Player Matchup

Hercules
Hercules
CosmicTamales
Hercules
Level 97
God Stats
17W - 25L
1,446 SR
Queue Stats
461W - 449L
1,435 Elo+
Solo
Kali
Kali
aradd007
Kali
Level 128
God Stats
63W - 35L
1,628 SR
Queue Stats
558W - 547L
1,474 Elo+
Solo
Heimdallr
Heimdallr
eatmycrocs
Heimdallr
Level 82
God Stats
1W - 1L
1,510 SR
Queue Stats
92W - 81L
1,462 Elo+
Party 1
Agni
Agni
phoenixmaincra
Agni
Level 120
God Stats
9W - 4L
1,518 SR
Queue Stats
186W - 185L
1,542 Elo+
Solo
Ymir
Ymir
vinnydior
Ymir
Level 81
God Stats
6W - 9L
1,469 SR
Queue Stats
20W - 26L
1,456 Elo+
Party 1
Team Averages
Level 102
1,514 SR
1,474 Elo+

VS

Team Averages
Level 94
1,596 SR
1,460 Elo+
Merlin
Merlin
Generic15263
Merlin
Level 108
God Stats
39W - 39L
1,517 SR
Queue Stats
683W - 793L
1,437 Elo+
Solo
Hachiman
Hachiman
LigerZero1338
Hachiman
Level 66
God Stats
2W - 2L
1,717 SR
Queue Stats
151W - 156L
1,457 Elo+
Solo
Apollo
Apollo
burgledurturd
Apollo
Level 98
God Stats
117W - 104L
1,513 SR
Queue Stats
642W - 623L
1,449 Elo+
Solo
Set
Set
resonancloth
Set
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
600W - 580L
1,450 Elo+
Solo
Khepri
Khepri
spooky13saint
Khepri
Level 92
God Stats
1W - 1L
1,733 SR
Queue Stats
718W - 747L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CosmicTamales
Hercules
15
0 / 0 / 6
8,865
521
5,024
14,486
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kali
14
8 / 2 / 6
9,623
566
7,451
11,503
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
eatmycrocs
Heimdallr
18
7 / 1 / 6
10,800
635
12,665
9,349
3,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 0 / 6
11,097
653
16,972
10,050
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
3 / 3 / 11
7,945
467
3,445
13,576
10,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 6 / 0
7,785
458
5,000
10,218
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
LigerZero1338
Hachiman
12
1 / 4 / 2
7,145
420
5,027
10,281
2,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 0
7,723
454
12,008
13,477
4,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 1
6,831
402
2,858
11,591
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 8 / 3
7,673
451
3,639
15,431
11,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
28
Kills
6
6
Deaths
28
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
CosmicTamales
Hercules
0
0
6
3
L
Merlin
1
6
0
0.17
L
Hachiman
LigerZero1338
Hachiman
1
4
2
0.5
W
Kali
8
2
6
5.5
L
2
5
0
0.4
W
Heimdallr
eatmycrocs
Heimdallr
7
1
6
10
W
10
0
6
13
L
1
5
1
0.3
L
1
8
3
0.31
W
Ymir
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,557
Damage
28,532
58,964
Taken
60,998
35,068
Mitigated
25,051
21,392
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CosmicTamales
Hercules
5,024
1,264
0
7,631
14,486
10,854
1,186
392
14,070
0
44,605
L
Merlin
5,000
40
0
692
10,218
2,951
0
5,456
4,268
40,454
0
L
Hachiman
LigerZero1338
Hachiman
5,027
2,558
0
2,305
10,281
2,667
0
1,653
8,573
0
46,844
W
Kali
7,451
4,217
0
5,266
11,503
5,676
64
1,711
9,637
0
52,102
L
12,008
8,374
0
5,805
13,477
4,346
308
3,089
9,581
0
45,203
W
Heimdallr
eatmycrocs
Heimdallr
12,665
7,841
0
4,348
9,349
3,933
440
1,736
7,587
0
98,424
W
16,972
1,321
0
2,263
10,050
3,674
230
2,675
7,114
78,885
0
L
2,858
664
0
3,607
11,591
3,564
0
4,345
7,036
0
34,498
L
3,639
277
237
1,801
15,431
11,523
0
4,906
10,376
15,649
0
W
Ymir
3,445
923
254
1,630
13,576
10,931
28
1,788
11,697
10,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,330
Gold Earned
37,157
503
Minions Killed
356
0
Camps Cleared
0
1,585,184
Distance Traveled
1,500,884
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,865
521
110
6
0
296,488
4
L
Merlin
7,785
458
94
6
0
272,748
3
L
Hachiman
7,145
420
78
5
0
325,856
10
W
Kali
9,623
566
75
4
0
340,805
2
L
Apollo
7,723
454
78
5
0
285,512
3
W
Heimdallr
10,800
635
151
9
0
314,131
3
W
Agni
11,097
653
157
9
0
350,165
4
L
Set
6,831
402
72
4
0
314,277
2
L
Khepri
7,673
451
34
2
0
302,491
2
W
Ymir
7,945
467
10
1
0
283,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role