Player Matchup

Cthulhu
Cthulhu
BraggestSeal191
Cthulhu
Level 26
God Stats
3W - 2L
1,445 SR
Queue Stats
27W - 50L
1,220 Elo+
Party 1
Achilles
Achilles
FROST 1207
Achilles
Level 16
God Stats
5W - 2L
1,378 SR
Queue Stats
18W - 19L
1,323 Elo+
Party 2
Set
Set
OOOOAragonOOOO
Set
Level 27
God Stats
2W - 1L
1,379 SR
Queue Stats
71W - 60L
1,372 Elo+
Party 2
Jormungandr
Jormungandr
Umbrefell
Jormungandr
Level 17
God Stats
3W - 2L
1,378 SR
Queue Stats
15W - 10L
1,422 Elo+
Party 2
Medusa
Medusa
VCloss
Medusa
Level 24
God Stats
2W - 5L
1,290 SR
Queue Stats
8W - 28L
1,079 Elo+
Party 1
Team Averages
Level 22
1,374 SR
1,283 Elo+

VS

Team Averages
Level 14
1,427 SR
1,344 Elo+
Neith
Neith
BootyMaster420
Neith
Level 13
God Stats
26W - 31L
1,285 SR
Queue Stats
39W - 52L
1,225 Elo+
Solo
Odin
Odin
PapaPanda1542
Odin
Level 13
God Stats
10W - 9L
1,320 SR
Queue Stats
25W - 29L
1,344 Elo+
Solo
Kukulkan
Kukulkan
Stef2timez
Kukulkan
Level 12
God Stats
9W - 8L
1,535 SR
Queue Stats
76W - 64L
1,317 Elo+
Solo
Persephone
Persephone
sceptileminutur
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Thor
Thor
xxPlatanoxx6
Thor
Level 28
God Stats
1W - 2L
1,495 SR
Queue Stats
59W - 65L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 13 / 9
14,006
934
8,336
29,319
11,993
Achilles
FROST 1207
Achilles
20
4 / 4 / 11
13,974
932
14,008
13,993
9,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
18 / 10 / 2
17,533
1,169
29,044
19,798
8,545
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Umbrefell
Jormungandr
20
8 / 8 / 11
14,525
968
19,191
25,913
10,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
VCloss
Medusa
20
3 / 4 / 11
15,338
1,023
17,295
16,686
6,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 23
16,807
1,120
23,768
22,026
9,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 0 / 1
11,091
739
564
583
343
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Stef2timez
Kukulkan
20
11 / 4 / 21
16,680
1,112
25,001
20,905
10,200
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
sceptileminutur
Persephone
20
3 / 12 / 17
14,292
953
16,573
24,464
9,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 10 / 24
16,829
1,122
32,058
28,225
12,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
125
35
Kills
39
39
Deaths
34
44
Assists
86
Player
Kills
Deaths
Assists
KDA
L
12
8
23
2.94
W
2
13
9
0.5
W
Achilles
FROST 1207
Achilles
4
4
11
2.38
W
18
10
2
1.9
L
1
0
1
1.5
L
Kukulkan
Stef2timez
Kukulkan
11
4
21
5.38
W
Jormungandr
Umbrefell
Jormungandr
8
8
11
1.69
W
Medusa
VCloss
Medusa
3
4
11
2.13
L
Persephone
sceptileminutur
Persephone
3
12
17
0.96
L
12
10
24
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,874
Damage
97,964
105,709
Taken
96,203
47,198
Mitigated
41,939
6,053
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,768
9,424
0
2,294
22,026
9,966
0
6,667
15,359
0
30,626
W
8,336
167
406
0
29,319
11,993
0
13,639
15,680
18,280
0
W
Achilles
FROST 1207
Achilles
14,008
5,382
0
206
13,993
9,144
0
4,010
9,983
0
26,327
W
29,044
21,482
0
3,867
19,798
8,545
0
4,207
15,591
0
45,723
L
564
253
0
0
583
343
0
261
322
0
1,282
L
Kukulkan
Stef2timez
Kukulkan
25,001
5,535
0
2,332
20,905
10,200
0
5,070
15,835
49,142
0
W
Jormungandr
Umbrefell
Jormungandr
19,191
3,858
0
768
25,913
10,759
0
13,170
12,743
31,888
0
W
Medusa
VCloss
Medusa
17,295
6,602
0
806
16,686
6,757
0
6,548
10,138
0
61,220
L
Persephone
sceptileminutur
Persephone
16,573
3,279
182
2,147
24,464
9,049
0
7,776
16,676
39,763
0
L
32,058
12,886
0
0
28,225
12,381
0
7,748
20,477
0
49,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,376
Gold Earned
75,699
203
Minions Killed
136
10
Camps Cleared
2
1,057,694
Distance Traveled
1,146,940
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,807
1,120
10
1
0
318,001
0
W
Cthulhu
14,006
934
28
2
0
222,212
1
W
Achilles
13,974
932
21
1
0
147,531
0
W
Set
17,533
1,169
28
2
9
174,122
0
L
Odin
11,091
739
2
0
0
52,461
0
L
Kukulkan
16,680
1,112
58
4
0
248,481
0
W
Jormungandr
14,525
968
21
1
0
240,907
1
W
Medusa
15,338
1,023
105
7
1
272,922
0
L
Persephone
14,292
953
43
3
0
255,081
2
L
Thor
16,829
1,122
23
2
2
272,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role