Player Matchup

Izanami
Izanami
Andre976
Izanami
Level 18
God Stats
22W - 16L
1,464 SR
Queue Stats
69W - 85L
1,332 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ConveyedSet382
Morgan Le Fay
Level 23
God Stats
2W - 1L
1,512 SR
Queue Stats
35W - 45L
1,274 Elo+
Party 1
Camazotz
Camazotz
Mahboii4967
Camazotz
Level 18
God Stats
3W - 5L
1,015 SR
Queue Stats
36W - 44L
1,287 Elo+
Solo
Hades
Hades
lessico_cromo
Hades
Level 28
God Stats
20W - 9L
1,673 SR
Queue Stats
119W - 164L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
mInI Lucario
Gilgamesh
Level 7
God Stats
12W - 15L
1,227 SR
Queue Stats
207W - 218L
1,249 Elo+
Solo
Team Averages
Level 19
1,378 SR
1,286 Elo+

VS

Team Averages
Level 9
1,465 SR
1,312 Elo+
Tyr
Tyr
 
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Memo_Legend97
Skadi
Level 6
God Stats
1W - 2L
1,326 SR
Queue Stats
2W - 6L
957 Elo+
Party 2
Yemoja
Yemoja
Roxstep2022
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
TopzyKretz
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ra
Ra
blood_MonZ
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andre976
Izanami
18
2 / 2 / 8
11,341
540
6,882
10,941
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ConveyedSet382
Morgan Le Fay
16
1 / 5 / 9
10,050
479
7,773
12,679
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
Mahboii4967
Camazotz
18
4 / 0 / 8
11,089
528
5,280
14,448
5,187
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 2 / 4
11,206
534
15,281
10,479
5,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
mInI Lucario
Gilgamesh
18
17 / 5 / 4
12,141
578
16,689
12,876
10,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
4 / 7 / 0
10,611
505
7,145
19,438
17,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 7 / 3
10,017
477
11,527
14,328
4,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
14
1 / 7 / 6
9,245
440
4,528
15,680
17,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 6 / 1
6,911
329
1,155
8,438
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 5 / 2
11,221
534
8,590
11,040
4,302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
31
Kills
14
14
Deaths
32
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
7
0
0.57
W
Izanami
Andre976
Izanami
2
2
8
3
W
Morgan Le Fay
ConveyedSet382
Morgan Le Fay
1
5
9
1.1
W
Camazotz
Mahboii4967
Camazotz
4
0
8
8
L
4
7
3
0.79
L
Yemoja
1
7
6
0.57
L
0
6
1
0.08
L
5
5
2
1.2
W
7
2
4
4.5
W
Gilgamesh
mInI Lucario
Gilgamesh
17
5
4
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,905
Damage
32,945
61,423
Taken
68,924
30,005
Mitigated
45,215
21,619
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,145
617
0
4,960
19,438
17,531
0
6,065
12,823
0
67,059
W
Izanami
Andre976
Izanami
6,882
5,773
582
3,521
10,941
4,023
4,432
1,902
9,039
0
68,716
W
Morgan Le Fay
ConveyedSet382
Morgan Le Fay
7,773
1,305
0
1,573
12,679
4,800
1,255
2,878
9,801
50,671
0
W
Camazotz
Mahboii4967
Camazotz
5,280
2,247
0
8,969
14,448
5,187
980
2,250
12,198
0
70,619
L
11,527
6,483
0
2,116
14,328
4,511
401
3,801
10,371
0
56,546
L
Yemoja
4,528
1,001
1,842
80
15,680
17,018
472
5,904
9,592
19,964
0
L
1,155
734
0
1,215
8,438
1,853
0
1,723
6,587
0
19,661
L
8,590
1,164
1,875
2,584
11,040
4,302
0
4,561
6,311
52,660
0
W
15,281
1,243
574
5,736
10,479
5,662
2,031
3,676
6,803
59,782
0
W
Gilgamesh
mInI Lucario
Gilgamesh
16,689
3,077
0
664
12,876
10,333
1,608
2,584
10,292
0
57,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,827
Gold Earned
48,005
535
Minions Killed
387
0
Camps Cleared
0
1,818,267
Distance Traveled
1,558,839
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,611
505
119
6
0
342,446
0
W
Izanami
11,341
540
131
6
0
330,781
0
W
Morgan Le Fay
10,050
479
79
4
0
352,478
1
W
Camazotz
11,089
528
130
6
0
434,383
0
L
Skadi
10,017
477
103
5
0
314,212
2
L
Yemoja
9,245
440
19
1
0
344,241
7
L
Thor
6,911
329
37
2
0
222,727
0
L
Ra
11,221
534
109
5
0
335,213
3
W
Hades
11,206
534
109
5
0
328,737
0
W
Gilgamesh
12,141
578
86
4
0
371,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role