Player Matchup

Odin
Odin
Gold III
SGTSAUSAGEPRTY
Odin
Gold III
Level 99
God Stats
15W - 19L
1,540 SR
Queue Stats
222W - 250L
1,506 MMR
Party 1
Nox
Nox
Bronze III
XxHunter_PopxX
Nox
Bronze III
Level 160
God Stats
10W - 2L
1,507 SR
Queue Stats
14W - 8L
1,375 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
kmarlow92
Morgan Le Fay
Gold III
Level 155
God Stats
26W - 23L
1,530 SR
Queue Stats
707W - 766L
1,312 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,526 SR
1,398 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,417 SR
1,281 MMR
Cupid
Cupid
Bronze IV
FreightRunner01
Cupid
Bronze IV
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,276 MMR
Party 2
Ares
Ares
Silver I
Sizzmarcusio
Ares
Silver I
Level 160
God Stats
3W - 9L
1,361 SR
Queue Stats
58W - 74L
1,148 MMR
Party 2
Ah Puch
Ah Puch
Gold III
YSNspook
Ah Puch
Gold III
Level 129
God Stats
3W - 11L
1,392 SR
Queue Stats
148W - 179L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
7,391
739
6,549
8,793
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 1 / 5
8,486
849
7,491
4,592
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
kmarlow92
Morgan Le Fay
13
4 / 0 / 8
8,174
817
7,327
5,239
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaGilgameshChaacHeraCerberus

VS

Bans
DanzaburouXing TianBacchusCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,578
658
2,170
6,342
2,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 3
6,928
693
3,820
10,974
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
YSNspook
Ah Puch
10
1 / 3 / 2
6,514
651
6,649
8,890
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
3
2
7
3.25
L
0
4
3
0.38
W
5
1
5
7.5
L
Ah Puch
YSNspook
Ah Puch
1
3
2
0.67
W
Morgan Le Fay
kmarlow92
Morgan Le Fay
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,367
Damage
12,639
18,624
Taken
26,206
11,182
Mitigated
13,290
2,710
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,170
933
166
192
6,342
2,173
0
3,040
2,883
0
15,136
W
6,549
1,006
0
1,095
8,793
7,554
0
3,951
4,842
0
9,508
L
3,820
182
0
2,951
10,974
8,396
0
6,461
4,099
14,755
0
W
7,491
1,161
0
496
4,592
1,635
542
3,484
1,108
33,433
0
L
Ah Puch
YSNspook
Ah Puch
6,649
102
0
3,220
8,890
2,721
0
4,639
3,651
25,305
0
W
Morgan Le Fay
kmarlow92
Morgan Le Fay
7,327
587
0
1,119
5,239
1,993
351
3,034
2,205
27,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,051
Gold Earned
20,020
141
Minions Killed
100
0
Camps Cleared
0
575,234
Distance Traveled
519,547
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,578
658
37
4
0
163,762
2
W
Odin
7,391
739
11
1
0
204,089
2
L
Ares
6,928
693
15
2
0
179,664
3
W
Nox
8,486
849
64
6
0
190,995
0
L
Ah Puch
6,514
651
48
5
0
176,121
1
W
Morgan Le Fay
8,174
817
66
7
0
180,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role