Player Matchup

Xing Tian
Xing Tian
FundleMyGrundle2
Xing Tian
Level 29
God Stats
22W - 18L
1,572 SR
Queue Stats
37W - 42L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
MR_ME232
Baron Samedi
Level 42
God Stats
3W - 5L
1,373 SR
Queue Stats
29W - 35L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
Sneeking_Of_King
Heimdallr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 155L
1,450 Elo+
Party 1
Team Averages
Level 51
1,482 SR
1,490 Elo+

VS

Team Averages
Level 22
1,500 SR
1,389 Elo+
Chaac
Chaac
XxxCryperxxX
Chaac
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Cernunnos
Cernunnos
altClix1227
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 57L
1,601 Elo+
Solo
Ra
Ra
wakeupyomi
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
6 / 2 / 5
11,616
683
8,696
25,450
33,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
MR_ME232
Baron Samedi
14
1 / 8 / 8
10,178
599
8,357
16,028
8,963
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
14
5 / 10 / 5
11,736
690
11,374
16,493
8,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
12,154
715
16,476
13,885
5,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cernunnos
altClix1227
Cernunnos
16
6 / 4 / 13
12,149
715
21,802
13,881
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 5 / 10
12,095
711
11,333
11,340
5,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
12
Kills
20
20
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
6
2
5
4.25
L
Baron Samedi
MR_ME232
Baron Samedi
1
8
8
0.63
L
Heimdallr
5
10
5
0.75
W
7
3
9
3.83
W
Cernunnos
altClix1227
Cernunnos
6
4
13
3.13
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
49,611
57,971
Taken
39,106
50,771
Mitigated
16,615
13,117
Healing
13,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
8,696
645
0
4,100
25,450
33,406
11
4,582
20,868
26,352
0
L
Baron Samedi
MR_ME232
Baron Samedi
8,357
695
2,819
4,916
16,028
8,963
0
3,319
12,709
36,721
0
L
Heimdallr
11,374
2,188
342
940
16,493
8,402
0
3,432
13,061
0
38,522
W
16,476
1,622
93
6,535
13,885
5,761
150
6,574
6,883
0
47,980
W
Cernunnos
altClix1227
Cernunnos
21,802
10,678
0
1,625
13,881
5,794
1,996
4,793
8,692
0
52,098
W
11,333
911
1,760
3,790
11,340
5,060
398
4,552
6,478
43,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
36,398
131
Minions Killed
197
0
Camps Cleared
0
850,346
Distance Traveled
1,013,924
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,616
683
19
1
0
344,908
5
L
Baron Samedi
10,178
599
54
3
0
242,930
2
L
Heimdallr
11,736
690
58
3
0
262,508
0
W
Chaac
12,154
715
68
4
0
318,185
0
W
Cernunnos
12,149
715
57
3
0
349,240
3
W
Ra
12,095
711
72
4
0
346,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role