Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IWaddy0505
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,272 Elo+
Party 1
Bacchus
Bacchus
Kellyk03
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,272 Elo+
Party 1
Eset
Eset
Yunix147
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,342 Elo+
Solo
Hun Batz
Hun Batz
reedvvg
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,166 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,310 Elo+

VS

Team Averages
Level 72
1,519 SR
1,422 Elo+
Thor
Thor
AlmightyRacc
Thor
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 71L
1,371 Elo+
Solo
Cerberus
Cerberus
Bakîra
Cerberus
Level 89
God Stats
5W - 3L
1,484 SR
Queue Stats
82W - 98L
1,432 Elo+
Solo
Agni
Agni
CaniScolti
Agni
Level 28
God Stats
2W - 1L
1,522 SR
Queue Stats
128W - 182L
1,450 Elo+
Solo
Nike
Nike
Jake_Mikaelson
Nike
Level 87
God Stats
1W - 0L
1,431 SR
Queue Stats
25W - 33L
1,391 Elo+
Solo
Anubis
Anubis
OjxCoast
Anubis
Level 108
God Stats
3W - 0L
1,656 SR
Queue Stats
251W - 239L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 7 / 12
10,994
733
15,010
14,387
7,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 5 / 10
11,835
789
11,888
22,557
27,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Kellyk03
Bacchus
13
2 / 7 / 10
8,709
581
5,574
13,188
17,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
17
5 / 8 / 11
10,559
704
16,032
15,610
6,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
reedvvg
Hun Batz
17
3 / 9 / 12
10,138
676
12,527
17,716
5,435
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 19
10,504
700
5,875
11,975
4,984
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Bakîra
Cerberus
20
9 / 3 / 16
12,339
823
11,839
18,177
18,366
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 3 / 19
11,351
757
12,730
8,421
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 4 / 20
12,060
804
12,511
20,058
21,129
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
OjxCoast
Anubis
20
9 / 5 / 20
12,730
849
28,511
17,213
9,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
130
21
Kills
36
36
Deaths
21
55
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
7
12
1.43
W
4
6
19
2.25
W
Cerberus
Bakîra
Cerberus
9
3
16
5.67
W
6
3
19
5.17
L
7
5
10
2.4
W
8
4
20
4.5
L
Bacchus
Kellyk03
Bacchus
2
7
10
1
W
Anubis
OjxCoast
Anubis
9
5
20
3.8
L
Eset
5
8
11
1.31
L
Hun Batz
reedvvg
Hun Batz
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,031
Damage
71,466
83,458
Taken
75,844
63,934
Mitigated
57,485
17,350
Healing
33,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,010
514
1,102
2,790
14,387
7,891
238
10,633
3,754
23,988
0
W
5,875
1,400
1,942
895
11,975
4,984
864
8,649
3,326
0
12,075
W
Cerberus
Bakîra
Cerberus
11,839
877
3,062
7,079
18,177
18,366
765
11,278
6,899
29,180
0
W
12,730
1,910
1,769
947
8,421
3,249
1,548
5,347
3,074
24,350
0
L
11,888
2,314
1,368
4,185
22,557
27,094
125
12,479
10,078
28,899
0
W
12,511
1,166
2,472
4,997
20,058
21,129
906
11,419
8,639
0
28,523
L
Bacchus
Kellyk03
Bacchus
5,574
996
0
0
13,188
17,217
30
8,010
5,178
10,629
0
W
Anubis
OjxCoast
Anubis
28,511
1,144
2,765
7,250
17,213
9,757
736
12,078
5,135
49,807
0
L
Eset
16,032
1,894
3,122
3,524
15,610
6,297
349
9,311
6,299
27,323
0
L
Hun Batz
reedvvg
Hun Batz
12,527
1,892
628
631
17,716
5,435
816
12,647
5,069
267
25,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,235
Gold Earned
58,984
114
Minions Killed
146
0
Camps Cleared
0
1,104,401
Distance Traveled
1,310,081
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,994
733
26
2
0
240,414
0
W
Thor
10,504
700
11
1
0
252,555
0
W
Cerberus
12,339
823
36
2
0
272,673
0
W
Agni
11,351
757
19
1
0
267,937
0
L
Ymir
11,835
789
27
2
0
243,309
1
W
Nike
12,060
804
31
2
0
282,061
1
L
Bacchus
8,709
581
5
0
0
161,793
0
W
Anubis
12,730
849
49
3
0
234,855
0
L
Eset
10,559
704
23
2
0
217,712
0
L
Hun Batz
10,138
676
33
2
0
241,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role