Player Matchup

Mulan
Mulan
BuyWardsFfs
Mulan
Level 96
God Stats
54W - 79L
1,383 SR
Queue Stats
1,221W - 1,316L
1,446 Elo+
Solo
Hera
Hera
Martamiyazaki
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Solo
Sylvanus
Sylvanus
Reptobat
Sylvanus
Level 135
God Stats
3W - 2L
1,354 SR
Queue Stats
17W - 14L
1,421 Elo+
Solo
Neith
Neith
UncleMumbles
Neith
Level 44
God Stats
176W - 183L
1,525 SR
Queue Stats
190W - 204L
1,406 Elo+
Solo
Mercury
Mercury
nìghtmare2021
Mercury
Level 69
God Stats
0W - 1L
1,197 SR
Queue Stats
7W - 9L
1,398 Elo+
Solo
Team Averages
Level 72
1,392 SR
1,377 Elo+

VS

Team Averages
Level 73
1,655 SR
1,605 Elo+
Ullr
Ullr
DearStewie
Ullr
Level 16
God Stats
2W - 2L
1,654 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Pele
Pele
NickChuis
Pele
Level 121
God Stats
7W - 5L
1,724 SR
Queue Stats
103W - 80L
1,637 Elo+
Party 1
Ymir
Ymir
Pedro74
Ymir
Level 89
God Stats
10W - 2L
1,746 SR
Queue Stats
42W - 26L
1,670 Elo+
Party 1
Hera
Hera
Peteman913
Hera
Level 28
God Stats
5W - 1L
1,639 SR
Queue Stats
50W - 37L
1,588 Elo+
Party 1
Artemis
Artemis
ºJoey
Artemis
Level 109
God Stats
1W - 1L
1,513 SR
Queue Stats
91W - 73L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,408
641
2,601
6,571
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 8 / 0
6,319
632
4,217
7,757
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Reptobat
Sylvanus
12
0 / 6 / 2
6,471
647
3,760
17,139
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 7 / 2
7,043
704
4,864
10,279
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 1
5,958
596
2,957
9,511
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
9,013
901
3,905
6,590
2,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Pele
15
15 / 0 / 11
11,194
1,119
12,948
6,334
2,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Pedro74
Ymir
13
2 / 2 / 16
8,583
858
3,113
10,540
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 2 / 17
9,757
976
11,930
6,679
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
ºJoey
Artemis
14
4 / 0 / 18
8,970
897
11,902
6,604
2,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
100
3
Kills
31
31
Deaths
4
5
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
3
0
7
6.5
L
1
8
0
0.13
W
Pele
15
0
11
20.5
W
Ymir
Pedro74
Ymir
2
2
16
5
W
7
2
17
7.75
L
Sylvanus
Reptobat
Sylvanus
0
6
2
0.17
L
1
7
2
0.29
L
0
9
1
0.06
W
Artemis
ºJoey
Artemis
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,399
Damage
43,798
51,257
Taken
36,747
29,116
Mitigated
20,774
7,901
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,601
166
0
744
6,571
5,335
0
2,188
4,383
0
12,922
W
3,905
880
0
590
6,590
2,800
4,519
858
5,567
0
36,837
L
4,217
930
0
486
7,757
2,060
0
939
6,818
19,442
0
W
Pele
12,948
2,271
0
515
6,334
2,684
576
1,971
4,244
0
27,908
W
Ymir
Pedro74
Ymir
3,113
584
84
1,150
10,540
10,068
413
1,826
8,590
11,514
0
W
11,930
1,966
0
500
6,679
2,501
989
1,344
5,227
29,509
0
L
Sylvanus
Reptobat
Sylvanus
3,760
485
880
4,999
17,139
14,267
0
4,827
12,312
11,462
0
L
4,864
1,596
217
536
10,279
3,273
100
4,533
5,746
0
21,716
L
2,957
719
0
39
9,511
4,181
110
3,066
6,445
0
16,924
W
Artemis
ºJoey
Artemis
11,902
5,172
0
2,912
6,604
2,721
2,228
2,038
4,532
0
29,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
47,517
155
Minions Killed
228
6
Camps Cleared
10
813,202
Distance Traveled
968,082
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,408
641
27
3
1
170,635
4
W
Ullr
9,013
901
90
9
4
200,611
1
L
Hera
6,319
632
35
4
1
144,025
1
W
Pele
11,194
1,119
31
3
4
213,032
1
W
Ymir
8,583
858
18
2
1
182,226
0
W
Hera
9,757
976
48
5
0
184,648
0
L
Sylvanus
6,471
647
18
2
0
156,715
0
L
Neith
7,043
704
45
5
2
158,638
4
L
Mercury
5,958
596
30
3
2
183,189
0
W
Artemis
8,970
897
41
4
1
187,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role