Player Matchup

Sun Wukong
Sun Wukong
Buterrpancakes
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,294 Elo+
Party 3
Serqet
Serqet
LvYeti
Serqet
Level 24
God Stats
0W - 4L
1,389 SR
Queue Stats
106W - 128L
1,371 Elo+
Party 3
Chernobog
Chernobog
PossiblyPhoenix
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,623 Elo+
Party 3
Aphrodite
Aphrodite
SamDaMan187
Aphrodite
Level 38
God Stats
9W - 10L
1,488 SR
Queue Stats
31W - 46L
1,410 Elo+
Party 3
Chang'e
Chang'e
SisBaby
Chang'e
Level 6
God Stats
2W - 2L
1,681 SR
Queue Stats
14W - 18L
1,312 Elo+
Party 3
Team Averages
Level 16
1,512 SR
1,402 Elo+

VS

Team Averages
Level 18
1,475 SR
1,409 Elo+
Nu Wa
Nu Wa
GhostSC93
Nu Wa
Level 25
God Stats
4W - 3L
1,706 SR
Queue Stats
28W - 27L
1,442 Elo+
Solo
Ne Zha
Ne Zha
Inf4mi
Ne Zha
Level 16
God Stats
3W - 8L
1,672 SR
Queue Stats
91W - 103L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
Lowiieee36
Sun Wukong
Level 22
God Stats
3W - 0L
1,363 SR
Queue Stats
9W - 8L
1,339 Elo+
Party 2
Artemis
Artemis
Traps OG
Artemis
Level 23
God Stats
1W - 0L
1,265 SR
Queue Stats
7W - 10L
1,353 Elo+
Party 2
Olorun
Olorun
caioooooooooooo
Olorun
Level 6
God Stats
6W - 3L
1,370 SR
Queue Stats
21W - 22L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buterrpancakes
Sun Wukong
12
0 / 2 / 0
7,009
438
1,945
9,453
5,890
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
LvYeti
Serqet
10
1 / 7 / 1
6,638
415
6,037
11,002
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
PossiblyPhoenix
Chernobog
13
3 / 8 / 5
8,531
533
9,440
12,617
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
SamDaMan187
Aphrodite
13
4 / 1 / 1
8,484
530
1,795
7,422
3,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
SisBaby
Chang'e
13
0 / 3 / 2
7,294
456
1,586
6,481
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GhostSC93
Nu Wa
11
3 / 2 / 2
7,334
458
6,844
5,238
1,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Inf4mi
Ne Zha
15
7 / 3 / 4
9,134
571
4,630
10,074
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Lowiieee36
Sun Wukong
15
3 / 0 / 2
8,842
553
6,602
7,820
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Traps OG
Artemis
10
0 / 1 / 1
6,235
390
2,726
6,459
1,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 2 / 2
8,960
560
10,257
10,059
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
19
21
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Buterrpancakes
Sun Wukong
0
2
0
0
W
Nu Wa
GhostSC93
Nu Wa
3
2
2
2
W
Ne Zha
Inf4mi
Ne Zha
7
3
4
3
W
Sun Wukong
Lowiieee36
Sun Wukong
3
0
2
4
L
Serqet
LvYeti
Serqet
1
7
1
0.21
L
Chernobog
PossiblyPhoenix
Chernobog
3
8
5
0.69
L
Aphrodite
SamDaMan187
Aphrodite
4
1
1
4.5
L
Chang'e
SisBaby
Chang'e
0
3
2
0.33
W
Artemis
Traps OG
Artemis
0
1
1
0.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,803
Damage
31,059
46,975
Taken
39,650
19,827
Mitigated
19,929
11,702
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Buterrpancakes
Sun Wukong
1,945
244
0
1,783
9,453
5,890
206
479
8,974
0
34,726
W
Nu Wa
GhostSC93
Nu Wa
6,844
1,308
0
351
5,238
1,427
78
358
4,880
23,250
0
W
Ne Zha
Inf4mi
Ne Zha
4,630
1,964
0
2,574
10,074
4,591
0
1,309
8,719
0
56,942
W
Sun Wukong
Lowiieee36
Sun Wukong
6,602
547
0
1,125
7,820
7,283
50
0
7,040
0
52,463
L
Serqet
LvYeti
Serqet
6,037
1,462
0
2,546
11,002
3,661
0
1,901
9,101
0
27,598
L
Chernobog
PossiblyPhoenix
Chernobog
9,440
5,522
0
280
12,617
4,587
204
6,234
6,383
0
40,814
L
Aphrodite
SamDaMan187
Aphrodite
1,795
517
2,366
3,477
7,422
3,476
181
4,555
2,867
18,591
0
L
Chang'e
SisBaby
Chang'e
1,586
282
144
1,106
6,481
2,213
523
2,913
3,568
26,581
0
W
Artemis
Traps OG
Artemis
2,726
487
0
0
6,459
1,761
0
88
6,371
0
26,248
W
10,257
5,216
343
3,954
10,059
4,867
2,208
1,502
8,097
48,803
6,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,956
Gold Earned
40,505
271
Minions Killed
379
0
Camps Cleared
0
1,530,992
Distance Traveled
1,573,795
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,009
438
56
4
0
339,349
8
W
Nu Wa
7,334
458
34
2
0
326,471
1
W
Ne Zha
9,134
571
99
6
0
354,956
0
W
Sun Wukong
8,842
553
96
6
0
311,060
5
L
Serqet
6,638
415
48
3
0
297,739
3
L
Chernobog
8,531
533
72
5
0
287,776
2
L
Aphrodite
8,484
530
31
2
0
315,353
1
L
Chang'e
7,294
456
64
4
0
290,775
7
W
Artemis
6,235
390
39
2
0
294,332
0
W
Olorun
8,960
560
111
7
0
286,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role