Player Matchup

Chronos
Chronos
 
Chronos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Huesos996xx
Raijin
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
374W - 291L
1,862 Elo+
Solo
Cthulhu
Cthulhu
MrGucciSAUCE
Cthulhu
Level 7
God Stats
1W - 0L
1,143 SR
Queue Stats
3W - 2L
1,366 Elo+
Solo
Bakasura
Bakasura
Ordinbell
Bakasura
Level 29
God Stats
7W - 1L
1,822 SR
Queue Stats
64W - 48L
1,568 Elo+
Solo
Khepri
Khepri
gordipepo
Khepri
Level 24
God Stats
8W - 3L
1,591 SR
Queue Stats
104W - 96L
1,474 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,554 Elo+

VS

Team Averages
Level 16
1,494 SR
1,539 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FluffyMonster0
Morgan Le Fay
Level 13
God Stats
17W - 14L
1,367 SR
Queue Stats
175W - 162L
1,427 Elo+
Solo
Artemis
Artemis
Mystic_Tonyjazz
Artemis
Level 16
God Stats
2W - 1L
1,806 SR
Queue Stats
60W - 49L
1,726 Elo+
Solo
Bellona
Bellona
Sharmelo0122
Bellona
Level 26
God Stats
11W - 21L
1,299 SR
Queue Stats
137W - 134L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
kukiluku
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 3 / 4
8,336
641
6,463
11,289
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
13
6 / 3 / 3
8,109
624
8,221
9,349
4,069
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MrGucciSAUCE
Cthulhu
10
1 / 6 / 1
6,625
510
1,643
8,350
5,475
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Ordinbell
Bakasura
16
7 / 0 / 2
9,270
713
6,951
11,457
5,200
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
gordipepo
Khepri
11
1 / 0 / 4
6,648
511
1,954
6,558
4,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
7 / 2 / 1
8,021
617
9,619
10,866
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
FluffyMonster0
Morgan Le Fay
11
2 / 5 / 2
6,542
503
6,795
7,975
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,792
446
3,925
6,066
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Sharmelo0122
Bellona
10
0 / 6 / 4
6,040
465
6,095
10,698
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
kukiluku
Sun Wukong
6
2 / 2 / 0
5,415
417
1,799
3,702
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
18
Kills
12
12
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
3
4
1.67
L
Cabrakan
 
Cabrakan
7
2
1
3.75
L
Morgan Le Fay
FluffyMonster0
Morgan Le Fay
2
5
2
0.6
W
Raijin
6
3
3
2.5
W
Cthulhu
MrGucciSAUCE
Cthulhu
1
6
1
0.25
L
1
3
2
0.67
W
Bakasura
Ordinbell
Bakasura
7
0
2
8
L
Bellona
Sharmelo0122
Bellona
0
6
4
0.33
W
Khepri
gordipepo
Khepri
1
0
4
3
L
Sun Wukong
kukiluku
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,232
Damage
28,233
47,003
Taken
39,307
23,558
Mitigated
22,249
12,016
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,463
2,522
0
3,283
11,289
4,393
3,038
2,201
8,990
55,401
0
L
Cabrakan
 
Cabrakan
9,619
1,096
0
1,798
10,866
9,905
0
4,860
5,591
33,002
0
L
Morgan Le Fay
FluffyMonster0
Morgan Le Fay
6,795
590
0
1,254
7,975
2,822
0
5,068
2,907
34,148
0
W
Raijin
8,221
1,501
44
2,648
9,349
4,069
689
3,673
5,472
44,982
0
W
Cthulhu
MrGucciSAUCE
Cthulhu
1,643
317
0
70
8,350
5,475
0
4,214
3,978
17,744
0
L
3,925
821
0
290
6,066
1,803
0
2,693
3,313
0
19,527
W
Bakasura
Ordinbell
Bakasura
6,951
5,593
0
5,721
11,457
5,200
1,098
2,250
9,052
0
59,461
L
Bellona
Sharmelo0122
Bellona
6,095
2,400
0
390
10,698
5,690
120
5,075
5,388
0
36,572
W
Khepri
gordipepo
Khepri
1,954
305
0
250
6,558
4,421
753
3,400
2,880
11,689
0
L
Sun Wukong
kukiluku
Sun Wukong
1,799
567
0
1,213
3,702
2,029
0
585
3,117
0
13,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,988
Gold Earned
31,810
409
Minions Killed
232
0
Camps Cleared
0
1,216,419
Distance Traveled
1,056,742
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,336
641
106
8
0
216,487
1
L
Cabrakan
8,021
617
42
3
0
236,297
1
L
Morgan Le Fay
6,542
503
66
5
0
247,996
3
W
Raijin
8,109
624
95
7
0
234,721
7
W
Cthulhu
6,625
510
45
3
0
180,956
1
L
Artemis
5,792
446
30
2
0
184,106
0
W
Bakasura
9,270
713
141
11
0
332,003
1
L
Bellona
6,040
465
65
5
0
281,390
0
W
Khepri
6,648
511
22
2
0
252,252
3
L
Sun Wukong
5,415
417
29
2
0
106,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role