Player Matchup

Hun Batz
Hun Batz
Platinum IV
Aubary
Hun Batz
Platinum IV
Level 137
God Stats
0W - 1L
1,539 SR
Queue Stats
60W - 53L
2,025 MMR
Party 1
Sol
Sol
Gold V
BananaBuldge
Sol
Gold V
Level 118
God Stats
0W - 2L
1,715 SR
Queue Stats
26W - 24L
1,589 MMR
Party 1
Camazotz
Camazotz
Gold II
MrSupport
Camazotz
Gold II
Level 124
God Stats
16W - 17L
1,577 SR
Queue Stats
92W - 106L
1,570 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,610 SR
1,728 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,472 SR
1,638 MMR
Izanami
Izanami
Gold V
Fezzertivation
Izanami
Gold V
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,563 MMR
Party 2
Eset
Eset
Silver I
Shivver
Eset
Silver I
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 14L
1,679 MMR
Party 2
Fenrir
Fenrir
Platinum V
Wahooligan
Fenrir
Platinum V
Level 133
God Stats
6W - 9L
1,415 SR
Queue Stats
197W - 250L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aubary
Hun Batz
12
0 / 6 / 4
8,132
581
5,697
10,438
4,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 4
8,876
634
10,003
9,417
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
MrSupport
Camazotz
13
5 / 5 / 2
9,933
710
6,100
17,097
18,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AphroditeMorgan Le FayThothTiamatGilgamesh

VS

Bans
AnhurCabrakanAresDanzaburouSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
9,494
678
8,871
8,513
3,493
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Eset
Shivver
Eset
17
11 / 1 / 3
11,336
810
13,021
10,517
4,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Wahooligan
Fenrir
13
2 / 4 / 8
9,398
671
5,145
14,552
14,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
14
14
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aubary
Hun Batz
0
6
4
0.33
L
2
3
4
1.33
W
1
2
11
3.25
L
Camazotz
MrSupport
Camazotz
5
5
2
1.2
W
Eset
Shivver
Eset
11
1
3
12.5
W
Fenrir
Wahooligan
Fenrir
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
27,037
36,952
Taken
33,582
26,714
Mitigated
22,815
8,289
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aubary
Hun Batz
5,697
703
0
1,318
10,438
4,785
271
3,665
6,773
0
26,532
L
10,003
2,986
0
2,644
9,417
3,838
1,092
4,108
5,309
39,418
0
W
8,871
5,247
0
1,040
8,513
3,493
1,261
3,347
5,166
0
37,784
L
Camazotz
MrSupport
Camazotz
6,100
647
0
4,327
17,097
18,091
30
5,248
11,849
0
24,941
W
Eset
Shivver
Eset
13,021
1,114
749
5,657
10,517
4,371
1,221
2,533
7,984
61,871
0
W
Fenrir
Wahooligan
Fenrir
5,145
789
0
2,621
14,552
14,951
0
4,123
10,429
0
16,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
30,228
150
Minions Killed
185
0
Camps Cleared
0
770,785
Distance Traveled
787,178
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,132
581
41
3
0
256,248
3
L
Sol
8,876
634
70
5
0
244,906
5
W
Izanami
9,494
678
59
4
0
236,368
0
L
Camazotz
9,933
710
39
3
0
269,631
7
W
Eset
11,336
810
105
8
0
278,938
2
W
Fenrir
9,398
671
21
2
0
271,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role