Player Matchup

Izanami
Izanami
Arobblex
Izanami
Level 60
God Stats
10W - 7L
1,500 SR
Queue Stats
197W - 185L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
GrandChurro
Zhong Kui
Level 95
God Stats
4W - 4L
1,569 SR
Queue Stats
179W - 179L
1,470 Elo+
Party 1
Hercules
Hercules
Pokecrafter999
Hercules
Level 69
God Stats
1W - 6L
1,256 SR
Queue Stats
391W - 442L
1,496 Elo+
Solo
Ares
Ares
SevenSins26
Ares
Level 77
God Stats
2W - 4L
1,462 SR
Queue Stats
28W - 23L
1,546 Elo+
Party 1
Arachne
Arachne
smallppLugheric
Arachne
Level 78
God Stats
57W - 41L
1,587 SR
Queue Stats
546W - 456L
1,502 Elo+
Solo
Team Averages
Level 76
1,475 SR
1,513 Elo+

VS

Team Averages
Level 86
1,508 SR
1,500 Elo+
Morgan Le Fay
Morgan Le Fay
Makwani
Morgan Le Fay
Level 69
God Stats
18W - 14L
1,510 SR
Queue Stats
137W - 109L
1,497 Elo+
Solo
Artemis
Artemis
Nndh
Artemis
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 107L
1,526 Elo+
Solo
Odin
Odin
TINTIN23022302
Odin
Level 82
God Stats
8W - 4L
1,662 SR
Queue Stats
144W - 125L
1,496 Elo+
Solo
Mercury
Mercury
amills9
Mercury
Level 84
God Stats
16W - 23L
1,369 SR
Queue Stats
240W - 243L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
khyjah
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 145L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arobblex
Izanami
16
1 / 5 / 6
10,024
477
7,513
15,838
5,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
GrandChurro
Zhong Kui
16
4 / 6 / 3
10,260
489
10,805
15,979
11,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
16
1 / 5 / 3
10,645
507
14,392
20,086
21,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 8 / 4
9,407
448
3,667
19,775
15,882
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 6 / 2
11,817
563
9,544
19,988
10,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Makwani
Morgan Le Fay
18
8 / 1 / 12
11,796
562
15,126
12,099
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Nndh
Artemis
16
5 / 3 / 12
10,566
503
12,347
11,198
3,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 0 / 11
11,570
551
15,057
17,563
16,349
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
amills9
Mercury
18
6 / 7 / 9
11,443
545
12,492
15,836
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
khyjah
Baron Samedi
16
4 / 4 / 14
9,849
469
10,376
14,546
11,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
14
Kills
30
30
Deaths
15
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arobblex
Izanami
1
5
6
0.8
L
Zhong Kui
GrandChurro
Zhong Kui
4
6
3
0.92
W
Morgan Le Fay
Makwani
Morgan Le Fay
8
1
12
14
W
Artemis
Nndh
Artemis
5
3
12
3.67
L
Hercules
1
5
3
0.5
L
2
8
4
0.5
W
7
0
11
12.5
W
Mercury
amills9
Mercury
6
7
9
1.5
W
Baron Samedi
khyjah
Baron Samedi
4
4
14
2.75
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,921
Damage
65,398
91,666
Taken
71,242
65,466
Mitigated
41,900
20,552
Healing
23,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arobblex
Izanami
7,513
4,870
0
3,645
15,838
5,545
1,244
4,190
11,366
0
84,619
L
Zhong Kui
GrandChurro
Zhong Kui
10,805
865
0
5,005
15,979
11,415
0
6,765
9,046
64,845
0
W
Morgan Le Fay
Makwani
Morgan Le Fay
15,126
1,431
0
4,664
12,099
5,554
1,870
5,442
6,509
77,364
0
W
Artemis
Nndh
Artemis
12,347
6,502
0
3,329
11,198
3,962
1,389
2,571
8,578
0
55,087
L
Hercules
14,392
3,359
0
3,269
20,086
21,961
0
7,072
12,772
11,083
57,727
L
3,667
35
157
2,748
19,775
15,882
0
5,758
13,419
31,419
0
W
15,057
2,357
0
5,392
17,563
16,349
219
2,294
15,030
14,899
52,675
W
Mercury
amills9
Mercury
12,492
7,422
0
2,294
15,836
4,981
266
3,169
12,605
0
97,442
W
Baron Samedi
khyjah
Baron Samedi
10,376
840
2,882
5,169
14,546
11,054
505
4,558
9,659
34,546
0
L
9,544
6,020
0
5,728
19,988
10,663
0
5,119
14,824
0
90,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,153
Gold Earned
55,224
583
Minions Killed
531
0
Camps Cleared
0
1,910,720
Distance Traveled
2,110,574
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,024
477
140
7
0
350,097
5
L
Zhong Kui
10,260
489
128
6
0
368,087
5
W
Morgan Le Fay
11,796
562
123
6
0
399,757
9
W
Artemis
10,566
503
105
5
0
380,346
3
L
Hercules
10,645
507
136
6
0
371,649
3
L
Ares
9,407
448
43
2
0
404,521
13
W
Odin
11,570
551
134
6
0
444,622
3
W
Mercury
11,443
545
125
6
0
480,494
5
W
Baron Samedi
9,849
469
44
2
0
405,355
2
L
Arachne
11,817
563
136
6
0
416,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role