Player Matchup

Hun Batz
Hun Batz
Dsheppard35
Hun Batz
Level 106
God Stats
0W - 1L
1,296 SR
Queue Stats
13W - 16L
1,493 Elo+
Party 1
Merlin
Merlin
NineTailedDoge
Merlin
Level 63
God Stats
0W - 3L
1,093 SR
Queue Stats
6W - 15L
1,318 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PapaKyle89
Tsukuyomi
Level 31
God Stats
6W - 6L
1,503 SR
Queue Stats
59W - 76L
1,434 Elo+
Party 1
Tyr
Tyr
XxXGodsHandsXxX
Tyr
Level 146
God Stats
4W - 9L
1,470 SR
Queue Stats
46W - 54L
1,504 Elo+
Party 1
Poseidon
Poseidon
papamitch93
Poseidon
Level 108
God Stats
1W - 3L
1,130 SR
Queue Stats
87W - 79L
1,489 Elo+
Party 1
Team Averages
Level 91
1,299 SR
1,447 Elo+

VS

Team Averages
Level 70
1,546 SR
1,412 Elo+
Danzaburou
Danzaburou
ELVIPER-
Danzaburou
Level 91
God Stats
18W - 13L
1,340 SR
Queue Stats
551W - 574L
1,309 Elo+
Party 2
Ares
Ares
ImDiddy1
Ares
Level 45
God Stats
56W - 35L
1,661 SR
Queue Stats
702W - 659L
1,507 Elo+
Solo
Zeus
Zeus
Synrek
Zeus
Level 118
God Stats
4W - 2L
1,676 SR
Queue Stats
21W - 25L
1,463 Elo+
Party 2
Osiris
Osiris
ThanksForTheWin
Osiris
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 10L
1,326 Elo+
Party 2
Chronos
Chronos
oBrray
Chronos
Level 80
God Stats
12W - 7L
1,552 SR
Queue Stats
32W - 30L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dsheppard35
Hun Batz
15
0 / 3 / 2
8,977
816
6,564
12,967
4,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 3
10,049
914
7,499
8,251
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
PapaKyle89
Tsukuyomi
15
1 / 8 / 3
9,423
857
7,742
11,790
3,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 5 / 3
9,572
870
5,141
16,389
16,658
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
papamitch93
Poseidon
16
2 / 4 / 2
10,267
933
11,676
11,497
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

146

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELVIPER-
Danzaburou
18
6 / 0 / 9
11,482
1,044
12,058
8,799
3,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
17
2 / 1 / 14
10,720
975
5,981
10,161
9,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Synrek
Zeus
18
6 / 1 / 11
11,289
1,026
12,841
6,436
2,655
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 15
10,944
995
14,410
10,612
10,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
oBrray
Chronos
18
6 / 1 / 11
11,655
1,060
9,764
6,978
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
5
Kills
24
24
Deaths
5
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dsheppard35
Hun Batz
0
3
2
0.33
W
Danzaburou
ELVIPER-
Danzaburou
6
0
9
10.5
W
Ares
2
1
14
9
L
1
4
3
0.63
L
Tsukuyomi
PapaKyle89
Tsukuyomi
1
8
3
0.31
W
Zeus
Synrek
Zeus
6
1
11
11.5
W
4
2
15
5.75
L
1
5
3
0.5
W
Chronos
oBrray
Chronos
6
1
11
11.5
L
Poseidon
papamitch93
Poseidon
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,622
Damage
55,054
60,894
Taken
42,986
31,754
Mitigated
29,379
1,656
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dsheppard35
Hun Batz
6,564
775
0
250
12,967
4,376
0
5,876
7,091
0
11,963
W
Danzaburou
ELVIPER-
Danzaburou
12,058
3,027
0
3,026
8,799
3,749
0
4,592
4,207
0
45,935
W
Ares
5,981
39
0
0
10,161
9,658
0
4,430
5,731
12,406
0
L
7,499
0
0
455
8,251
2,898
0
3,786
4,465
39,261
0
L
Tsukuyomi
PapaKyle89
Tsukuyomi
7,742
1,685
0
55
11,790
3,966
0
8,305
3,485
0
16,245
W
Zeus
Synrek
Zeus
12,841
125
0
638
6,436
2,655
0
2,853
3,583
24,229
0
W
14,410
5,738
0
1,356
10,612
10,384
0
5,354
5,258
0
24,909
L
5,141
859
0
896
16,389
16,658
0
5,635
10,754
0
12,662
W
Chronos
oBrray
Chronos
9,764
1,321
0
329
6,978
2,933
0
1,946
5,032
32,831
0
L
Poseidon
papamitch93
Poseidon
11,676
274
0
0
11,497
3,856
0
4,984
6,513
54,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,288
Gold Earned
56,090
217
Minions Killed
203
8
Camps Cleared
7
996,984
Distance Traveled
1,108,502
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,977
816
13
1
1
209,449
0
W
Danzaburou
11,482
1,044
74
7
2
210,165
0
W
Ares
10,720
975
9
1
0
235,962
0
L
Merlin
10,049
914
73
7
6
193,852
0
L
Tsukuyomi
9,423
857
19
2
1
179,908
0
W
Zeus
11,289
1,026
34
3
2
202,928
0
W
Osiris
10,944
995
18
2
1
224,543
1
L
Tyr
9,572
870
18
2
0
201,241
2
W
Chronos
11,655
1,060
68
6
2
234,904
0
L
Poseidon
10,267
933
94
9
0
212,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role