Player Matchup

Fafnir
Fafnir
Platinum V
 
Fafnir
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
samtheman1109
Medusa
Bronze III
Level 37
God Stats
0W - 3L
1,646 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 53
1,549 SR
1,533 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,809 SR
1,828 MMR
Gilgamesh
Gilgamesh
Platinum II
StealthNinija
Gilgamesh
Platinum II
Level 159
God Stats
10W - 2L
1,748 SR
Queue Stats
37W - 8L
1,828 MMR
Party 2
Artemis
Artemis
Platinum II
StealthRononin
Artemis
Platinum II
Level 158
God Stats
9W - 0L
1,829 SR
Queue Stats
37W - 8L
1,828 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum II
StealthShinonobi
Baron Samedi
Platinum II
Level 128
God Stats
3W - 1L
1,851 SR
Queue Stats
37W - 8L
1,828 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 3 / 1
8,822
735
7,593
15,819
19,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
 
Sobek
12
0 / 4 / 3
8,089
674
5,405
14,945
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 8 / 0
7,552
629
4,903
12,205
4,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayAthenaAphroditeYemojaSol

VS

Bans
TiamatThothAnhurAo KuangHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
StealthNinija
Gilgamesh
12
4 / 2 / 9
9,228
769
8,473
10,992
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 2 / 9
9,392
783
14,700
9,908
4,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
StealthShinonobi
Baron Samedi
14
5 / 0 / 10
9,275
773
11,794
8,011
4,559
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
15
15
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
1
0.83
L
Sobek
 
Sobek
0
4
3
0.38
W
Gilgamesh
StealthNinija
Gilgamesh
4
2
9
4.25
W
6
2
9
5.25
W
Baron Samedi
StealthShinonobi
Baron Samedi
5
0
10
10
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,901
Damage
34,967
42,969
Taken
28,911
38,121
Mitigated
20,311
9,284
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,593
1,017
0
3,268
15,819
19,781
0
3,515
12,304
23,525
0
L
Sobek
 
Sobek
5,405
434
0
4,422
14,945
13,802
0
4,322
10,623
22,022
0
W
Gilgamesh
StealthNinija
Gilgamesh
8,473
2,152
0
2,962
10,992
11,748
667
4,091
6,901
205
15,005
W
14,700
8,623
0
3,443
9,908
4,004
1,299
5,130
4,778
0
42,205
W
Baron Samedi
StealthShinonobi
Baron Samedi
11,794
1,937
1,511
6,318
8,011
4,559
795
3,777
4,234
52,385
0
L
4,903
1,916
0
1,594
12,205
4,538
0
4,162
8,043
0
22,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,463
Gold Earned
27,895
94
Minions Killed
156
0
Camps Cleared
0
649,877
Distance Traveled
661,402
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,822
735
23
2
0
225,243
1
L
Sobek
8,089
674
24
2
0
224,716
1
W
Gilgamesh
9,228
769
11
1
0
237,568
0
W
Artemis
9,392
783
66
6
0
203,629
2
W
Baron Samedi
9,275
773
79
7
0
220,205
1
L
Medusa
7,552
629
47
4
0
199,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role