Player Matchup

The Morrigan
The Morrigan
AndyyBlair
The Morrigan
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
8W - 8L
1,473 Elo+
Solo
Chaac
Chaac
Jonnysinss-_-
Chaac
Level 8
God Stats
3W - 3L
1,821 SR
Queue Stats
12W - 11L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Nadel223
Danzaburou
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,186 Elo+
Solo
Serqet
Serqet
TatsukiXArisawa
Serqet
Level 29
God Stats
18W - 30L
1,478 SR
Queue Stats
48W - 56L
1,455 Elo+
Solo
Fenrir
Fenrir
sPLeeF_Go4Ted
Fenrir
Level 7
God Stats
3W - 2L
1,458 SR
Queue Stats
4W - 3L
1,374 Elo+
Solo
Team Averages
Level 11
1,508 SR
1,380 Elo+

VS

Team Averages
Level 29
1,451 SR
1,457 Elo+
Fenrir
Fenrir
BuzzK-
Fenrir
Level 27
God Stats
10W - 14L
1,533 SR
Queue Stats
55W - 61L
1,467 Elo+
Party 1
Janus
Janus
IIJLOII
Janus
Level 29
God Stats
3W - 3L
1,507 SR
Queue Stats
86W - 98L
1,497 Elo+
Solo
Ymir
Ymir
McLovn_1
Ymir
Level 29
God Stats
10W - 19L
1,428 SR
Queue Stats
50W - 46L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
OL1mp_Ronaldo05
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 94L
1,352 Elo+
Solo
Cabrakan
Cabrakan
cynicaljump92
Cabrakan
Level 29
God Stats
5W - 5L
1,285 SR
Queue Stats
53W - 41L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AndyyBlair
The Morrigan
12
1 / 8 / 3
8,433
383
5,159
12,697
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 3
9,601
436
9,221
18,645
9,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Nadel223
Danzaburou
15
1 / 9 / 1
9,278
422
9,013
14,511
4,911
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 6 / 3
9,842
447
8,610
16,815
7,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 14 / 2
8,821
401
3,950
17,285
7,881
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuzzK-
Fenrir
20
7 / 0 / 4
12,979
590
6,848
12,537
8,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
IIJLOII
Janus
15
8 / 4 / 6
10,723
487
11,540
8,598
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
4 / 5 / 11
10,978
499
6,938
17,386
8,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
OL1mp_Ronaldo05
Danzaburou
19
19 / 1 / 3
14,154
643
23,223
19,232
8,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
cynicaljump92
Cabrakan
18
6 / 0 / 5
12,709
578
11,430
10,533
7,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
10
Kills
44
44
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AndyyBlair
The Morrigan
1
8
3
0.31
W
Fenrir
BuzzK-
Fenrir
7
0
4
9
W
Janus
IIJLOII
Janus
8
4
6
2.75
L
2
7
3
0.5
W
Ymir
4
5
11
1.9
L
Danzaburou
Nadel223
Danzaburou
1
9
1
0.17
W
Danzaburou
OL1mp_Ronaldo05
Danzaburou
19
1
3
20.5
L
4
6
3
0.92
W
Cabrakan
cynicaljump92
Cabrakan
6
0
5
8.5
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,953
Damage
59,979
79,953
Taken
68,286
33,593
Mitigated
35,632
8,990
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AndyyBlair
The Morrigan
5,159
2,065
0
250
12,697
4,327
0
4,689
7,868
27,592
1,009
W
Fenrir
BuzzK-
Fenrir
6,848
785
0
2,774
12,537
8,650
3,590
565
11,409
0
109,086
W
Janus
IIJLOII
Janus
11,540
302
0
500
8,598
2,434
2,234
948
6,995
50,440
0
L
9,221
2,039
0
3,610
18,645
9,422
0
7,161
11,484
0
47,431
W
Ymir
6,938
2,628
0
2,663
17,386
8,399
2,271
1,245
15,865
52,537
0
L
Danzaburou
Nadel223
Danzaburou
9,013
4,331
0
2,147
14,511
4,911
5,094
5,356
9,155
0
46,357
W
Danzaburou
OL1mp_Ronaldo05
Danzaburou
23,223
13,139
0
9,623
19,232
8,237
3,796
809
18,110
0
81,611
L
8,610
2,667
0
1,310
16,815
7,052
0
6,205
10,610
0
43,717
W
Cabrakan
cynicaljump92
Cabrakan
11,430
2,683
130
3,546
10,533
7,912
2,752
819
9,455
77,745
0
L
3,950
933
0
1,673
17,285
7,881
0
6,497
10,788
0
20,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,975
Gold Earned
61,543
285
Minions Killed
615
0
Camps Cleared
0
1,738,377
Distance Traveled
2,021,939
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,433
383
50
2
0
265,577
2
W
Fenrir
12,979
590
166
8
0
443,373
1
W
Janus
10,723
487
76
3
0
393,480
1
L
Chaac
9,601
436
62
3
0
401,458
0
W
Ymir
10,978
499
73
3
0
410,768
0
L
Danzaburou
9,278
422
78
4
0
329,105
3
W
Danzaburou
14,154
643
127
6
0
371,525
0
L
Serqet
9,842
447
66
3
0
451,813
6
W
Cabrakan
12,709
578
173
8
0
402,793
0
L
Fenrir
8,821
401
29
1
0
290,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role