Player Matchup

Ares
Ares
Dolphin-Meat-
Ares
Level 69
God Stats
7W - 8L
1,509 SR
Queue Stats
158W - 152L
1,505 Elo+
Party 1
Apollo
Apollo
Ducks12345678967
Apollo
Level 86
God Stats
3W - 1L
1,619 SR
Queue Stats
95W - 105L
1,484 Elo+
Party 1
Chiron
Chiron
iJuxo
Chiron
Level 104
God Stats
3W - 2L
1,451 SR
Queue Stats
135W - 143L
1,550 Elo+
Party 1
Scylla
Scylla
jordanawesome23s
Scylla
Level 124
God Stats
23W - 19L
1,546 SR
Queue Stats
325W - 327L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
qurann__
Baron Samedi
Level 107
God Stats
23W - 15L
1,652 SR
Queue Stats
270W - 259L
1,524 Elo+
Solo
Team Averages
Level 98
1,556 SR
1,517 Elo+

VS

Team Averages
Level 112
1,669 SR
1,448 Elo+
Agni
Agni
Cerkka
Agni
Level 111
God Stats
0W - 1L
1,855 SR
Queue Stats
77W - 108L
1,437 Elo+
Party 2
Neith
Neith
Easymoney728
Neith
Level 61
God Stats
21W - 31L
1,472 SR
Queue Stats
61W - 87L
1,411 Elo+
Party 2
Geb
Geb
JLallipop21
Geb
Level 107
God Stats
4W - 2L
1,751 SR
Queue Stats
60W - 66L
1,450 Elo+
Party 2
Osiris
Osiris
X A Big Otter X
Osiris
Level 126
God Stats
2W - 4L
1,689 SR
Queue Stats
116W - 131L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxKKiLlSsWaGGXx
Tsukuyomi
Level 154
God Stats
2W - 2L
1,579 SR
Queue Stats
111W - 95L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,172
512
4,958
10,063
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 0 / 8
8,619
616
8,107
7,645
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
iJuxo
Chiron
14
7 / 1 / 4
8,331
595
10,988
9,679
3,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 0 / 2
9,092
649
7,861
4,564
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
qurann__
Baron Samedi
12
1 / 2 / 1
6,737
481
4,889
9,251
8,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cerkka
Agni
13
1 / 3 / 0
7,347
525
3,958
8,089
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 0
6,571
469
6,098
10,220
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 2 / 2
6,378
456
4,119
10,875
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 1
7,566
540
7,123
8,963
7,635
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
XxKKiLlSsWaGGXx
Tsukuyomi
12
1 / 7 / 1
7,127
509
4,641
14,264
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
4
4
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
Cerkka
Agni
1
3
0
0.33
W
2
1
7
5.5
W
5
0
8
9
L
1
8
0
0.13
L
0
2
2
0.5
L
1
0
1
1.5
L
Tsukuyomi
XxKKiLlSsWaGGXx
Tsukuyomi
1
7
1
0.21
W
Chiron
iJuxo
Chiron
7
1
4
9
W
5
0
2
6
W
Baron Samedi
qurann__
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,803
Damage
25,939
41,202
Taken
52,411
23,081
Mitigated
24,055
13,792
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Cerkka
Agni
3,958
289
0
629
8,089
2,709
0
2,635
5,362
48,575
0
W
4,958
151
0
1,924
10,063
7,886
48
3,067
6,996
18,401
0
W
8,107
4,812
0
984
7,645
2,484
536
1,792
5,806
0
56,534
L
6,098
3,541
0
1,759
10,220
2,816
114
1,295
8,925
0
42,225
L
4,119
739
0
1,816
10,875
6,822
0
3,794
7,051
16,485
0
L
7,123
1,268
0
3,699
8,963
7,635
0
4,548
4,350
0
43,687
L
Tsukuyomi
XxKKiLlSsWaGGXx
Tsukuyomi
4,641
1,363
0
3,312
14,264
4,073
0
5,313
8,842
0
40,139
W
Chiron
iJuxo
Chiron
10,988
3,883
638
4,555
9,679
3,082
786
2,274
7,405
0
52,407
W
7,861
1,023
0
2,236
4,564
1,391
659
1,144
3,324
71,282
0
W
Baron Samedi
qurann__
Baron Samedi
4,889
275
758
2,697
9,251
8,238
39
0
8,323
36,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
34,989
428
Minions Killed
348
0
Camps Cleared
0
1,314,390
Distance Traveled
1,385,738
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,347
525
85
6
0
284,264
6
W
Ares
7,172
512
15
1
0
292,797
0
W
Apollo
8,619
616
96
7
0
282,304
0
L
Neith
6,571
469
71
5
0
230,061
3
L
Geb
6,378
456
18
1
0
291,339
7
L
Osiris
7,566
540
85
6
0
298,690
3
L
Tsukuyomi
7,127
509
89
6
0
281,384
0
W
Chiron
8,331
595
106
8
0
238,415
3
W
Scylla
9,092
649
143
10
0
275,075
3
W
Baron Samedi
6,737
481
68
5
0
225,799
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role