Player Matchup

Hades
Hades
Electrickzoom54
Hades
Level 9
God Stats
7W - 4L
1,627 SR
Queue Stats
12W - 10L
1,459 Elo+
Solo
Jing Wei
Jing Wei
MadGhost300
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,344 Elo+
Solo
Ra
Ra
SuPrEMe20176204
Ra
Level 18
God Stats
1W - 2L
1,722 SR
Queue Stats
26W - 30L
1,469 Elo+
Solo
Chaac
Chaac
thebigwhale999
Chaac
Level 31
God Stats
0W - 1L
1,560 SR
Queue Stats
1W - 9L
1,088 Elo+
Party 2
Nemesis
Nemesis
vuscuo
Nemesis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,193 Elo+
Party 2
Team Averages
Level 16
1,582 SR
1,311 Elo+

VS

Team Averages
Level 44
1,408 SR
1,374 Elo+
Medusa
Medusa
BuckWhammyy
Medusa
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 27L
1,263 Elo+
Party 1
Hades
Hades
JMasterJayy
Hades
Level 100
God Stats
9W - 10L
1,260 SR
Queue Stats
52W - 48L
1,373 Elo+
Party 1
Da Ji
Da Ji
Sushi Darth
Da Ji
Level 11
God Stats
10W - 7L
1,299 SR
Queue Stats
18W - 21L
1,276 Elo+
Party 1
Ares
Ares
Thedarkviper159
Ares
Level 8
God Stats
19W - 17L
1,481 SR
Queue Stats
26W - 23L
1,460 Elo+
Party 1
Neith
Neith
el_nachofoo
Neith
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 4
10,841
986
10,691
19,739
13,393
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
MadGhost300
Jing Wei
16
2 / 7 / 3
9,885
899
10,061
19,001
7,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 9 / 5
9,681
880
7,913
13,551
5,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 9 / 2
10,754
978
21,908
24,680
27,616
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
vuscuo
Nemesis
16
0 / 13 / 4
9,378
853
4,653
19,165
8,473
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
14 / 2 / 28
12,466
1,133
31,644
13,510
6,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 1 / 26
13,688
1,244
30,307
13,941
9,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 2 / 20
11,328
1,030
11,138
12,962
8,986
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 28
11,078
1,007
5,884
13,355
10,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 0 / 24
11,990
1,090
10,666
6,698
3,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
172
7
Kills
46
46
Deaths
7
18
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Medusa
14
2
28
14
L
2
8
4
0.5
W
16
1
26
29
L
Jing Wei
MadGhost300
Jing Wei
2
7
3
0.5
L
0
9
5
0.28
W
6
2
20
8
W
3
2
28
8.5
W
7
0
24
19
L
3
9
2
0.44
L
Nemesis
vuscuo
Nemesis
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,226
Damage
89,639
96,136
Taken
60,466
62,327
Mitigated
38,651
11,619
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
31,644
16,205
0
2,245
13,510
6,450
0
2,180
11,142
0
56,681
L
10,691
1,564
759
1,510
19,739
13,393
0
8,589
11,150
31,938
0
W
30,307
3,256
1,909
5,604
13,941
9,458
0
5,581
8,057
55,801
0
L
Jing Wei
MadGhost300
Jing Wei
10,061
8,382
0
1,478
19,001
7,348
0
8,251
10,750
0
27,765
L
7,913
1,015
1,060
258
13,551
5,497
0
6,058
7,493
27,234
0
W
11,138
3,420
0
0
12,962
8,986
0
3,861
8,736
0
20,065
W
5,884
215
0
0
13,355
10,460
0
6,266
6,759
10,475
0
W
10,666
6,564
0
1,446
6,698
3,297
0
716
5,749
0
27,123
L
21,908
3,037
55
5,989
24,680
27,616
0
8,179
16,501
0
42,705
L
Nemesis
vuscuo
Nemesis
4,653
2,089
0
510
19,165
8,473
0
5,114
14,051
0
10,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,539
Gold Earned
60,550
166
Minions Killed
207
4
Camps Cleared
5
911,276
Distance Traveled
963,100
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,466
1,133
52
5
0
184,714
0
L
Hades
10,841
986
52
5
2
177,070
6
W
Hades
13,688
1,244
83
8
3
202,627
0
L
Jing Wei
9,885
899
25
2
1
207,257
0
L
Ra
9,681
880
35
3
1
154,891
0
W
Da Ji
11,328
1,030
24
2
0
196,414
3
W
Ares
11,078
1,007
11
1
1
191,862
0
W
Neith
11,990
1,090
37
3
1
187,483
0
L
Chaac
10,754
978
43
4
0
219,477
0
L
Nemesis
9,378
853
11
1
0
152,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role