Player Matchup

Nemesis
Nemesis
Platinum III
SaiyanPrinceJuan
Nemesis
Platinum III
Level 125
God Stats
28W - 13L
1,789 SR
Queue Stats
234W - 221L
1,733 MMR
Solo
Chaac
Chaac
Platinum IV
Sasori6663467
Chaac
Platinum IV
Level 106
God Stats
6W - 13L
1,518 SR
Queue Stats
247W - 253L
1,719 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
baxter3579
Zhong Kui
Platinum IV
Level 153
God Stats
18W - 10L
1,671 SR
Queue Stats
319W - 336L
1,699 MMR
Solo
Terra
Terra
Platinum IV
crazycam2184
Terra
Platinum IV
Level 126
God Stats
0W - 3L
1,342 SR
Queue Stats
879W - 861L
1,698 MMR
Solo
Raijin
Raijin
Platinum V
el juanelas
Raijin
Platinum V
Level 140
God Stats
5W - 2L
1,596 SR
Queue Stats
457W - 450L
1,744 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,583 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,648 SR
1,724 MMR
He Bo
He Bo
Gold V
CoomBabyJr
He Bo
Gold V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 46L
1,770 MMR
Solo
Da Ji
Da Ji
Gold II
Defib King
Da Ji
Gold II
Level 118
God Stats
12W - 5L
1,668 SR
Queue Stats
26W - 23L
1,743 MMR
Solo
Neith
Neith
Platinum V
DymeBoyPio
Neith
Platinum V
Level 147
God Stats
2W - 0L
1,813 SR
Queue Stats
479W - 487L
1,705 MMR
Solo
Ymir
Ymir
Platinum III
UneasePompano74
Ymir
Platinum III
Level 142
God Stats
31W - 26L
1,585 SR
Queue Stats
1,210W - 1,202L
1,695 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
jon-roberth
Tsukuyomi
Platinum II
Level 158
God Stats
7W - 8L
1,672 SR
Queue Stats
318W - 335L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
7,057
504
4,795
10,040
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 4
7,885
563
7,175
11,463
9,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
baxter3579
Zhong Kui
11
3 / 4 / 3
7,029
502
7,320
8,681
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 7 / 0
6,201
443
2,786
14,481
6,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
11
1 / 3 / 1
6,735
481
4,989
7,762
2,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayGilgameshTiamatArachneAthena

VS

Bans
Cu ChulainnGaneshaArtemisKuzenboKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
8 / 1 / 3
8,953
640
9,802
8,426
3,344
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
13
3 / 4 / 7
7,806
558
3,454
9,959
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
16
6 / 0 / 7
9,902
707
10,619
7,473
2,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 9
8,269
591
4,690
9,511
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
jon-roberth
Tsukuyomi
14
2 / 4 / 3
8,507
608
7,947
12,385
7,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
23
23
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
He Bo
8
1
3
9.5
W
Da Ji
3
4
7
1.63
W
Neith
6
0
7
9.5
L
3
7
2
0.57
L
2
2
4
2
W
4
1
9
8.5
L
Zhong Kui
baxter3579
Zhong Kui
3
4
3
1.13
L
1
7
0
0.14
L
Raijin
1
3
1
0.5
W
Tsukuyomi
jon-roberth
Tsukuyomi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,065
Damage
36,512
52,427
Taken
47,754
28,137
Mitigated
25,251
12,346
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
9,802
900
0
4,952
8,426
3,344
0
4,242
4,017
56,199
0
W
Da Ji
3,454
664
0
2,913
9,959
4,096
174
1,472
8,487
0
42,590
W
Neith
10,619
5,407
0
4,674
7,473
2,663
713
2,627
4,846
0
73,700
L
4,795
1,818
0
825
10,040
3,376
0
1,774
8,266
0
36,502
L
7,175
1,259
0
5,246
11,463
9,522
108
1,412
10,051
0
51,229
W
4,690
1,756
0
1,422
9,511
7,778
87
3,875
5,591
22,950
0
L
Zhong Kui
baxter3579
Zhong Kui
7,320
959
0
3,077
8,681
5,470
0
1,575
7,106
31,455
5,834
L
2,786
1,035
169
1,378
14,481
6,954
118
4,680
9,801
19,480
0
L
Raijin
4,989
514
0
1,651
7,762
2,815
544
5,051
2,711
37,064
0
W
Tsukuyomi
jon-roberth
Tsukuyomi
7,947
1,829
0
5,148
12,385
7,370
632
2,416
9,969
0
54,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,907
Gold Earned
43,437
336
Minions Killed
447
0
Camps Cleared
0
1,209,894
Distance Traveled
1,324,836
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,953
640
106
8
0
277,401
0
W
Da Ji
7,806
558
67
5
0
281,443
5
W
Neith
9,902
707
126
9
0
271,837
6
L
Nemesis
7,057
504
64
5
0
255,998
2
L
Chaac
7,885
563
104
7
0
278,630
3
W
Ymir
8,269
591
34
2
0
240,620
4
L
Zhong Kui
7,029
502
66
5
0
231,055
0
L
Terra
6,201
443
30
2
0
239,113
5
L
Raijin
6,735
481
72
5
0
205,098
1
W
Tsukuyomi
8,507
608
114
8
0
253,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role