Player Matchup

Da Ji
Da Ji
DARKRIDE2
Da Ji
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
368W - 391L
1,458 Elo+
Party 2
Yemoja
Yemoja
HalfDeadGuy5051
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 92L
1,539 Elo+
Solo
Chaac
Chaac
Outcasttv
Chaac
Level 26
God Stats
5W - 1L
1,815 SR
Queue Stats
28W - 12L
1,584 Elo+
Solo
Jing Wei
Jing Wei
S1LV3RW0LF11
Jing Wei
Level 29
God Stats
6W - 7L
1,618 SR
Queue Stats
222W - 217L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The Croginator
Morgan Le Fay
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 7L
1,663 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,547 Elo+

VS

Team Averages
Level 21
1,566 SR
1,498 Elo+
Merlin
Merlin
Cholomandi
Merlin
Level 18
God Stats
2W - 2L
1,403 SR
Queue Stats
30W - 26L
1,556 Elo+
Solo
Ares
Ares
Your_Maker1234
Ares
Level 33
God Stats
39W - 30L
1,672 SR
Queue Stats
199W - 203L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
imsuper0_0sweaty
Tsukuyomi
Level 24
God Stats
47W - 24L
1,567 SR
Queue Stats
193W - 215L
1,402 Elo+
Party 1
Cernunnos
Cernunnos
susanadistancia
Cernunnos
Level 18
God Stats
7W - 6L
1,681 SR
Queue Stats
114W - 103L
1,533 Elo+
Solo
Medusa
Medusa
xXALEXEZIOXx05
Medusa
Level 13
God Stats
3W - 2L
1,507 SR
Queue Stats
28W - 18L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DARKRIDE2
Da Ji
10
1 / 3 / 6
6,926
462
3,451
9,497
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
6,123
408
909
7,897
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Outcasttv
Chaac
13
3 / 1 / 1
7,405
494
13,336
13,289
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
S1LV3RW0LF11
Jing Wei
12
0 / 3 / 1
6,852
457
5,651
11,026
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
The Croginator
Morgan Le Fay
15
5 / 1 / 1
8,823
588
10,149
11,806
5,238
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cholomandi
Merlin
14
2 / 3 / 1
8,675
578
6,715
10,680
3,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 4
7,431
495
5,217
12,502
11,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
10
1 / 4 / 4
7,139
476
6,602
9,212
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
susanadistancia
Cernunnos
15
0 / 1 / 0
8,644
576
5,069
9,163
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 0 / 0
9,889
659
12,816
11,085
6,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
11
11
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cholomandi
Merlin
2
3
1
0.83
L
Da Ji
DARKRIDE2
Da Ji
1
3
6
1.33
L
0
3
1
0.17
L
Chaac
Outcasttv
Chaac
3
1
1
3.5
L
Jing Wei
S1LV3RW0LF11
Jing Wei
0
3
1
0.17
L
Morgan Le Fay
The Croginator
Morgan Le Fay
5
1
1
5.5
W
2
1
4
4
W
Tsukuyomi
1
4
4
0.75
W
Cernunnos
susanadistancia
Cernunnos
0
1
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,496
Damage
36,419
53,515
Taken
52,642
29,723
Mitigated
29,055
19,003
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cholomandi
Merlin
6,715
697
0
4,671
10,680
3,897
190
6,756
3,834
54,924
0
L
Da Ji
DARKRIDE2
Da Ji
3,451
1,084
0
2,682
9,497
2,813
0
1,130
8,367
0
27,269
L
909
598
717
878
7,897
8,771
60
1,078
6,819
10,473
0
L
Chaac
Outcasttv
Chaac
13,336
1,376
0
6,824
13,289
10,105
50
1,974
11,315
1,055
54,557
L
Jing Wei
S1LV3RW0LF11
Jing Wei
5,651
4,872
0
1,763
11,026
2,796
0
514
10,512
0
39,642
L
Morgan Le Fay
The Croginator
Morgan Le Fay
10,149
1,091
0
6,139
11,806
5,238
752
7,236
4,570
61,342
0
W
5,217
316
583
703
12,502
11,809
169
1,194
10,937
20,039
0
W
Tsukuyomi
6,602
1,924
0
894
9,212
3,965
0
1,989
6,942
0
33,341
W
Cernunnos
susanadistancia
Cernunnos
5,069
2,776
0
5,829
9,163
3,107
423
1,222
7,523
0
59,010
W
12,816
6,340
0
5,555
11,085
6,277
5,196
324
10,666
0
84,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
41,778
334
Minions Killed
473
0
Camps Cleared
0
1,383,923
Distance Traveled
1,371,715
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,675
578
114
8
0
273,416
2
L
Da Ji
6,926
462
49
3
0
323,021
1
L
Yemoja
6,123
408
20
1
0
193,069
0
L
Chaac
7,405
494
100
7
0
302,527
1
L
Jing Wei
6,852
457
70
5
0
306,151
1
L
Morgan Le Fay
8,823
588
95
6
0
259,155
1
W
Ares
7,431
495
31
2
0
285,434
2
W
Tsukuyomi
7,139
476
54
4
0
267,674
0
W
Cernunnos
8,644
576
120
8
0
261,480
0
W
Medusa
9,889
659
154
10
0
283,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role