Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CaptainMeatb
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,791 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CovidIsAHoax
Ah Muzen Cab
Level 18
God Stats
19W - 19L
1,623 SR
Queue Stats
315W - 337L
1,650 Elo+
Solo
Bellona
Bellona
Novacaane
Bellona
Level 19
God Stats
10W - 5L
1,789 SR
Queue Stats
152W - 115L
1,753 Elo+
Party 1
Nemesis
Nemesis
leofig
Nemesis
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
281W - 232L
1,738 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,686 Elo+

VS

Team Averages
Level 26
1,666 SR
1,649 Elo+
Janus
Janus
 
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Astraides
Artemis
Level 28
God Stats
1W - 2L
1,570 SR
Queue Stats
50W - 47L
1,776 Elo+
Solo
Sylvanus
Sylvanus
CinnaFen
Sylvanus
Level 28
God Stats
2W - 2L
1,713 SR
Queue Stats
16W - 16L
1,619 Elo+
Solo
Pele
Pele
Hasbulla123
Pele
Level 26
God Stats
1W - 1L
1,762 SR
Queue Stats
205W - 125L
1,714 Elo+
Solo
Gilgamesh
Gilgamesh
YabaBagaYabaBaga
Gilgamesh
Level 29
God Stats
3W - 2L
1,787 SR
Queue Stats
127W - 102L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
5 / 3 / 1
7,108
592
5,246
7,280
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 6
6,313
526
3,974
7,765
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
CovidIsAHoax
Ah Muzen Cab
11
1 / 3 / 0
6,516
543
2,681
6,966
1,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
Novacaane
Bellona
13
2 / 1 / 4
7,685
640
6,187
6,270
4,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
leofig
Nemesis
11
3 / 0 / 5
6,680
557
5,796
6,718
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 4 / 3
5,993
499
6,144
7,986
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Astraides
Artemis
12
1 / 3 / 3
6,708
559
4,846
6,779
1,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
CinnaFen
Sylvanus
9
1 / 2 / 3
5,629
469
2,892
9,237
4,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
7 / 1 / 1
7,516
626
5,888
7,770
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
6
0 / 2 / 1
4,641
387
1,746
4,523
1,298
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
10
10
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
1
1.83
L
Janus
 
Janus
1
4
3
0.63
L
Artemis
Astraides
Artemis
1
3
3
0.83
W
1
3
6
1.33
L
Sylvanus
CinnaFen
Sylvanus
1
2
3
1.25
W
Ah Muzen Cab
CovidIsAHoax
Ah Muzen Cab
1
3
0
0.33
L
7
1
1
7.5
W
Bellona
Novacaane
Bellona
2
1
4
4
L
Gilgamesh
0
2
1
0.25
W
Nemesis
leofig
Nemesis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
21,516
34,999
Taken
36,295
15,340
Mitigated
12,942
10,299
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,246
108
0
1,207
7,280
2,327
0
2,961
4,319
39,787
0
L
Janus
 
Janus
6,144
622
0
2,365
7,986
2,030
0
4,970
3,016
36,008
0
L
Artemis
Astraides
Artemis
4,846
2,132
0
1,812
6,779
1,834
0
144
6,635
0
42,974
W
3,974
229
0
1,377
7,765
4,111
0
3,249
4,516
10,856
0
L
Sylvanus
CinnaFen
Sylvanus
2,892
859
1,164
1,533
9,237
4,594
0
2,558
6,459
16,276
0
W
Ah Muzen Cab
CovidIsAHoax
Ah Muzen Cab
2,681
763
0
2,787
6,966
1,856
0
337
6,629
0
42,616
L
5,888
1,149
0
1,704
7,770
3,186
0
2,498
5,272
0
45,748
W
Bellona
Novacaane
Bellona
6,187
1,946
0
1,809
6,270
4,401
346
1,144
5,052
6,834
43,222
L
Gilgamesh
1,746
443
0
1,256
4,523
1,298
0
0
4,523
0
12,902
W
Nemesis
leofig
Nemesis
5,796
2,106
0
3,119
6,718
2,645
0
1,345
5,334
0
37,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
30,487
354
Minions Killed
324
0
Camps Cleared
0
1,190,543
Distance Traveled
1,056,980
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,108
592
79
7
0
214,551
1
L
Janus
5,993
499
69
6
0
234,043
0
L
Artemis
6,708
559
101
8
0
199,609
3
W
Ares
6,313
526
8
1
0
239,312
3
L
Sylvanus
5,629
469
38
3
0
221,891
7
W
Ah Muzen Cab
6,516
543
88
7
0
224,872
4
L
Pele
7,516
626
89
7
0
274,393
1
W
Bellona
7,685
640
109
9
0
245,000
2
L
Gilgamesh
4,641
387
27
2
0
127,044
1
W
Nemesis
6,680
557
70
6
0
266,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role