Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EpicWhiteBoy
Ah Muzen Cab
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 122L
1,515 Elo+
Solo
Kukulkan
Kukulkan
HexesAndOhs
Kukulkan
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
313W - 302L
1,454 Elo+
Solo
Thor
Thor
ZOHAN147
Thor
Level 128
God Stats
1W - 2L
1,697 SR
Queue Stats
37W - 36L
1,548 Elo+
Party 1
Cerberus
Cerberus
fenisturbo
Cerberus
Level 128
God Stats
2W - 2L
1,710 SR
Queue Stats
75W - 56L
1,511 Elo+
Party 1
Team Averages
Level 124
1,581 SR
1,506 Elo+

VS

Team Averages
Level 113
1,481 SR
1,506 Elo+
Hel
Hel
 
Hel
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Donovan Bristol
Ymir
Level 129
God Stats
2W - 1L
1,601 SR
Queue Stats
290W - 317L
1,456 Elo+
Party 2
Fenrir
Fenrir
SSgt RAAM
Fenrir
Level 126
God Stats
2W - 0L
1,380 SR
Queue Stats
64W - 65L
1,710 Elo+
Party 2
Kukulkan
Kukulkan
Shakalew
Kukulkan
Level 85
God Stats
4W - 1L
1,422 SR
Queue Stats
116W - 110L
1,460 Elo+
Party 2
Hercules
Hercules
X IMayBeMad
Hercules
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 101L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 4 / 1
6,517
652
4,225
5,999
2,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
EpicWhiteBoy
Ah Muzen Cab
16
2 / 0 / 0
7,960
796
8,910
2,377
1,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
HexesAndOhs
Kukulkan
14
0 / 3 / 2
7,550
755
13,348
7,397
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
1 / 7 / 2
6,853
685
4,845
9,513
3,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
fenisturbo
Cerberus
13
0 / 3 / 3
6,859
686
7,633
14,306
11,373
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 1 / 7
7,278
728
5,099
5,744
2,633
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 9
7,870
787
6,635
9,209
9,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
SSgt RAAM
Fenrir
14
6 / 2 / 7
8,201
820
6,145
13,862
8,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Shakalew
Kukulkan
16
3 / 0 / 9
8,397
840
11,105
4,708
2,194
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
X IMayBeMad
Hercules
15
3 / 0 / 9
7,795
780
6,423
12,226
10,284
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
4
Kills
17
17
Deaths
4
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
1
0.38
W
Hel
 
Hel
2
1
7
5.5
W
3
1
9
7.5
L
Ah Muzen Cab
EpicWhiteBoy
Ah Muzen Cab
2
0
0
2
L
Kukulkan
HexesAndOhs
Kukulkan
0
3
2
0.33
W
Fenrir
SSgt RAAM
Fenrir
6
2
7
4.75
W
Kukulkan
Shakalew
Kukulkan
3
0
9
7.5
W
Hercules
X IMayBeMad
Hercules
3
0
9
7.5
L
Thor
1
7
2
0.29
L
Cerberus
fenisturbo
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,961
Damage
35,407
39,592
Taken
45,749
20,887
Mitigated
32,787
13,804
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,225
754
632
575
5,999
2,248
0
3,411
2,588
0
5,586
W
Hel
 
Hel
5,099
980
7,883
2,380
5,744
2,633
0
2,572
3,172
10,259
0
W
6,635
385
1,512
660
9,209
9,367
0
5,187
4,022
10,733
0
L
Ah Muzen Cab
EpicWhiteBoy
Ah Muzen Cab
8,910
3,345
982
1,593
2,377
1,013
0
1,609
768
0
24,192
L
Kukulkan
HexesAndOhs
Kukulkan
13,348
773
1,137
1,937
7,397
2,954
0
4,225
3,172
30,264
0
W
Fenrir
SSgt RAAM
Fenrir
6,145
1,288
2,090
3,119
13,862
8,309
0
5,597
8,265
0
7,693
W
Kukulkan
Shakalew
Kukulkan
11,105
535
0
0
4,708
2,194
329
2,925
1,783
38,994
0
W
Hercules
X IMayBeMad
Hercules
6,423
1,259
690
2,985
12,226
10,284
86
4,700
7,526
0
12,036
L
Thor
4,845
211
903
1,015
9,513
3,299
0
5,452
4,061
0
10,906
L
Cerberus
fenisturbo
Cerberus
7,633
178
615
4,415
14,306
11,373
0
8,142
6,164
12,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
39,541
103
Minions Killed
112
0
Camps Cleared
0
967,269
Distance Traveled
1,061,435
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,517
652
1
0
0
169,651
0
W
Hel
7,278
728
10
1
0
204,952
1
W
Ymir
7,870
787
17
2
0
210,395
2
L
Ah Muzen Cab
7,960
796
35
4
0
230,680
0
L
Kukulkan
7,550
755
49
5
0
215,702
3
W
Fenrir
8,201
820
7
1
0
222,723
1
W
Kukulkan
8,397
840
70
7
0
231,017
1
W
Hercules
7,795
780
8
1
0
192,348
1
L
Thor
6,853
685
1
0
0
163,336
0
L
Cerberus
6,859
686
17
2
0
187,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role