Player Matchup

Ymir
Ymir
Gold V
ClapMyCheeeks
Ymir
Gold V
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,722 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
Lessonz
Morgan Le Fay
Gold V
Level 157
God Stats
2W - 0L
1,641 SR
Queue Stats
13W - 4L
1,722 MMR
Party 2
Medusa
Medusa
Gold V
Rij0s
Medusa
Gold V
Level 159
God Stats
1W - 0L
1,869 SR
Queue Stats
7W - 0L
1,722 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,670 SR
1,722 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,504 SR
1,658 MMR
Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
LeochapaHall
Ra
Gold V
Level 143
God Stats
0W - 1L
1,263 SR
Queue Stats
17W - 19L
1,729 MMR
Party 1
Athena
Athena
Gold V
juliojack
Athena
Gold V
Level 149
God Stats
0W - 1L
1,748 SR
Queue Stats
18W - 21L
1,744 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 17
10,076
672
3,490
17,982
18,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Lessonz
Morgan Le Fay
18
18 / 3 / 3
13,639
909
21,573
13,526
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Rij0s
Medusa
14
4 / 6 / 13
10,731
715
17,626
11,269
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
OdinCthulhuGilgameshCupidSol

VS

Bans
Chang'eHou YiCabrakanAnhurChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 9 / 4
11,138
743
7,993
16,645
7,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 6 / 7
11,467
764
6,522
11,176
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
juliojack
Athena
12
2 / 7 / 4
9,417
628
4,524
20,897
25,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
22
Kills
12
12
Deaths
22
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
9
4
0.89
W
0
3
17
2.83
L
4
6
7
1.25
W
Morgan Le Fay
Lessonz
Morgan Le Fay
18
3
3
6.5
W
Medusa
Rij0s
Medusa
4
6
13
1.75
L
Athena
juliojack
Athena
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,689
Damage
19,039
42,777
Taken
48,718
29,985
Mitigated
37,812
9,309
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,993
2,576
418
2,110
16,645
7,740
816
8,362
8,278
0
40,303
W
3,490
496
221
2,090
17,982
18,351
126
4,412
13,570
21,505
0
L
6,522
314
1,077
1,556
11,176
4,425
180
6,156
5,020
32,047
0
W
Morgan Le Fay
Lessonz
Morgan Le Fay
21,573
2,047
175
5,610
13,526
6,260
951
3,116
10,410
68,375
0
W
Medusa
Rij0s
Medusa
17,626
7,431
0
1,213
11,269
5,374
1,846
3,518
7,751
0
55,809
L
Athena
juliojack
Athena
4,524
1,185
0
1,029
20,897
25,647
0
10,540
10,357
16,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
32,022
196
Minions Killed
145
0
Camps Cleared
0
779,590
Distance Traveled
776,035
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,138
743
72
5
0
232,747
3
W
Ymir
10,076
672
32
2
0
265,597
3
L
Ra
11,467
764
59
4
0
277,751
1
W
Morgan Le Fay
13,639
909
103
7
0
266,494
2
W
Medusa
10,731
715
61
4
0
247,499
2
L
Athena
9,417
628
14
1
0
265,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role