Player Matchup

Sol
Sol
GODBUTCHER19
Sol
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 38L
1,395 Elo+
Solo
Amaterasu
Amaterasu
Memo_Legend97
Amaterasu
Level 6
God Stats
1W - 1L
1,116 SR
Queue Stats
2W - 6L
930 Elo+
Party 1
Bakasura
Bakasura
Sube523
Bakasura
Level 22
God Stats
9W - 9L
1,433 SR
Queue Stats
27W - 32L
1,227 Elo+
Solo
Cupid
Cupid
TaborlinGnp
Cupid
Level 9
God Stats
4W - 1L
1,787 SR
Queue Stats
15W - 26L
1,179 Elo+
Solo
Tsukuyomi
Tsukuyomi
blood_MonZ
Tsukuyomi
Level 7
God Stats
2W - 2L
1,387 SR
Queue Stats
3W - 6L
1,063 Elo+
Party 1
Team Averages
Level 13
1,445 SR
1,159 Elo+

VS

Team Averages
Level 13
1,413 SR
1,393 Elo+
Cthulhu
Cthulhu
AquosoftheSea
Cthulhu
Level 4
God Stats
6W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Endless_Reborn
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
67W - 97L
1,273 Elo+
Solo
Chang'e
Chang'e
FANTASIA420
Chang'e
Level 28
God Stats
23W - 36L
1,282 SR
Queue Stats
56W - 77L
1,192 Elo+
Solo
Nemesis
Nemesis
SpaccFam
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Yoshiphile
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
8,499
283
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Memo_Legend97
Amaterasu
20
9 / 6 / 14
16,656
555
19,422
29,048
27,659
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Sube523
Bakasura
20
13 / 7 / 4
17,798
593
19,296
24,051
11,760
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
12 / 11 / 11
14,234
474
20,129
21,903
7,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
blood_MonZ
Tsukuyomi
20
4 / 4 / 8
16,546
552
14,593
22,352
9,909
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 8 / 16
14,642
488
11,602
30,018
30,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Endless_Reborn
Morgan Le Fay
20
10 / 4 / 2
15,548
518
21,242
19,498
7,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
FANTASIA420
Chang'e
14
0 / 13 / 4
11,323
377
7,224
20,041
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SpaccFam
Nemesis
13
0 / 13 / 4
11,166
372
2,531
14,026
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Yoshiphile
Danzaburou
20
16 / 5 / 3
20,003
667
25,216
27,715
12,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
57
38
Kills
28
28
Deaths
43
37
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
8
16
1.25
L
Morgan Le Fay
Endless_Reborn
Morgan Le Fay
10
4
2
2.75
L
Chang'e
FANTASIA420
Chang'e
0
13
4
0.15
W
0
0
0
0
W
Amaterasu
Memo_Legend97
Amaterasu
9
6
14
2.67
L
Nemesis
SpaccFam
Nemesis
0
13
4
0.15
W
Bakasura
Sube523
Bakasura
13
7
4
2.14
W
12
11
11
1.59
L
Danzaburou
Yoshiphile
Danzaburou
16
5
3
3.5
W
Tsukuyomi
blood_MonZ
Tsukuyomi
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,440
Damage
67,815
97,354
Taken
111,298
56,559
Mitigated
62,333
16,504
Healing
21,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,602
810
293
1,280
30,018
30,667
1,104
0
29,710
28,644
0
L
Morgan Le Fay
Endless_Reborn
Morgan Le Fay
21,242
1,154
0
3,125
19,498
7,872
1,645
0
18,976
92,147
0
L
Chang'e
FANTASIA420
Chang'e
7,224
2,082
748
3,107
20,041
6,662
929
0
19,831
29,395
3,229
W
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Memo_Legend97
Amaterasu
19,422
9,108
0
6,513
29,048
27,659
1,911
11,022
17,663
0
90,612
L
Nemesis
SpaccFam
Nemesis
2,531
2,195
0
303
14,026
4,801
641
44
13,971
0
19,501
W
Bakasura
Sube523
Bakasura
19,296
13,459
0
2,108
24,051
11,760
3,659
9,669
14,182
0
106,445
W
20,129
13,181
0
567
21,903
7,231
532
12,333
9,366
0
47,905
L
Danzaburou
Yoshiphile
Danzaburou
25,216
14,251
0
12,285
27,715
12,331
9,757
504
26,880
0
170,946
W
Tsukuyomi
blood_MonZ
Tsukuyomi
14,593
3,015
0
7,316
22,352
9,909
8,606
5,627
16,657
340
147,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,733
Gold Earned
72,682
609
Minions Killed
516
0
Camps Cleared
0
2,226,540
Distance Traveled
2,038,066
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,642
488
44
1
0
476,836
3
L
Morgan Le Fay
15,548
518
144
5
0
451,905
2
L
Chang'e
11,323
377
60
2
0
273,702
0
W
Sol
8,499
283
0
0
0
32
0
W
Amaterasu
16,656
555
145
5
0
563,702
2
L
Nemesis
11,166
372
39
1
0
336,311
0
W
Bakasura
17,798
593
169
6
0
531,018
0
W
Cupid
14,234
474
67
2
0
517,555
0
L
Danzaburou
20,003
667
229
8
0
499,312
0
W
Tsukuyomi
16,546
552
228
8
0
614,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role