenrir
9,329
444
63
3
0
355,956
1
L
Ra
8,807
419
85
4
0
316,142
0
W
Ra
12,222
582
107
5
0
397,552
2
L
Tsukuyomi
12,800
610
97
5
0
378,452
0
W
Sun Wukong
10,730
511
76
4
0
423,928
1
W
Yemoja
10,696
509
15
1
0
362,151
0
W
Anhur
12,710
605
132
6
0
406,333
1
L
Izanami
7,913
377
64
3
0
383,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role