Player Matchup

Arachne
Arachne
FeliiXXC
Arachne
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 42L
1,649 Elo+
Solo
Hel
Hel
JesusMySaviuor
Hel
Level 4
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 1L
1,804 Elo+
Solo
Odin
Odin
Pipega
Odin
Level 18
God Stats
2W - 1L
1,798 SR
Queue Stats
22W - 31L
1,444 Elo+
Solo
Horus
Horus
Plngu
Horus
Level 22
God Stats
2W - 2L
1,715 SR
Queue Stats
8W - 8L
1,498 Elo+
Party 1
Artemis
Artemis
WaterLego21
Artemis
Level 9
God Stats
2W - 3L
1,532 SR
Queue Stats
9W - 11L
1,465 Elo+
Party 1
Team Averages
Level 12
1,648 SR
1,572 Elo+

VS

Team Averages
Level 26
1,499 SR
1,454 Elo+
Arachne
Arachne
 
Arachne
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dranix64
Izanami
Level 28
God Stats
9W - 4L
1,773 SR
Queue Stats
128W - 158L
1,417 Elo+
Party 2
Hel
Hel
Koalalbero
Hel
Level 27
God Stats
1W - 1L
1,274 SR
Queue Stats
78W - 77L
1,426 Elo+
Party 2
Skadi
Skadi
SpellWeaverLII
Skadi
Level 28
God Stats
129W - 99L
1,446 SR
Queue Stats
412W - 479L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FeliiXXC
Arachne
15
5 / 3 / 1
9,277
546
11,005
14,286
7,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 5 / 1
5,367
316
1,041
5,024
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Pipega
Odin
9
0 / 11 / 2
5,691
335
3,247
12,047
10,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
Plngu
Horus
12
2 / 2 / 4
7,996
470
5,555
13,442
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
WaterLego21
Artemis
12
3 / 4 / 3
7,897
465
9,750
12,006
4,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
11 / 1 / 4
11,490
676
15,338
16,177
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
 
Morgan Le Fay
14
7 / 2 / 4
9,996
588
11,690
9,497
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Dranix64
Izanami
13
3 / 2 / 1
8,577
505
7,436
10,461
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 5
8,202
482
2,937
7,927
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 3
9,175
540
7,044
7,125
2,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
25
25
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
4
13
W
Morgan Le Fay
 
Morgan Le Fay
7
2
4
4.5
W
Izanami
Dranix64
Izanami
3
2
1
1.75
L
Arachne
FeliiXXC
Arachne
5
3
1
1.83
L
0
5
1
0.1
W
0
2
5
1.25
L
Odin
Pipega
Odin
0
11
2
0.09
L
Horus
Plngu
Horus
2
2
4
2
W
4
3
3
1.83
L
Artemis
WaterLego21
Artemis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,598
Damage
44,445
56,805
Taken
51,187
35,763
Mitigated
22,169
18,895
Healing
24,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,338
10,138
0
9,211
16,177
9,027
0
217
15,960
0
127,277
W
Morgan Le Fay
 
Morgan Le Fay
11,690
1,049
0
1,136
9,497
3,908
865
632
8,865
50,632
0
W
Izanami
Dranix64
Izanami
7,436
5,212
0
3,340
10,461
3,203
2,736
156
10,305
0
57,053
L
Arachne
FeliiXXC
Arachne
11,005
6,226
0
6,425
14,286
7,136
0
3,336
10,950
0
60,486
L
1,041
40
706
810
5,024
1,415
0
2,010
3,014
9,251
0
W
2,937
1,146
4,869
4,237
7,927
3,629
477
337
7,590
13,367
0
L
Odin
Pipega
Odin
3,247
621
0
187
12,047
10,770
0
3,889
8,158
0
15,166
L
Horus
Plngu
Horus
5,555
2,843
2,664
5,265
13,442
12,039
0
3,642
9,800
0
15,672
W
7,044
3,150
0
1,251
7,125
2,402
1,163
0
7,125
0
52,874
L
Artemis
WaterLego21
Artemis
9,750
4,665
0
2,838
12,006
4,403
0
1,750
10,256
0
49,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
47,440
262
Minions Killed
481
0
Camps Cleared
0
1,398,411
Distance Traveled
1,539,245
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,490
676
161
9
0
393,226
2
W
Morgan Le Fay
9,996
588
77
5
0
272,299
4
W
Izanami
8,577
505
117
7
0
297,672
5
L
Arachne
9,277
546
102
6
0
342,601
0
L
Hel
5,367
316
15
1
0
180,422
0
W
Hel
8,202
482
23
1
0
301,189
5
L
Odin
5,691
335
19
1
0
306,117
0
L
Horus
7,996
470
28
2
0
312,776
5
W
Skadi
9,175
540
103
6
0
274,859
2
L
Artemis
7,897
465
98
6
0
256,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role