Player Matchup

Artio
Artio
Bronze III
 
Artio
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold V
LeandroGamer10
Cerberus
Gold V
Level 127
God Stats
3W - 6L
1,336 SR
Queue Stats
105W - 126L
1,345 MMR
Solo
Vulcan
Vulcan
Gold V
OzCaliph
Vulcan
Gold V
Level 124
God Stats
48W - 40L
1,413 SR
Queue Stats
396W - 404L
1,383 MMR
Solo
Medusa
Medusa
Gold V
chaves123
Medusa
Gold V
Level 67
God Stats
8W - 3L
1,718 SR
Queue Stats
139W - 147L
1,368 MMR
Solo
Nemesis
Nemesis
Bronze III
zHith
Nemesis
Bronze III
Level 34
God Stats
0W - 1L
1,422 SR
Queue Stats
4W - 5L
1,505 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,478 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,468 SR
1,492 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
 
Hades
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver I
zCroXz
Sol
Silver I
Level 79
God Stats
4W - 3L
1,341 SR
Queue Stats
147W - 135L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 3 / 2
4,964
451
1,207
7,423
2,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
11
2 / 2 / 2
6,465
588
4,666
10,159
7,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
OzCaliph
Vulcan
10
2 / 5 / 1
5,932
539
4,954
5,659
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
chaves123
Medusa
9
0 / 4 / 0
5,247
477
4,812
7,350
2,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
zHith
Nemesis
10
1 / 4 / 2
5,750
523
2,633
8,257
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
TsukuyomiMorgan Le FayYemojaGilgameshAthena

VS

Bans
SetKing ArthurGebDanzaburouCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 2 / 7
7,468
679
6,450
7,770
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
 
Apollo
12
4 / 0 / 1
7,096
645
3,724
5,249
1,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
 
Hades
11
3 / 1 / 1
6,569
597
5,767
8,118
5,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
 
Horus
10
2 / 2 / 9
6,059
551
4,127
8,738
6,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
zCroXz
Sol
10
1 / 1 / 10
6,195
563
6,986
6,549
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
18
18
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
2
0.33
W
Fenrir
 
Fenrir
8
2
7
5.75
W
Apollo
 
Apollo
4
0
1
4.5
W
Hades
 
Hades
3
1
1
3.5
W
Horus
 
Horus
2
2
9
3.25
L
Cerberus
2
2
2
1.5
L
Vulcan
OzCaliph
Vulcan
2
5
1
0.5
L
Medusa
chaves123
Medusa
0
4
0
0
W
Sol
zCroXz
Sol
1
1
10
6
L
Nemesis
zHith
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,272
Damage
27,054
38,848
Taken
36,424
17,101
Mitigated
18,816
8,057
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,207
404
13
1,396
7,423
2,622
0
1,003
6,396
11,890
0
W
Fenrir
 
Fenrir
6,450
1,887
0
3,341
7,770
3,740
69
2,090
5,590
0
29,976
W
Apollo
 
Apollo
3,724
2,728
0
2,345
5,249
1,504
2,331
195
5,054
0
44,519
W
Hades
 
Hades
5,767
1,562
106
3,802
8,118
5,441
128
3,506
4,572
36,048
0
W
Horus
 
Horus
4,127
2,131
969
3,250
8,738
6,279
0
2,228
6,410
0
17,389
L
Cerberus
4,666
317
0
3,592
10,159
7,682
0
4,615
5,496
31,294
0
L
Vulcan
OzCaliph
Vulcan
4,954
1,349
0
568
5,659
1,802
0
1,792
3,651
30,043
0
L
Medusa
chaves123
Medusa
4,812
2,465
0
2,038
7,350
2,013
0
1,274
6,032
0
33,186
W
Sol
zCroXz
Sol
6,986
1,652
0
2,540
6,549
1,852
1,547
2,404
3,971
32,598
0
L
Nemesis
zHith
Nemesis
2,633
453
0
450
8,257
2,982
0
3,571
4,520
0
31,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,358
Gold Earned
33,387
302
Minions Killed
330
0
Camps Cleared
0
1,027,532
Distance Traveled
1,042,829
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,964
451
16
1
0
217,511
2
W
Fenrir
7,468
679
47
4
0
231,006
2
W
Apollo
7,096
645
93
8
0
213,769
2
W
Hades
6,569
597
91
8
0
198,605
5
W
Horus
6,059
551
26
2
0
212,142
6
L
Cerberus
6,465
588
91
8
0
184,853
2
L
Vulcan
5,932
539
65
6
0
207,482
2
L
Medusa
5,247
477
66
6
0
179,390
1
W
Sol
6,195
563
73
7
0
187,307
1
L
Nemesis
5,750
523
64
6
0
238,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role