Player Matchup

Morgan Le Fay
Morgan Le Fay
Add_Anything
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,837 SR
Queue Stats
5W - 8L
1,536 Elo+
Solo
Hera
Hera
Afrozen123
Hera
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 123L
1,655 Elo+
Solo
Cabrakan
Cabrakan
Beef Creamy
Cabrakan
Level 28
God Stats
0W - 4L
1,183 SR
Queue Stats
67W - 69L
1,461 Elo+
Solo
Artemis
Artemis
Esolor95
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,611 Elo+
Solo
Izanami
Izanami
Texacutioner01
Izanami
Level 23
God Stats
62W - 62L
1,579 SR
Queue Stats
97W - 102L
1,581 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,569 Elo+

VS

Team Averages
Level 14
1,458 SR
1,473 Elo+
Jing Wei
Jing Wei
Gingersparrow
Jing Wei
Level 5
God Stats
1W - 2L
1,289 SR
Queue Stats
9W - 7L
1,332 Elo+
Solo
Agni
Agni
LeoFfa22
Agni
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
Lion1047
Sylvanus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,543 Elo+
Party 1
Chronos
Chronos
sliptis
Chronos
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 159L
1,595 Elo+
Solo
Nemesis
Nemesis
sorrytrophy
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 138L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Add_Anything
Morgan Le Fay
7
0 / 4 / 0
4,895
408
874
5,886
1,820
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
8 / 4 / 3
7,779
648
6,419
6,667
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Beef Creamy
Cabrakan
9
0 / 5 / 0
5,256
438
826
7,703
4,582
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Esolor95
Artemis
9
2 / 7 / 3
6,217
518
3,177
8,254
2,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 3 / 2
7,119
593
8,500
10,254
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gingersparrow
Jing Wei
9
0 / 7 / 1
5,447
454
1,397
8,139
2,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Agni
11
5 / 5 / 3
6,709
559
5,481
7,586
2,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Lion1047
Sylvanus
11
4 / 0 / 3
6,962
580
4,928
7,439
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
sliptis
Chronos
14
9 / 1 / 0
8,220
685
8,510
6,022
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
sorrytrophy
Nemesis
12
5 / 3 / 5
7,402
617
4,028
7,226
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
15
Kills
23
23
Deaths
16
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Add_Anything
Morgan Le Fay
0
4
0
0
L
8
4
3
2.38
L
Cabrakan
Beef Creamy
Cabrakan
0
5
0
0
L
Artemis
Esolor95
Artemis
2
7
3
0.5
W
Jing Wei
Gingersparrow
Jing Wei
0
7
1
0.07
W
Agni
5
5
3
1.3
W
Sylvanus
Lion1047
Sylvanus
4
0
3
5.5
L
5
3
2
2
W
Chronos
sliptis
Chronos
9
1
0
9
W
Nemesis
sorrytrophy
Nemesis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,796
Damage
24,344
38,764
Taken
36,412
14,251
Mitigated
15,163
7,003
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Add_Anything
Morgan Le Fay
874
263
0
741
5,886
1,820
0
1,684
4,202
23,825
0
L
6,419
1,117
0
1,230
6,667
1,965
233
2,906
3,761
29,223
0
L
Cabrakan
Beef Creamy
Cabrakan
826
0
0
40
7,703
4,582
0
5,183
2,520
19,543
0
L
Artemis
Esolor95
Artemis
3,177
1,477
30
60
8,254
2,975
616
3,797
4,457
0
16,555
W
Jing Wei
Gingersparrow
Jing Wei
1,397
1,153
0
1,184
8,139
2,147
0
231
7,908
0
18,130
W
Agni
5,481
1,156
0
610
7,586
2,226
120
2,856
4,730
29,606
0
W
Sylvanus
Lion1047
Sylvanus
4,928
2,303
756
3,081
7,439
5,947
0
804
6,635
19,549
0
L
8,500
6,096
0
4,902
10,254
2,909
461
4,657
5,597
0
46,649
W
Chronos
sliptis
Chronos
8,510
2,654
0
2,190
6,022
2,402
986
2,291
3,602
41,417
6,572
W
Nemesis
sorrytrophy
Nemesis
4,028
1,032
0
1,060
7,226
2,441
0
1,808
5,418
0
32,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
34,740
286
Minions Killed
261
0
Camps Cleared
0
968,485
Distance Traveled
1,097,350
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,895
408
48
4
0
168,071
1
L
Hera
7,779
648
55
5
0
215,388
4
L
Cabrakan
5,256
438
47
4
0
200,160
3
L
Artemis
6,217
518
38
3
0
186,386
1
W
Jing Wei
5,447
454
43
4
0
203,376
0
W
Agni
6,709
559
47
4
0
223,422
0
W
Sylvanus
6,962
580
19
2
0
232,913
0
L
Izanami
7,119
593
98
8
0
198,480
0
W
Chronos
8,220
685
87
7
0
194,580
0
W
Nemesis
7,402
617
65
5
0
243,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role