Player Matchup

Arachne
Arachne
RoyAlk180
Arachne
Level 107
God Stats
5W - 6L
1,295 SR
Queue Stats
12W - 15L
1,642 Elo+
Party 1
Chaac
Chaac
T_last_stand
Chaac
Level 71
God Stats
0W - 1L
1,461 SR
Queue Stats
8W - 9L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
XxHatchetMan17xX
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,143 Elo+
Solo
Ymir
Ymir
norush31min
Ymir
Level 8
God Stats
6W - 9L
1,688 SR
Queue Stats
11W - 13L
1,036 Elo+
Party 1
Zeus
Zeus
samiblood
Zeus
Level 116
God Stats
1W - 3L
1,777 SR
Queue Stats
11W - 16L
1,642 Elo+
Party 1
Team Averages
Level 70
1,544 SR
1,381 Elo+

VS

Team Averages
Level 43
1,534 SR
1,370 Elo+
Ah Muzen Cab
Ah Muzen Cab
ACKID49JU
Ah Muzen Cab
Level 42
God Stats
13W - 17L
1,271 SR
Queue Stats
60W - 115L
1,196 Elo+
Solo
Aphrodite
Aphrodite
Dymon_Aura
Aphrodite
Level 28
God Stats
8W - 7L
1,457 SR
Queue Stats
221W - 236L
1,336 Elo+
Party 2
Izanami
Izanami
Dymon_Khotyse
Izanami
Level 61
God Stats
3W - 2L
1,578 SR
Queue Stats
322W - 354L
1,369 Elo+
Party 2
Raijin
Raijin
andrehawk12
Raijin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 111L
1,409 Elo+
Solo
Achilles
Achilles
other2
Achilles
Level 46
God Stats
4W - 0L
1,864 SR
Queue Stats
7W - 3L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RoyAlk180
Arachne
19
10 / 6 / 6
12,591
450
19,223
31,388
14,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 8 / 11
10,802
386
12,738
28,317
28,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
XxHatchetMan17xX
Danzaburou
16
0 / 9 / 2
10,804
386
4,642
17,902
5,087
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 8 / 11
10,721
383
6,148
28,196
34,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
20
20 / 8 / 6
14,575
521
44,124
18,665
7,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ACKID49JU
Ah Muzen Cab
19
2 / 9 / 6
13,410
479
12,153
20,665
7,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Dymon_Aura
Aphrodite
18
1 / 4 / 17
13,294
475
7,267
21,951
15,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
20
19 / 6 / 6
17,120
611
30,924
25,924
9,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
20
16 / 8 / 5
16,907
604
30,671
25,191
10,677
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
other2
Achilles
16
1 / 8 / 8
11,836
423
9,537
22,410
17,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
81
34
Kills
39
39
Deaths
35
36
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ACKID49JU
Ah Muzen Cab
2
9
6
0.56
W
Aphrodite
Dymon_Aura
Aphrodite
1
4
17
2.38
W
Izanami
19
6
6
3.67
L
Arachne
RoyAlk180
Arachne
10
6
6
2.17
L
2
8
11
0.94
L
Danzaburou
XxHatchetMan17xX
Danzaburou
0
9
2
0.11
W
Raijin
16
8
5
2.31
L
2
8
11
0.94
W
Achilles
other2
Achilles
1
8
8
0.63
L
Zeus
20
8
6
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,875
Damage
90,552
124,468
Taken
116,141
89,320
Mitigated
61,459
40,244
Healing
37,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ACKID49JU
Ah Muzen Cab
12,153
3,513
0
3,343
20,665
7,473
3,996
11,611
9,054
0
88,978
W
Aphrodite
Dymon_Aura
Aphrodite
7,267
1,870
5,528
10,743
21,951
15,914
764
6,173
15,778
35,313
0
W
Izanami
30,924
22,002
0
7,980
25,924
9,742
4,466
9,500
16,424
0
145,356
L
Arachne
RoyAlk180
Arachne
19,223
11,425
1,787
14,213
31,388
14,948
456
8,328
23,060
0
78,339
L
12,738
2,089
1,759
9,190
28,317
28,057
545
9,121
19,196
0
53,195
L
Danzaburou
XxHatchetMan17xX
Danzaburou
4,642
2,100
0
3,699
17,902
5,087
314
5,757
12,145
0
52,417
W
Raijin
30,671
2,087
241
8,048
25,191
10,677
2,197
10,768
14,423
108,454
0
L
6,148
1,325
467
4,854
28,196
34,142
361
12,195
16,001
36,357
0
W
Achilles
other2
Achilles
9,537
3,235
0
1,393
22,410
17,653
2,164
12,536
9,874
0
41,676
L
Zeus
44,124
2,787
1,595
2,680
18,665
7,086
1,313
7,727
10,938
101,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,493
Gold Earned
72,567
451
Minions Killed
605
0
Camps Cleared
0
2,357,847
Distance Traveled
2,360,643
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,410
479
148
5
0
477,749
0
W
Aphrodite
13,294
475
52
2
0
449,424
0
W
Izanami
17,120
611
180
6
0
470,681
0
L
Arachne
12,591
450
83
3
0
542,351
0
L
Chaac
10,802
386
55
2
0
540,394
5
L
Danzaburou
10,804
386
116
4
0
415,808
7
W
Raijin
16,907
604
158
6
0
486,767
4
L
Ymir
10,721
383
59
2
0
444,399
2
W
Achilles
11,836
423
67
2
0
476,022
4
L
Zeus
14,575
521
138
5
0
414,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role