Player Matchup

Freya
Freya
FluffyLump22
Freya
Level 80
God Stats
5W - 1L
1,543 SR
Queue Stats
416W - 423L
1,413 Elo+
Party 1
Ymir
Ymir
JetDust RP
Ymir
Level 6
God Stats
2W - 0L
1,720 SR
Queue Stats
3W - 2L
1,364 Elo+
Party 2
Rama
Rama
Prospect7734
Rama
Level 68
God Stats
2W - 0L
1,482 SR
Queue Stats
49W - 45L
1,530 Elo+
Party 2
King Arthur
King Arthur
TheSilentSteppa8
King Arthur
Level 23
God Stats
9W - 12L
1,487 SR
Queue Stats
179W - 192L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
Zimmuu
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,556 Elo+
Party 1
Team Averages
Level 37
1,547 SR
1,472 Elo+

VS

Team Averages
Level 22
1,606 SR
1,431 Elo+
Tyr
Tyr
FriendlyRuff
Tyr
Level 14
God Stats
2W - 2L
1,432 SR
Queue Stats
37W - 45L
1,441 Elo+
Solo
Athena
Athena
Laddy1028
Athena
Level 27
God Stats
5W - 2L
1,620 SR
Queue Stats
19W - 14L
1,460 Elo+
Party 3
Neith
Neith
PJpwner
Neith
Level 27
God Stats
3W - 4L
1,535 SR
Queue Stats
10W - 10L
1,399 Elo+
Party 3
Bastet
Bastet
Silvercord-_
Bastet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 118L
1,461 Elo+
Solo
Anubis
Anubis
chuntisaur
Anubis
Level 15
God Stats
33W - 16L
1,942 SR
Queue Stats
162W - 180L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 2
9,965
664
14,863
10,357
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 2 / 5
7,102
473
3,785
8,550
5,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 2 / 4
7,610
507
9,167
9,415
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
TheSilentSteppa8
King Arthur
15
5 / 0 / 0
9,160
611
4,380
11,247
5,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Zimmuu
Erlang Shen
13
5 / 3 / 9
8,273
552
7,812
10,303
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,333
422
4,884
11,837
7,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Laddy1028
Athena
10
1 / 4 / 4
6,964
464
2,876
12,478
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
PJpwner
Neith
12
4 / 2 / 2
7,179
479
9,625
9,499
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
9
1 / 3 / 2
6,437
429
2,704
10,437
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
chuntisaur
Anubis
12
2 / 8 / 0
7,219
481
5,638
11,379
5,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
24
Kills
8
8
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
L
0
7
0
0
W
1
2
5
1.75
L
Athena
Laddy1028
Athena
1
4
4
0.75
L
Neith
PJpwner
Neith
4
2
2
2.5
W
3
2
4
2.5
L
Bastet
1
3
2
0.67
W
King Arthur
TheSilentSteppa8
King Arthur
5
0
0
5
W
Erlang Shen
Zimmuu
Erlang Shen
5
3
9
3.17
L
Anubis
chuntisaur
Anubis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,007
Damage
25,727
49,872
Taken
55,630
25,497
Mitigated
28,692
19,591
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,863
4,017
0
6,869
10,357
2,932
526
4,044
6,313
58,077
0
L
4,884
2,219
0
653
11,837
7,383
242
3,218
8,619
0
30,012
W
3,785
468
0
190
8,550
5,707
98
1,739
6,811
13,612
0
L
Athena
Laddy1028
Athena
2,876
634
0
2,946
12,478
9,537
0
3,717
8,761
9,579
0
L
Neith
PJpwner
Neith
9,625
4,235
0
5,879
9,499
2,831
0
2,766
6,733
0
47,467
W
9,167
8,123
0
5,371
9,415
3,093
862
1,608
7,807
0
50,789
L
Bastet
2,704
1,030
0
3,042
10,437
3,035
0
2,113
8,324
0
29,626
W
King Arthur
TheSilentSteppa8
King Arthur
4,380
577
0
4,126
11,247
5,701
1,680
0
11,247
0
56,082
W
Erlang Shen
Zimmuu
Erlang Shen
7,812
3,971
0
3,035
10,303
8,064
128
1,252
9,051
0
45,584
L
Anubis
chuntisaur
Anubis
5,638
768
0
2,507
11,379
5,906
0
7,298
4,081
34,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
34,132
415
Minions Killed
276
0
Camps Cleared
0
1,391,416
Distance Traveled
1,398,941
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,965
664
102
7
0
280,164
3
L
Tyr
6,333
422
51
3
0
294,858
6
W
Ymir
7,102
473
19
1
0
275,696
0
L
Athena
6,964
464
15
1
0
276,352
1
L
Neith
7,179
479
92
6
0
269,839
2
W
Rama
7,610
507
97
6
0
243,660
1
L
Bastet
6,437
429
46
3
0
320,424
1
W
King Arthur
9,160
611
123
8
0
279,146
0
W
Erlang Shen
8,273
552
74
5
0
312,750
1
L
Anubis
7,219
481
72
5
0
237,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role