Player Matchup

Geb
Geb
ItsGojo
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 321L
1,528 Elo+
Party 1
Odin
Odin
NotttFergo
Odin
Level 16
God Stats
4W - 5L
1,598 SR
Queue Stats
20W - 24L
1,473 Elo+
Party 1
Arachne
Arachne
Sugar_Seduction
Arachne
Level 85
God Stats
15W - 10L
1,637 SR
Queue Stats
742W - 754L
1,450 Elo+
Party 3
Persephone
Persephone
Sugar_Tempation
Persephone
Level 48
God Stats
3W - 12L
1,083 SR
Queue Stats
204W - 256L
1,337 Elo+
Party 3
Cupid
Cupid
kingskorn3r
Cupid
Level 28
God Stats
5W - 5L
1,604 SR
Queue Stats
9W - 9L
1,473 Elo+
Party 1
Team Averages
Level 45
1,484 SR
1,452 Elo+

VS

Team Averages
Level 72
1,520 SR
1,466 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Coanscey
Neith
Level 3
God Stats
1W - 2L
1,287 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 2
Serqet
Serqet
Coryz13
Serqet
Level 85
God Stats
20W - 17L
1,497 SR
Queue Stats
79W - 55L
1,513 Elo+
Party 2
Hel
Hel
DarkSkyz214
Hel
Level 64
God Stats
25W - 16L
1,612 SR
Queue Stats
182W - 165L
1,564 Elo+
Party 2
Odin
Odin
SlickyTheSad
Odin
Level 64
God Stats
12W - 7L
1,705 SR
Queue Stats
112W - 96L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 1 / 2
7,620
448
5,030
14,028
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 0
7,741
455
4,305
9,489
7,523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 0
7,526
443
7,362
13,562
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Sugar_Tempation
Persephone
11
0 / 7 / 0
7,075
416
2,604
11,148
3,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 1
7,732
455
5,408
7,784
2,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
9 / 0 / 1
10,416
613
10,625
7,294
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Coanscey
Neith
12
0 / 4 / 2
7,195
423
5,661
7,445
2,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Coryz13
Serqet
15
8 / 0 / 3
9,749
573
7,424
8,798
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 6
8,778
516
5,328
12,106
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

15
2 / 0 / 5
8,978
528
5,855
7,743
5,334
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
20
21
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
0
1
9.5
W
Neith
Coanscey
Neith
0
4
2
0.25
W
Serqet
Coryz13
Serqet
8
0
3
9.5
W
1
0
6
4
L
Geb
1
1
2
2
L
0
5
0
0
W
2
0
5
4.5
L
2
5
0
0.4
L
Persephone
Sugar_Tempation
Persephone
0
7
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,709
Damage
34,893
56,011
Taken
43,386
28,795
Mitigated
23,837
12,332
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,625
2,949
154
3,000
7,294
2,984
0
1,440
5,806
67,332
0
W
Neith
Coanscey
Neith
5,661
2,581
0
459
7,445
2,508
0
1,577
5,868
0
28,365
W
Serqet
Coryz13
Serqet
7,424
1,586
0
420
8,798
4,585
0
871
7,786
218
64,140
W
5,328
631
3,310
6,389
12,106
8,426
1,232
2,744
9,314
44,064
0
L
Geb
5,030
965
0
3,124
14,028
9,876
0
3,447
10,537
31,145
0
L
4,305
800
0
1,060
9,489
7,523
0
956
8,342
7,339
25,553
W
5,855
1,385
0
860
7,743
5,334
534
2,201
5,106
0
51,966
L
7,362
5,142
0
4,136
13,562
4,942
0
3,911
9,006
0
50,355
L
Persephone
Sugar_Tempation
Persephone
2,604
368
0
1,765
11,148
3,949
150
5,702
4,856
36,056
0
L
5,408
2,641
95
2,152
7,784
2,505
2,029
1,428
6,356
0
48,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
45,116
368
Minions Killed
492
0
Camps Cleared
0
1,549,471
Distance Traveled
1,718,515
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,416
613
143
8
0
355,988
6
W
Neith
7,195
423
64
4
0
289,335
3
W
Serqet
9,749
573
99
6
0
388,542
5
W
Hel
8,778
516
77
5
0
309,929
1
L
Geb
7,620
448
47
3
0
300,675
3
L
Odin
7,741
455
79
5
0
308,705
0
W
Odin
8,978
528
109
6
0
374,721
0
L
Arachne
7,526
443
88
5
0
358,260
6
L
Persephone
7,075
416
63
4
0
286,959
2
L
Cupid
7,732
455
91
5
0
294,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role