Player Matchup

Izanami
Izanami
Beck-Wilson
Izanami
Level 52
God Stats
14W - 28L
1,374 SR
Queue Stats
189W - 210L
1,480 Elo+
Party 2
Arachne
Arachne
EnanomatadorPR
Arachne
Level 100
God Stats
5W - 3L
1,699 SR
Queue Stats
278W - 303L
1,489 Elo+
Party 3
Ares
Ares
Reconn195
Ares
Level 67
God Stats
19W - 11L
1,271 SR
Queue Stats
345W - 342L
1,461 Elo+
Party 2
Mulan
Mulan
SuperShroom76
Mulan
Level 82
God Stats
19W - 31L
1,427 SR
Queue Stats
610W - 574L
1,458 Elo+
Party 2
Raijin
Raijin
ii_ReSuReCt
Raijin
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 198L
1,482 Elo+
Party 3
Team Averages
Level 74
1,454 SR
1,474 Elo+

VS

Team Averages
Level 132
1,391 SR
1,480 Elo+
Heimdallr
Heimdallr
KingDead shot85
Heimdallr
Level 127
God Stats
6W - 7L
1,521 SR
Queue Stats
155W - 154L
1,456 Elo+
Party 4
Mulan
Mulan
Luie Vee
Mulan
Level 126
God Stats
3W - 2L
1,456 SR
Queue Stats
273W - 247L
1,447 Elo+
Party 4
Scylla
Scylla
MitsuriRengoku
Scylla
Level 86
God Stats
1W - 7L
1,164 SR
Queue Stats
212W - 200L
1,485 Elo+
Solo
Bacchus
Bacchus
TSg JO
Bacchus
Level 160
God Stats
1W - 1L
1,468 SR
Queue Stats
454W - 479L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
xHx Battosai
Gilgamesh
Level 160
God Stats
6W - 12L
1,346 SR
Queue Stats
931W - 950L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beck-Wilson
Izanami
14
1 / 9 / 7
9,010
429
13,392
20,348
8,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 6
9,003
429
6,841
17,791
9,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
16
4 / 1 / 4
10,071
480
7,400
17,238
16,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 6 / 5
9,937
473
11,955
18,451
17,936
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
15
4 / 8 / 7
10,222
487
10,512
15,178
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingDead shot85
Heimdallr
16
4 / 4 / 12
10,963
522
13,924
13,213
5,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Luie Vee
Mulan
18
6 / 3 / 7
11,501
548
11,797
15,883
17,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
16 / 3 / 6
12,550
598
24,618
14,049
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
TSg JO
Bacchus
14
1 / 2 / 9
9,719
463
7,029
16,543
22,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
xHx Battosai
Gilgamesh
17
4 / 1 / 14
10,891
519
12,951
24,576
15,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
13
Kills
31
31
Deaths
13
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
Beck-Wilson
Izanami
1
9
7
0.5
L
1
7
6
0.57
W
Heimdallr
KingDead shot85
Heimdallr
4
4
12
2.5
W
Mulan
Luie Vee
Mulan
6
3
7
3.17
W
16
3
6
6.33
L
Ares
4
1
4
6
L
3
6
5
0.92
W
Bacchus
TSg JO
Bacchus
1
2
9
2.75
L
Raijin
4
8
7
0.94
W
Gilgamesh
xHx Battosai
Gilgamesh
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,100
Damage
70,319
89,006
Taken
84,264
58,371
Mitigated
65,681
16,149
Healing
26,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Beck-Wilson
Izanami
13,392
9,770
0
7,272
20,348
8,349
1,097
7,610
12,642
0
77,642
L
6,841
2,830
0
4,883
17,791
9,610
0
5,886
11,847
0
62,162
W
Heimdallr
KingDead shot85
Heimdallr
13,924
7,578
0
3,502
13,213
5,180
5,615
3,207
9,874
0
70,829
W
Mulan
Luie Vee
Mulan
11,797
2,110
0
6,809
15,883
17,323
684
3,314
12,393
0
76,744
W
24,618
2,408
380
3,579
14,049
5,339
1,187
4,473
9,262
88,906
0
L
Ares
7,400
71
0
1,586
17,238
16,047
69
6,361
10,781
24,149
0
L
11,955
2,017
0
1,642
18,451
17,936
0
5,421
12,858
0
55,979
W
Bacchus
TSg JO
Bacchus
7,029
241
0
1,915
16,543
22,339
240
1,540
14,937
36,422
0
L
Raijin
10,512
1,220
128
638
15,178
6,429
0
7,573
7,351
49,213
0
W
Gilgamesh
xHx Battosai
Gilgamesh
12,951
2,420
0
9,973
24,576
15,500
1,669
4,818
19,608
4,509
48,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
55,624
471
Minions Killed
521
0
Camps Cleared
0
1,907,782
Distance Traveled
1,954,903
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,010
429
141
7
0
358,115
1
L
Arachne
9,003
429
103
5
0
433,622
6
W
Heimdallr
10,963
522
116
6
0
374,334
0
W
Mulan
11,501
548
127
6
0
408,140
4
W
Scylla
12,550
598
132
6
0
390,575
1
L
Ares
10,071
480
28
1
0
424,118
5
L
Mulan
9,937
473
110
5
0
343,314
1
W
Bacchus
9,719
463
52
2
0
387,377
3
L
Raijin
10,222
487
89
4
0
348,613
8
W
Gilgamesh
10,891
519
94
4
0
394,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role