Player Matchup

Morgan Le Fay
Morgan Le Fay
CougarHunter138
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
342W - 321L
1,563 Elo+
Solo
Yemoja
Yemoja
Mental Nerf
Yemoja
Level 29
God Stats
3W - 6L
1,444 SR
Queue Stats
120W - 119L
1,515 Elo+
Solo
Bellona
Bellona
RJZR47
Bellona
Level 3
God Stats
2W - 1L
1,745 SR
Queue Stats
3W - 3L
1,638 Elo+
Solo
Kali
Kali
STRANGEMUSICKBOX
Kali
Level 23
God Stats
2W - 2L
1,435 SR
Queue Stats
13W - 12L
1,496 Elo+
Solo
Jing Wei
Jing Wei
SevenRoalex
Jing Wei
Level 14
God Stats
2W - 4L
1,575 SR
Queue Stats
17W - 21L
1,453 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,533 Elo+

VS

Team Averages
Level 24
1,591 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
Drakksal
Ah Muzen Cab
Level 27
God Stats
20W - 18L
1,633 SR
Queue Stats
28W - 25L
1,528 Elo+
Solo
Xing Tian
Xing Tian
GibbyDKill
Xing Tian
Level 22
God Stats
38W - 32L
1,629 SR
Queue Stats
314W - 334L
1,467 Elo+
Solo
Freya
Freya
flowerboy-lucas
Freya
Level 13
God Stats
5W - 3L
1,668 SR
Queue Stats
27W - 31L
1,551 Elo+
Party 1
Cabrakan
Cabrakan
jadater_gray
Cabrakan
Level 46
God Stats
3W - 2L
1,527 SR
Queue Stats
20W - 23L
1,384 Elo+
Party 1
Serqet
Serqet
sorrytrophy
Serqet
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 138L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CougarHunter138
Morgan Le Fay
18
5 / 8 / 4
11,767
490
20,747
17,455
7,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
15
2 / 4 / 9
10,419
434
6,701
17,021
15,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
RJZR47
Bellona
19
5 / 4 / 7
12,579
524
15,252
18,538
20,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 7 / 3
10,794
450
9,142
18,891
8,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
SevenRoalex
Jing Wei
17
2 / 9 / 5
10,887
454
5,150
16,124
5,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drakksal
Ah Muzen Cab
19
4 / 5 / 6
13,559
565
17,707
23,620
10,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
GibbyDKill
Xing Tian
19
5 / 1 / 8
13,087
545
13,155
20,843
21,774
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
15 / 5 / 4
13,561
565
20,263
18,947
9,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
jadater_gray
Cabrakan
15
2 / 3 / 17
11,563
482
6,227
15,947
21,178
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
20
6 / 1 / 9
13,768
574
9,083
15,622
6,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
15
Kills
32
32
Deaths
15
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CougarHunter138
Morgan Le Fay
5
8
4
0.88
W
Ah Muzen Cab
Drakksal
Ah Muzen Cab
4
5
6
1.4
W
Xing Tian
GibbyDKill
Xing Tian
5
1
8
9
L
Yemoja
2
4
9
1.63
L
Bellona
RJZR47
Bellona
5
4
7
2.13
L
1
7
3
0.36
L
Jing Wei
SevenRoalex
Jing Wei
2
9
5
0.5
W
15
5
4
3.4
W
Cabrakan
jadater_gray
Cabrakan
2
3
17
3.5
W
Serqet
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,992
Damage
66,435
88,029
Taken
94,979
57,731
Mitigated
70,301
19,273
Healing
31,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CougarHunter138
Morgan Le Fay
20,747
1,079
0
3,101
17,455
7,012
49
3,466
13,187
79,501
0
W
Ah Muzen Cab
Drakksal
Ah Muzen Cab
17,707
10,248
0
8,415
23,620
10,967
2,704
9,257
14,363
0
103,236
W
Xing Tian
GibbyDKill
Xing Tian
13,155
812
244
8,558
20,843
21,774
1,176
5,729
15,114
74,483
0
L
Yemoja
6,701
2,292
4,266
2,710
17,021
15,606
304
10,788
5,999
25,308
0
L
Bellona
RJZR47
Bellona
15,252
5,128
0
1,884
18,538
20,858
1,673
8,272
10,077
0
68,735
L
9,142
3,074
0
5,181
18,891
8,651
49
5,605
13,058
0
78,625
L
Jing Wei
SevenRoalex
Jing Wei
5,150
2,918
0
2,131
16,124
5,604
498
9,983
5,695
0
57,699
W
20,263
6,707
0
8,326
18,947
9,734
5,029
4,192
14,755
81,564
10,351
W
Cabrakan
jadater_gray
Cabrakan
6,227
1,179
0
3,435
15,947
21,178
432
5,940
9,948
18,962
0
W
Serqet
9,083
1,227
0
2,556
15,622
6,648
1,315
4,880
10,742
0
104,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,446
Gold Earned
65,538
492
Minions Killed
563
0
Camps Cleared
0
2,067,258
Distance Traveled
2,225,831
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,767
490
117
5
0
421,556
2
W
Ah Muzen Cab
13,559
565
168
7
0
443,008
0
W
Xing Tian
13,087
545
113
5
0
483,250
1
L
Yemoja
10,419
434
40
2
0
409,680
6
L
Bellona
12,579
524
124
5
0
454,786
4
L
Kali
10,794
450
117
5
0
371,080
7
L
Jing Wei
10,887
454
94
4
0
410,156
4
W
Freya
13,561
565
122
5
0
394,536
11
W
Cabrakan
11,563
482
21
1
0
398,262
4
W
Serqet
13,768
574
139
6
0
506,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role