Player Matchup

Apollo
Apollo
Finch_McLovin
Apollo
Level 139
God Stats
0W - 4L
1,217 SR
Queue Stats
312W - 312L
1,425 Elo+
Solo
Scylla
Scylla
LiliMii
Scylla
Level 95
God Stats
2W - 7L
1,425 SR
Queue Stats
295W - 318L
1,483 Elo+
Solo
Fenrir
Fenrir
Manny_Fannny0
Fenrir
Level 148
God Stats
6W - 5L
1,590 SR
Queue Stats
171W - 189L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
Solare_bobmarley
Gilgamesh
Level 124
God Stats
2W - 1L
1,691 SR
Queue Stats
204W - 229L
1,472 Elo+
Party 2
Loki
Loki
WyperHatuey
Loki
Level 64
God Stats
12W - 13L
1,727 SR
Queue Stats
160W - 142L
1,484 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,471 Elo+

VS

Team Averages
Level 133
1,561 SR
1,453 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dic_Sousa
Artemis
Level 157
God Stats
11W - 10L
1,584 SR
Queue Stats
448W - 463L
1,437 Elo+
Party 1
Izanami
Izanami
Junkmunky03
Izanami
Level 81
God Stats
32W - 33L
1,454 SR
Queue Stats
486W - 476L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
ThgDornelas
Zhong Kui
Level 160
God Stats
57W - 36L
1,570 SR
Queue Stats
543W - 540L
1,464 Elo+
Party 1
Agni
Agni
TyphlosionVOID
Agni
Level 108
God Stats
8W - 3L
1,695 SR
Queue Stats
365W - 356L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,190
455
4,991
12,700
3,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
LiliMii
Scylla
14
2 / 4 / 2
8,464
470
7,691
10,519
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 5
9,112
506
7,538
13,147
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
14
5 / 6 / 4
9,189
511
7,369
12,430
12,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 4 / 3
9,203
511
6,408
12,045
3,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 1 / 2
9,958
553
5,039
10,421
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Dic_Sousa
Artemis
15
5 / 4 / 3
9,279
516
7,997
7,567
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Junkmunky03
Izanami
16
5 / 5 / 1
10,303
572
7,496
10,099
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
ThgDornelas
Zhong Kui
15
2 / 2 / 7
9,142
508
9,664
11,527
7,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 4
9,591
533
11,819
12,276
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
17
Kills
22
22
Deaths
17
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
2
8
W
Artemis
Dic_Sousa
Artemis
5
4
3
1.63
L
1
4
2
0.5
W
Izanami
Junkmunky03
Izanami
5
5
1
1.1
L
Scylla
LiliMii
Scylla
2
4
2
0.75
L
5
4
5
1.88
L
Gilgamesh
5
6
4
1.17
W
Zhong Kui
ThgDornelas
Zhong Kui
2
2
7
2.75
W
3
5
4
1
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,997
Damage
42,015
60,841
Taken
51,890
31,604
Mitigated
26,257
13,779
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,039
109
0
4,010
10,421
2,956
0
1,899
8,428
58,497
0
W
Artemis
Dic_Sousa
Artemis
7,997
2,713
0
971
7,567
2,815
1,274
1,036
6,447
0
48,979
L
4,991
2,312
0
3,552
12,700
3,281
1,532
5,265
7,403
0
55,528
W
Izanami
Junkmunky03
Izanami
7,496
4,558
0
821
10,099
8,711
5,028
0
10,099
0
64,729
L
Scylla
LiliMii
Scylla
7,691
891
0
1,885
10,519
3,590
616
8,086
2,045
45,189
0
L
7,538
1,142
531
3,541
13,147
8,645
0
5,570
7,462
0
38,597
L
Gilgamesh
7,369
1,927
0
1,484
12,430
12,187
124
2,633
9,749
0
37,305
W
Zhong Kui
ThgDornelas
Zhong Kui
9,664
876
0
4,471
11,527
7,876
278
679
10,515
48,674
0
W
11,819
537
143
2,353
12,276
3,899
492
4,184
7,953
53,937
0
L
6,408
1,065
0
2,786
12,045
3,901
0
4,092
7,660
0
53,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
48,273
437
Minions Killed
500
0
Camps Cleared
0
1,538,866
Distance Traveled
1,529,809
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,958
553
100
6
0
373,973
2
W
Artemis
9,279
516
95
5
0
281,059
5
L
Apollo
8,190
455
112
6
0
283,322
1
W
Izanami
10,303
572
131
7
0
276,622
2
L
Scylla
8,464
470
98
5
0
282,769
8
L
Fenrir
9,112
506
66
4
0
344,307
6
L
Gilgamesh
9,189
511
69
4
0
276,762
1
W
Zhong Kui
9,142
508
75
4
0
278,570
9
W
Agni
9,591
533
99
6
0
319,585
10
L
Loki
9,203
511
92
5
0
351,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role