Player Matchup

Heimdallr
Heimdallr
CallMeOogway219
Heimdallr
Level 125
God Stats
2W - 3L
1,586 SR
Queue Stats
89W - 92L
1,467 Elo+
Party 1
Janus
Janus
StonedTeddy3555
Janus
Level 112
God Stats
4W - 4L
1,449 SR
Queue Stats
82W - 101L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
UnwashedShark70
Sun Wukong
Level 134
God Stats
0W - 2L
1,317 SR
Queue Stats
111W - 119L
1,397 Elo+
Party 1
Ymir
Ymir
Y0UR SENPAI
Ymir
Level 87
God Stats
0W - 2L
1,457 SR
Queue Stats
57W - 65L
1,398 Elo+
Party 1
Ratatoskr
Ratatoskr
servampeds
Ratatoskr
Level 66
God Stats
1W - 1L
1,792 SR
Queue Stats
312W - 309L
1,417 Elo+
Solo
Team Averages
Level 105
1,520 SR
1,417 Elo+

VS

Team Averages
Level 86
1,569 SR
1,432 Elo+
Cthulhu
Cthulhu
Gabo-_8
Cthulhu
Level 64
God Stats
13W - 14L
1,493 SR
Queue Stats
97W - 110L
1,392 Elo+
Party 2
Guan Yu
Guan Yu
Gsix006
Guan Yu
Level 88
God Stats
14W - 11L
1,669 SR
Queue Stats
126W - 105L
1,467 Elo+
Solo
Rama
Rama
LifeinShambles-
Rama
Level 75
God Stats
6W - 10L
1,339 SR
Queue Stats
275W - 268L
1,449 Elo+
Solo
Skadi
Skadi
charlievila
Skadi
Level 62
God Stats
11W - 5L
1,686 SR
Queue Stats
100W - 106L
1,428 Elo+
Party 2
Nox
Nox
xXslayerXx 1010
Nox
Level 139
God Stats
22W - 18L
1,657 SR
Queue Stats
459W - 421L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CallMeOogway219
Heimdallr
9
1 / 1 / 2
5,092
509
3,391
4,784
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 0
5,269
527
3,058
5,695
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
UnwashedShark70
Sun Wukong
8
3 / 4 / 2
5,482
548
6,515
8,824
3,677
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 3 / 2
5,045
505
2,783
6,770
3,461
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
servampeds
Ratatoskr
8
2 / 2 / 1
5,129
513
1,526
6,519
1,812
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gabo-_8
Cthulhu
7
0 / 2 / 5
4,680
468
4,324
7,170
2,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Gsix006
Guan Yu
10
3 / 1 / 3
6,171
617
3,295
7,464
3,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 2 / 3
5,213
521
3,306
5,016
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
7 / 3 / 2
6,165
617
5,998
6,354
1,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 4
6,435
644
4,199
4,554
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
15
15
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CallMeOogway219
Heimdallr
1
1
2
2
W
Cthulhu
Gabo-_8
Cthulhu
0
2
5
1.25
W
Guan Yu
Gsix006
Guan Yu
3
1
3
4.5
W
1
2
3
1.25
L
1
5
0
0.2
L
Sun Wukong
UnwashedShark70
Sun Wukong
3
4
2
1
L
1
3
2
0.67
W
7
3
2
2.67
L
Ratatoskr
servampeds
Ratatoskr
2
2
1
1.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,273
Damage
21,122
32,592
Taken
30,558
12,208
Mitigated
10,841
7,507
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CallMeOogway219
Heimdallr
3,391
1,579
0
1,521
4,784
1,778
687
1,885
2,899
0
24,555
W
Cthulhu
Gabo-_8
Cthulhu
4,324
696
359
1,000
7,170
2,628
0
1,465
5,673
13,343
0
W
Guan Yu
Gsix006
Guan Yu
3,295
607
314
2,312
7,464
3,681
458
858
6,419
4,894
22,570
W
3,306
2,607
0
1,175
5,016
1,276
399
1,004
4,012
0
20,969
L
3,058
123
0
845
5,695
1,480
0
2,630
3,065
23,308
0
L
Sun Wukong
UnwashedShark70
Sun Wukong
6,515
1,199
0
1,022
8,824
3,677
0
1,910
6,914
0
20,089
L
2,783
840
201
2,407
6,770
3,461
231
1,755
5,015
15,967
0
W
5,998
2,634
0
905
6,354
1,724
283
687
5,591
0
23,380
L
Ratatoskr
servampeds
Ratatoskr
1,526
409
0
1,511
6,519
1,812
0
950
5,569
0
14,133
W
4,199
127
285
1,309
4,554
1,532
0
1,505
2,861
35,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
28,664
173
Minions Killed
235
0
Camps Cleared
0
959,997
Distance Traveled
986,151
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,092
509
43
4
0
178,444
0
W
Cthulhu
4,680
468
12
1
0
210,755
1
W
Guan Yu
6,171
617
61
6
0
213,278
8
W
Rama
5,213
521
46
5
0
185,163
2
L
Janus
5,269
527
42
4
0
177,027
4
L
Sun Wukong
5,482
548
28
3
0
210,390
4
L
Ymir
5,045
505
32
3
0
184,879
3
W
Skadi
6,165
617
36
4
0
192,097
1
L
Ratatoskr
5,129
513
28
3
0
209,257
2
W
Nox
6,435
644
80
8
0
184,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role