Player Matchup

Cthulhu
Cthulhu
CMilly
Cthulhu
Level 40
God Stats
14W - 12L
1,553 SR
Queue Stats
110W - 102L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
MrBanana0033
Ao Kuang
Level 44
God Stats
12W - 5L
1,688 SR
Queue Stats
36W - 32L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
funweiner
Kukulkan
Level 12
God Stats
4W - 5L
1,524 SR
Queue Stats
4W - 10L
1,184 Elo+
Party 1
Team Averages
Level 32
1,588 SR
1,382 Elo+

VS

Team Averages
Level 33
1,525 SR
1,205 Elo+
Hel
Hel
CLGZero
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,221 Elo+
Party 2
Hun Batz
Hun Batz
Haxor051
Hun Batz
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 195L
1,173 Elo+
Party 2
Sobek
Sobek
Jeycov
Sobek
Level 6
God Stats
4W - 3L
1,575 SR
Queue Stats
10W - 19L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CMilly
Cthulhu
16
2 / 1 / 11
11,655
648
12,803
17,472
21,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
MrBanana0033
Ao Kuang
15
8 / 4 / 6
12,515
695
12,991
13,839
5,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
funweiner
Kukulkan
15
5 / 2 / 5
11,304
628
18,861
7,865
3,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
3 / 8 / 2
9,974
554
5,139
17,924
8,577
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Haxor051
Hun Batz
15
2 / 4 / 4
10,887
605
11,928
13,695
5,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Jeycov
Sobek
15
2 / 3 / 5
10,401
578
6,821
23,156
24,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
7
7
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hel
3
8
2
0.5
W
Cthulhu
CMilly
Cthulhu
2
1
11
7.5
L
Hun Batz
Haxor051
Hun Batz
2
4
4
1
L
Sobek
Jeycov
Sobek
2
3
5
1.5
W
Ao Kuang
MrBanana0033
Ao Kuang
8
4
6
2.75
W
Kukulkan
funweiner
Kukulkan
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,655
Damage
23,888
39,176
Taken
54,775
30,467
Mitigated
38,155
8,594
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
5,139
1,671
3,954
3,768
17,924
8,577
425
16,438
1,486
24,879
0
W
Cthulhu
CMilly
Cthulhu
12,803
302
895
2,268
17,472
21,661
675
4,925
12,547
43,920
0
L
Hun Batz
Haxor051
Hun Batz
11,928
3,415
0
1,583
13,695
5,418
1,007
9,911
3,784
0
60,949
L
Sobek
Jeycov
Sobek
6,821
717
0
4,135
23,156
24,160
104
18,306
4,850
18,882
0
W
Ao Kuang
MrBanana0033
Ao Kuang
12,991
5,018
1,531
2,847
13,839
5,611
1,233
5,938
7,901
21,031
0
W
Kukulkan
funweiner
Kukulkan
18,861
705
0
1,053
7,865
3,195
866
1,097
6,768
56,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
31,262
177
Minions Killed
142
0
Camps Cleared
0
971,422
Distance Traveled
850,423
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,974
554
31
2
0
230,215
1
W
Cthulhu
11,655
648
51
3
0
358,325
2
L
Hun Batz
10,887
605
91
5
0
315,017
2
L
Sobek
10,401
578
20
1
0
305,191
2
W
Ao Kuang
12,515
695
10
1
0
308,414
0
W
Kukulkan
11,304
628
116
6
0
304,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role