Player Matchup

Agni
Agni
BigOnez
Agni
Level 19
God Stats
3W - 0L
1,804 SR
Queue Stats
41W - 49L
1,363 Elo+
Solo
Cernunnos
Cernunnos
PlazmaNoon
Cernunnos
Level 6
God Stats
39W - 21L
1,500 SR
Queue Stats
65W - 50L
1,230 Elo+
Party 1
Guan Yu
Guan Yu
Ponygoat
Guan Yu
Level 6
God Stats
1W - 0L
1,535 SR
Queue Stats
58W - 38L
1,490 Elo+
Party 1
Neith
Neith
b00mslang1982
Neith
Level 23
God Stats
1W - 1L
1,284 SR
Queue Stats
101W - 98L
1,449 Elo+
Solo
Kukulkan
Kukulkan
xXBROWNTIGERXx
Kukulkan
Level 8
God Stats
3W - 1L
1,792 SR
Queue Stats
7W - 17L
1,251 Elo+
Solo
Team Averages
Level 12
1,583 SR
1,357 Elo+

VS

Team Averages
Level 16
1,564 SR
1,387 Elo+
Yemoja
Yemoja
Anxiety1101
Yemoja
Level 14
God Stats
17W - 16L
1,551 SR
Queue Stats
81W - 70L
1,462 Elo+
Solo
Vamana
Vamana
DankTurner420
Vamana
Level 25
God Stats
5W - 2L
1,890 SR
Queue Stats
184W - 208L
1,437 Elo+
Solo
Chernobog
Chernobog
Emeldiex
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Glepo
Kukulkan
Level 8
God Stats
6W - 8L
1,337 SR
Queue Stats
15W - 22L
1,228 Elo+
Solo
Discordia
Discordia
ManicMaven
Discordia
Level 29
God Stats
2W - 2L
1,544 SR
Queue Stats
9W - 8L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BigOnez
Agni
20
4 / 2 / 19
13,835
1,064
22,423
18,646
8,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
PlazmaNoon
Cernunnos
20
19 / 2 / 6
15,159
1,166
34,834
15,641
8,067
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Ponygoat
Guan Yu
18
3 / 1 / 6
11,494
884
5,937
8,701
7,952
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 1 / 6
13,062
1,005
16,524
9,612
5,197
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
4 / 4 / 12
12,991
999
14,741
10,750
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 3 / 7
11,086
853
6,277
18,925
21,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 10 / 2
10,883
837
12,021
27,516
12,360
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
Emeldiex
Chernobog
18
4 / 9 / 4
12,260
943
14,941
21,947
10,460
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Glepo
Kukulkan
18
3 / 9 / 3
12,136
934
13,808
17,086
7,240
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
ManicMaven
Discordia
18
2 / 8 / 5
11,750
904
11,838
15,348
6,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
39
Kills
10
10
Deaths
39
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
7
1.17
W
Agni
BigOnez
Agni
4
2
19
6.75
L
1
10
2
0.2
L
Chernobog
Emeldiex
Chernobog
4
9
4
0.67
L
Kukulkan
Glepo
Kukulkan
3
9
3
0.5
L
Discordia
ManicMaven
Discordia
2
8
5
0.56
W
Cernunnos
PlazmaNoon
Cernunnos
19
2
6
11
W
Guan Yu
Ponygoat
Guan Yu
3
1
6
6
W
9
1
6
12
W
Kukulkan
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,459
Damage
58,885
63,350
Taken
100,822
33,666
Mitigated
57,713
15,928
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,277
1,549
3,519
1,340
18,925
21,544
0
4,794
14,131
16,701
0
W
Agni
BigOnez
Agni
22,423
1,705
717
4,850
18,646
8,156
0
9,286
9,360
46,128
0
L
12,021
4,520
0
3,160
27,516
12,360
0
8,356
19,160
0
27,902
L
Chernobog
Emeldiex
Chernobog
14,941
9,723
0
688
21,947
10,460
0
8,081
13,866
0
30,446
L
Kukulkan
Glepo
Kukulkan
13,808
2,193
0
32
17,086
7,240
0
9,531
7,555
54,445
0
L
Discordia
ManicMaven
Discordia
11,838
1,571
0
0
15,348
6,109
0
6,402
8,946
36,107
0
W
Cernunnos
PlazmaNoon
Cernunnos
34,834
28,152
0
6,283
15,641
8,067
0
6,312
9,329
0
57,960
W
Guan Yu
Ponygoat
Guan Yu
5,937
1,863
867
1,626
8,701
7,952
0
5,060
3,641
0
9,884
W
16,524
7,552
0
1,098
9,612
5,197
0
3,692
5,920
0
39,299
W
Kukulkan
14,741
614
0
487
10,750
4,294
0
7,573
3,177
46,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,541
Gold Earned
58,115
248
Minions Killed
238
4
Camps Cleared
3
1,072,392
Distance Traveled
1,008,386
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,086
853
13
1
1
203,478
1
W
Agni
13,835
1,064
47
4
2
228,131
0
L
Vamana
10,883
837
29
2
2
241,199
0
L
Chernobog
12,260
943
41
3
0
207,397
0
L
Kukulkan
12,136
934
88
7
0
158,255
1
L
Discordia
11,750
904
67
5
0
198,057
0
W
Cernunnos
15,159
1,166
61
5
1
242,785
0
W
Guan Yu
11,494
884
10
1
0
159,288
0
W
Neith
13,062
1,005
51
4
0
239,400
0
W
Kukulkan
12,991
999
79
6
1
202,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role