Player Matchup

Neith
Neith
LadyGrizzlyXray
Neith
Level 148
God Stats
6W - 5L
1,900 SR
Queue Stats
394W - 391L
1,478 Elo+
Solo
Baba Yaga
Baba Yaga
Venun
Baba Yaga
Level 122
God Stats
6W - 6L
1,593 SR
Queue Stats
457W - 468L
1,462 Elo+
Solo
Danzaburou
Danzaburou
ZAKAROVSKY_81
Danzaburou
Level 120
God Stats
4W - 8L
1,811 SR
Queue Stats
455W - 509L
1,508 Elo+
Solo
Ah Puch
Ah Puch
andySD
Ah Puch
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 92L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
l3R0KEN_SWOl2D
Kuzenbo
Level 142
God Stats
3W - 10L
1,117 SR
Queue Stats
1,628W - 1,650L
1,483 Elo+
Solo
Team Averages
Level 126
1,584 SR
1,491 Elo+

VS

Team Averages
Level 130
1,554 SR
1,506 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ali-Butti-
Neith
Level 156
God Stats
17W - 13L
1,572 SR
Queue Stats
958W - 1,034L
1,486 Elo+
Party 1
Awilix
Awilix
SGA-Ing-Angel
Awilix
Level 127
God Stats
11W - 9L
1,615 SR
Queue Stats
442W - 469L
1,497 Elo+
Solo
Xing Tian
Xing Tian
Sickopatomus
Xing Tian
Level 69
God Stats
4W - 1L
1,640 SR
Queue Stats
209W - 210L
1,548 Elo+
Solo
Chiron
Chiron
TheJanahi_179
Chiron
Level 149
God Stats
3W - 4L
1,445 SR
Queue Stats
694W - 736L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
9,331
622
9,939
12,475
5,700
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Venun
Baba Yaga
20
5 / 4 / 4
10,926
728
20,161
14,837
8,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ZAKAROVSKY_81
Danzaburou
17
2 / 5 / 3
10,029
669
12,207
11,448
4,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
andySD
Ah Puch
17
2 / 6 / 5
10,256
684
20,116
9,321
3,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 9 / 3
8,773
585
4,936
19,947
29,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 2 / 15
10,381
692
8,542
17,120
19,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
18
7 / 3 / 14
11,520
768
11,894
14,532
8,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 5 / 15
11,724
782
9,880
23,667
19,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Sickopatomus
Xing Tian
18
3 / 2 / 20
10,848
723
13,792
20,447
23,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 1 / 19
12,047
803
17,687
13,456
6,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
113
12
Kills
30
30
Deaths
13
20
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
15
5.25
W
Neith
7
3
14
4.67
L
2
6
5
0.75
W
10
5
15
3.5
W
Xing Tian
Sickopatomus
Xing Tian
3
2
20
6.5
W
7
1
19
16.5
L
Baba Yaga
Venun
Baba Yaga
5
4
4
1.75
L
Danzaburou
ZAKAROVSKY_81
Danzaburou
2
5
3
0.7
L
Ah Puch
andySD
Ah Puch
2
6
5
0.75
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,359
Damage
61,795
68,028
Taken
89,222
52,241
Mitigated
77,777
16,402
Healing
31,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,542
374
563
3,528
17,120
19,208
381
8,310
8,810
247
17,514
W
Neith
11,894
4,488
2,166
5,238
14,532
8,096
755
7,779
6,753
0
31,548
L
9,939
3,754
548
2,338
12,475
5,700
130
3,103
9,271
0
22,800
W
9,880
1,846
0
6,300
23,667
19,994
841
11,270
12,397
0
20,542
W
Xing Tian
Sickopatomus
Xing Tian
13,792
941
2,686
3,747
20,447
23,813
68
9,248
11,199
22,873
0
W
17,687
4,213
2,704
4,956
13,456
6,666
2,308
8,606
4,850
0
54,615
L
Baba Yaga
Venun
Baba Yaga
20,161
996
1,407
6,291
14,837
8,057
0
2,669
11,852
41,671
0
L
Danzaburou
ZAKAROVSKY_81
Danzaburou
12,207
6,328
448
1,600
11,448
4,958
344
1,441
9,868
0
28,348
L
Ah Puch
andySD
Ah Puch
20,116
669
1,885
1,305
9,321
3,719
222
3,016
6,137
32,697
0
L
4,936
1,520
0
580
19,947
29,807
0
3,795
15,863
9,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
56,520
143
Minions Killed
163
0
Camps Cleared
0
1,303,951
Distance Traveled
1,486,933
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,381
692
14
1
0
286,972
1
W
Neith
11,520
768
46
3
0
271,805
0
L
Neith
9,331
622
33
2
0
214,348
0
W
Awilix
11,724
782
13
1
0
292,803
0
W
Xing Tian
10,848
723
17
1
0
325,693
3
W
Chiron
12,047
803
73
5
0
309,660
0
L
Baba Yaga
10,926
728
47
3
0
318,629
3
L
Danzaburou
10,029
669
31
2
0
236,693
5
L
Ah Puch
10,256
684
28
2
0
288,775
7
L
Kuzenbo
8,773
585
4
0
0
245,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role