Player Matchup

Bellona
Bellona
C3M3NTH3AD
Bellona
Level 152
God Stats
0W - 4L
1,113 SR
Queue Stats
183W - 191L
1,498 Elo+
Solo
Anhur
Anhur
CHAMPAXNEPAPI
Anhur
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,576 Elo+
Party 2
Sobek
Sobek
Irv Pumper
Sobek
Level 107
God Stats
4W - 8L
1,416 SR
Queue Stats
372W - 401L
1,482 Elo+
Party 2
Bakasura
Bakasura
LiveByVirtue
Bakasura
Level 108
God Stats
0W - 2L
1,261 SR
Queue Stats
89W - 73L
1,531 Elo+
Party 2
Nox
Nox
PharaohWizard
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 113L
1,474 Elo+
Solo
Team Averages
Level 110
1,358 SR
1,512 Elo+

VS

Team Averages
Level 120
1,636 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
BruhPapi
Morgan Le Fay
Level 125
God Stats
3W - 1L
1,507 SR
Queue Stats
103W - 88L
1,584 Elo+
Party 1
Achilles
Achilles
Kushers
Achilles
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,536 Elo+
Party 1
Medusa
Medusa
Mr Zowie Kan
Medusa
Level 132
God Stats
6W - 3L
1,552 SR
Queue Stats
282W - 277L
1,470 Elo+
Party 1
Sol
Sol
TRASHNIKOV
Sol
Level 149
God Stats
13W - 0L
2,120 SR
Queue Stats
331W - 333L
1,499 Elo+
Solo
Fafnir
Fafnir
TTVHighborn31
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C3M3NTH3AD
Bellona
15
1 / 5 / 13
9,356
668
6,671
15,462
15,735
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 8 / 5
10,370
741
13,979
15,871
6,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
18
3 / 9 / 11
10,250
732
9,805
23,646
31,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
LiveByVirtue
Bakasura
19
6 / 10 / 10
11,581
827
14,395
20,233
9,648
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 7 / 11
11,209
801
11,637
15,201
5,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BruhPapi
Morgan Le Fay
20
18 / 4 / 15
14,054
1,004
28,611
14,940
7,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Kushers
Achilles
17
8 / 5 / 14
11,151
797
11,309
19,219
25,275
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
16
3 / 4 / 19
10,492
749
11,222
10,686
4,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 2 / 22
12,176
870
18,730
14,555
6,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 6 / 18
10,928
781
6,064
22,158
28,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
127
20
Kills
39
39
Deaths
21
50
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BruhPapi
Morgan Le Fay
18
4
15
6.38
L
Bellona
C3M3NTH3AD
Bellona
1
5
13
1.5
L
6
8
5
1.06
L
Sobek
3
9
11
0.94
W
Achilles
Kushers
Achilles
8
5
14
3
L
Bakasura
LiveByVirtue
Bakasura
6
10
10
1.1
W
Medusa
3
4
19
3.13
L
4
7
11
1.36
W
8
2
22
9.5
W
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,487
Damage
75,936
90,413
Taken
81,558
69,481
Mitigated
73,308
23,958
Healing
25,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BruhPapi
Morgan Le Fay
28,611
2,419
1,378
4,183
14,940
7,467
824
4,463
10,012
52,607
0
L
Bellona
C3M3NTH3AD
Bellona
6,671
2,755
1,322
3,207
15,462
15,735
72
6,564
8,898
0
13,101
L
13,979
6,153
1,799
2,698
15,871
6,645
497
9,128
6,743
0
23,871
L
Sobek
9,805
640
1,473
3,608
23,646
31,499
135
15,517
8,129
17,292
0
W
Achilles
Kushers
Achilles
11,309
3,145
363
2,643
19,219
25,275
199
3,378
14,488
0
19,225
L
Bakasura
LiveByVirtue
Bakasura
14,395
7,461
1,793
4,426
20,233
9,648
1,231
11,984
8,249
0
22,557
W
Medusa
11,222
4,282
1,960
1,821
10,686
4,900
2,636
4,441
6,220
0
22,757
L
11,637
1,158
927
2,705
15,201
5,954
65
10,212
4,989
30,825
0
W
18,730
4,083
2,002
6,440
14,555
6,738
3,298
4,491
9,704
41,353
0
W
6,064
3,159
1,045
3,693
22,158
28,928
133
4,669
17,124
12,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,766
Gold Earned
58,801
122
Minions Killed
152
0
Camps Cleared
0
1,113,826
Distance Traveled
1,268,893
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,054
1,004
52
4
0
241,719
1
L
Bellona
9,356
668
4
0
0
202,550
1
L
Anhur
10,370
741
17
1
0
229,866
0
L
Sobek
10,250
732
9
1
0
226,542
0
W
Achilles
11,151
797
11
1
0
256,775
1
L
Bakasura
11,581
827
43
3
0
218,255
1
W
Medusa
10,492
749
22
2
0
237,622
0
L
Nox
11,209
801
49
4
0
236,613
0
W
Sol
12,176
870
54
4
0
278,028
0
W
Fafnir
10,928
781
13
1
0
254,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role