Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DeltaRho2K
Fafnir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,651 Elo+
Party 1
Heimdallr
Heimdallr
chrollo00
Heimdallr
Level 29
God Stats
0W - 4L
1,023 SR
Queue Stats
33W - 56L
1,255 Elo+
Party 1
Team Averages
Level 69
1,341 SR
1,469 Elo+

VS

Team Averages
Level 59
1,613 SR
1,643 Elo+
Cthulhu
Cthulhu
ErraJiddu
Cthulhu
Level 25
God Stats
4W - 1L
1,822 SR
Queue Stats
77W - 44L
1,980 Elo+
Party 2
Vulcan
Vulcan
Kunuckles
Vulcan
Level 106
God Stats
52W - 19L
1,772 SR
Queue Stats
513W - 334L
1,612 Elo+
Party 2
Medusa
Medusa
WilliamQueHace
Medusa
Level 46
God Stats
15W - 45L
1,246 SR
Queue Stats
48W - 88L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 8 / 2
11,773
589
12,378
17,635
5,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
DeltaRho2K
Fafnir
14
1 / 4 / 3
11,099
555
9,318
21,941
30,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
chrollo00
Heimdallr
14
2 / 10 / 2
11,031
552
10,896
19,458
5,231
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ErraJiddu
Cthulhu
18
4 / 4 / 16
13,250
663
13,299
19,824
21,502
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
Kunuckles
Vulcan
20
14 / 0 / 4
14,642
732
32,335
9,063
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 8
12,766
638
6,575
10,481
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
22
22
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
8
2
0.38
L
Fafnir
DeltaRho2K
Fafnir
1
4
3
0.63
W
Cthulhu
ErraJiddu
Cthulhu
4
4
16
3
W
Vulcan
Kunuckles
Vulcan
14
0
4
16
W
4
1
8
8
L
Heimdallr
chrollo00
Heimdallr
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,592
Damage
52,209
59,034
Taken
39,368
40,302
Mitigated
30,141
11,493
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,378
4,553
717
3,569
17,635
5,047
0
13,229
4,406
0
73,792
L
Fafnir
DeltaRho2K
Fafnir
9,318
2,654
0
3,900
21,941
30,024
0
15,895
6,046
24,627
0
W
Cthulhu
ErraJiddu
Cthulhu
13,299
909
1,009
2,279
19,824
21,502
270
3,798
15,928
35,835
0
W
Vulcan
Kunuckles
Vulcan
32,335
16,309
553
2,067
9,063
4,169
1,388
3,062
6,001
95,337
0
W
6,575
1,904
0
2,117
10,481
4,470
1,285
2,357
8,121
0
46,821
L
Heimdallr
chrollo00
Heimdallr
10,896
8,526
0
3,307
19,458
5,231
0
16,510
2,948
0
45,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
40,658
225
Minions Killed
231
0
Camps Cleared
0
956,498
Distance Traveled
1,208,190
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,773
589
129
6
0
331,934
4
L
Fafnir
11,099
555
22
1
0
343,049
5
W
Cthulhu
13,250
663
63
3
0
430,982
1
W
Vulcan
14,642
732
109
5
0
470,277
0
W
Medusa
12,766
638
59
3
0
306,931
0
L
Heimdallr
11,031
552
74
4
0
281,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role