Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
SheepBeep
Nike
Level 62
God Stats
152W - 143L
1,525 SR
Queue Stats
742W - 676L
1,471 Elo+
Party 1
Medusa
Medusa
WilliamQueHace
Medusa
Level 46
God Stats
15W - 45L
1,266 SR
Queue Stats
48W - 88L
1,348 Elo+
Solo
Team Averages
Level 82
1,430 SR
1,440 Elo+

VS

Team Averages
Level 111
1,456 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Clownflict
Artio
Level 100
God Stats
6W - 5L
1,367 SR
Queue Stats
411W - 469L
1,446 Elo+
Party 2
Hou Yi
Hou Yi
XxXNOBAXxX
Hou Yi
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 29L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 1 / 2
8,840
680
12,459
10,020
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
13
2 / 2 / 4
8,464
651
10,552
10,732
5,520
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 3
8,080
622
3,086
8,407
2,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 2 / 3
8,056
620
6,891
8,573
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
14
3 / 1 / 2
9,645
742
3,980
15,865
15,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
XxXNOBAXxX
Hou Yi
13
2 / 3 / 3
8,649
665
13,532
9,237
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
6
Kills
5
5
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
1
2
4
W
Morgan Le Fay
 
Morgan Le Fay
0
2
3
0.75
W
Artio
3
1
2
4
L
Nike
2
2
4
2
L
1
2
3
1.25
W
Hou Yi
XxXNOBAXxX
Hou Yi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
24,403
29,159
Taken
33,675
12,362
Mitigated
22,077
4,939
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,459
951
180
2,808
10,020
4,272
75
3,447
6,392
40,893
0
W
Morgan Le Fay
 
Morgan Le Fay
6,891
372
0
2,195
8,573
3,338
353
3,451
5,122
39,732
0
W
Artio
3,980
381
681
3,910
15,865
15,145
286
5,519
10,346
18,884
0
L
Nike
10,552
192
0
250
10,732
5,520
426
3,456
6,964
0
24,260
L
3,086
640
0
1,701
8,407
2,570
48
3,217
4,932
0
19,367
W
Hou Yi
XxXNOBAXxX
Hou Yi
13,532
5,518
0
462
9,237
3,594
1,070
3,489
5,748
0
33,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,384
Gold Earned
26,350
138
Minions Killed
179
0
Camps Cleared
0
764,496
Distance Traveled
673,764
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,840
680
77
6
0
272,970
1
W
Morgan Le Fay
8,056
620
76
6
0
172,831
1
W
Artio
9,645
742
39
3
0
268,057
1
L
Nike
8,464
651
34
3
0
284,865
2
L
Medusa
8,080
622
27
2
0
206,661
0
W
Hou Yi
8,649
665
64
5
0
232,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role