Player Matchup

Baron Samedi
Baron Samedi
CrushRoadKrux
Baron Samedi
Level 6
God Stats
1W - 6L
1,240 SR
Queue Stats
1W - 7L
1,172 Elo+
Solo
Achilles
Achilles
LickinPineapple
Achilles
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 204L
1,383 Elo+
Party 2
Khepri
Khepri
Papa Moisty6010
Khepri
Level 16
God Stats
11W - 2L
1,951 SR
Queue Stats
93W - 120L
1,382 Elo+
Party 2
Hercules
Hercules
Smalls029943
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
isopropyl al
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,433 SR
Queue Stats
15W - 17L
1,362 Elo+
Party 2
Team Averages
Level 17
1,525 SR
1,304 Elo+

VS

Team Averages
Level 23
1,532 SR
1,346 Elo+
Bakasura
Bakasura
BigDawgAnt80
Bakasura
Level 26
God Stats
17W - 8L
1,630 SR
Queue Stats
202W - 237L
1,335 Elo+
Party 1
Poseidon
Poseidon
FearHurts
Poseidon
Level 26
God Stats
28W - 22L
1,506 SR
Queue Stats
177W - 220L
1,342 Elo+
Party 1
Izanami
Izanami
Iv navyy vI
Izanami
Level 22
God Stats
4W - 3L
1,540 SR
Queue Stats
84W - 92L
1,356 Elo+
Solo
Arachne
Arachne
LoneWolfe_23t
Arachne
Level 16
God Stats
6W - 4L
1,644 SR
Queue Stats
45W - 50L
1,399 Elo+
Solo
Zeus
Zeus
Melo74141973
Zeus
Level 24
God Stats
43W - 47L
1,340 SR
Queue Stats
447W - 554L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrushRoadKrux
Baron Samedi
14
1 / 16 / 1
9,772
362
6,529
18,762
6,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
7 / 6 / 2
12,950
480
21,313
27,050
33,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 14 / 3
9,965
369
3,858
28,424
33,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Smalls029943
Hercules
12
2 / 22 / 5
9,569
354
12,216
29,878
19,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
isopropyl al
Morgan Le Fay
14
2 / 12 / 3
10,597
392
15,170
20,140
8,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigDawgAnt80
Bakasura
20
22 / 2 / 18
16,336
605
28,256
19,131
10,437
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
FearHurts
Poseidon
19
12 / 1 / 21
14,027
520
16,596
12,133
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Iv navyy vI
Izanami
18
11 / 6 / 21
13,232
490
21,638
21,336
8,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
20
11 / 3 / 11
15,312
567
20,891
22,315
11,705
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 3 / 22
15,196
563
22,653
20,244
10,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
163
13
Kills
70
70
Deaths
15
14
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigDawgAnt80
Bakasura
22
2
18
15.5
L
Baron Samedi
CrushRoadKrux
Baron Samedi
1
16
1
0.09
W
Poseidon
FearHurts
Poseidon
12
1
21
22.5
W
Izanami
Iv navyy vI
Izanami
11
6
21
3.58
L
Achilles
7
6
2
1.33
W
Arachne
11
3
11
5.5
W
14
3
22
8.33
L
1
14
3
0.18
L
Hercules
Smalls029943
Hercules
2
22
5
0.2
L
Morgan Le Fay
isopropyl al
Morgan Le Fay
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,086
Damage
110,034
124,254
Taken
95,159
100,418
Mitigated
45,398
15,636
Healing
46,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigDawgAnt80
Bakasura
28,256
19,224
0
8,302
19,131
10,437
4,574
6,274
12,693
0
119,652
L
Baron Samedi
CrushRoadKrux
Baron Samedi
6,529
593
874
1,142
18,762
6,015
376
5,852
12,065
33,950
0
W
Poseidon
FearHurts
Poseidon
16,596
1,580
518
5,285
12,133
4,947
1,981
3,675
8,380
69,265
0
W
Izanami
Iv navyy vI
Izanami
21,638
17,469
0
8,204
21,336
8,128
856
6,683
14,477
0
59,746
L
Achilles
21,313
7,979
704
6,161
27,050
33,212
512
7,545
17,781
0
76,390
W
Arachne
20,891
14,106
0
12,951
22,315
11,705
1,920
6,497
15,660
22
115,873
W
22,653
4,794
860
10,369
20,244
10,181
1,848
4,484
15,520
83,358
0
L
3,858
795
0
750
28,424
33,199
0
9,321
16,346
24,796
0
L
Hercules
Smalls029943
Hercules
12,216
4,711
0
1,935
29,878
19,360
366
10,060
18,886
0
33,012
L
Morgan Le Fay
isopropyl al
Morgan Le Fay
15,170
3,029
0
4,070
20,140
8,632
0
5,361
14,526
53,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,853
Gold Earned
74,103
335
Minions Killed
654
0
Camps Cleared
0
1,982,905
Distance Traveled
2,679,893
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,336
605
195
7
0
635,926
4
L
Baron Samedi
9,772
362
54
2
0
316,696
0
W
Poseidon
14,027
520
103
4
0
510,549
3
W
Izanami
13,232
490
59
2
0
490,673
1
L
Achilles
12,950
480
128
5
0
459,600
0
W
Arachne
15,312
567
180
7
0
579,517
4
W
Zeus
15,196
563
117
4
0
463,228
2
L
Khepri
9,965
369
34
1
0
437,375
1
L
Hercules
9,569
354
46
2
0
387,264
0
L
Morgan Le Fay
10,597
392
73
3
0
381,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role